As the post above my previous one... nvidia doesn't "seem" to have a problem with the implementation from scratch of an ATI routine for custom multisampling... they do have a problem with them re-using nvidia code as a base for it... fair enough.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Lol so Edios are attempting to side step the issue. Who owns the pants in that relationship?
http://img691.imageshack.us/img691/5858/tmp.jpg[img]
And he likes them tight.[/QUOTE]
:D
AMD is already working with games developers on over 20 forthcoming games which feature DX11 tech. NVIDIA has been nowhere to be seen! And we're doing that while offering the world's best support for DirectX 9, 10 and 10.1 games too!
The entire episode can be viewed one of two ways. On the one hand, NVIDIA's spent money and resources in enabling AA for an engine - Unreal Engine 3.5 - that doesn't natively support it, so why should AMD be given the code, gratis, to enable AA on its hardware? The counterpoint, as AMD may well argue, is that the company is (at a later stage than NVIDIA) prepared to put in the legwork but is apparently claiming it isn't being given an opportunity of doing so.
Wow, thats shocking Nvidia you sods.
Sorry I had to pick up on this... "offering the world's best support for DirectX 9, 10 and 10.1 games too!" um ok then... nvidia is undisputedly the most active in supporting DX9 and 10 games... they only lack in the DX11 arena because they don't have the hardware yet... and DX11 is the first time I have ever seen any real effort from ATI to positively support developers.... long may it last even tho I'm not holding my breath.
What this shows how far AMD are behind the times. They are struggling lkike mad in the processors and I can see them losing the Graphics fight against NVidia
Might want to look up a few posts
and how do you work that one out. Nvidia do all the work for AMD to make a phone call and say "add it for us too"
What this shows how far AMD are behind the times in development. They cant even write there own code ffs
Need for Speed: Shift
In another TWIMTBP title, we submitted a list of issues that we discovered during the games’ development. These issues include inefficiencies in how the game engine worked with our hardware in addition to real bugs, etc.. We have sent this list to the developer for review. .
Unfortunately you will be unable to get a fair playing experience with our hardware until the developer releases a patch to address and fix our reported issues.
Resident Evil 5
AMD was unable to receive builds of this game early enough to get a chance to test and address any open issues. We will work with the developer to test and adjust any compatibility or performance issues that we encounter."
So let me get this right......