Given people go on about vram being the main thing for longevity.... thought it would be interesting to see what others think about RDNA 2 and its potential limitations and if there is cause to be concerned about its future, much like how some are concerned about nvidia and its "lack" of vram.
Main things that come to my mind:
- FSR
Not being added to all the games, which really need it (obviously RSR will fix this but as we have seen with forcefully injecting FSR as well as NIS from nvidia side, it's not ideal and not always guaranteed to give good results, with time, it could improve though)
- ray tracing performance
No denying RDNA 2 ray tracing is beyond awful and we have seen first hand how even a 3070 can match/best a 6900xt in quite a few RT titles as of right now, given this is being added to the vast majority of games, it is quite the limitation to have imo, not to mention, if anymore ray tracing only titles like ubis upcoming avatar get announced....
Even in amd sponsored games, ray tracing still hits rdna 2 hard:
https://www.reddit.com/r/Amd/comments/oudbtc/rx6800xt_vs_rtx3080_realtime_ray_tracing/
What is going to happen when/if RDNA 3 comes out and matches or even exceeds nvidia in RT performance? Surely we will expect the ray tracing effects to no longer be held back as much as they currently are?
Will RDNA 2 owners upgrade to RDNA 3 for the better ray tracing performance to avoid this particular limitation?
Main things that come to my mind:
- FSR
Not being added to all the games, which really need it (obviously RSR will fix this but as we have seen with forcefully injecting FSR as well as NIS from nvidia side, it's not ideal and not always guaranteed to give good results, with time, it could improve though)
- ray tracing performance
No denying RDNA 2 ray tracing is beyond awful and we have seen first hand how even a 3070 can match/best a 6900xt in quite a few RT titles as of right now, given this is being added to the vast majority of games, it is quite the limitation to have imo, not to mention, if anymore ray tracing only titles like ubis upcoming avatar get announced....
Even in amd sponsored games, ray tracing still hits rdna 2 hard:
https://www.reddit.com/r/Amd/comments/oudbtc/rx6800xt_vs_rtx3080_realtime_ray_tracing/
What is going to happen when/if RDNA 3 comes out and matches or even exceeds nvidia in RT performance? Surely we will expect the ray tracing effects to no longer be held back as much as they currently are?
Will RDNA 2 owners upgrade to RDNA 3 for the better ray tracing performance to avoid this particular limitation?