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AMD Shares Update On Frame Latency - 13.2 Beta

Its great how quickly they have turned this around and made the improvements, it really is a huge difference in the games they have tested there.

I can't say I have noticed this issue too much myself. I have previously felt that Nvidia gave a smoother experience in the past but felt this was mostly due to me moving from Nvidia to a 4870x2 and later a 5970, so I had to contend with the microstutter that involved. Can say my 7970 has been great since I have had it
 
You hope so. ;)

I'm not worried if it's today or tomorrow really. :)

/Off topic I have sent you a couple of emails.

Now we know whats to come im not that excited about 13.1. If it has the farcry 3 fix though then that will be a pleasant surprise. The 13.2, or even 13.3 with memory management drivers will be where its at

Replied. ;)
 
This is exactly what people are skipping over. It happens to AMD in some games, nVidia in others.

+1

Yes, at best they will be 12.11 with a chance of a farcry 3 fix thrown in on top and sealed with a WHQL.

Hope your wrong bud, I'm looking for the CrossFire checkerboard OSD bug sorted that appeared in the 12.11's.:(

I'm not entirely sure why you feel the need to come into an AMD 13.2 beta thread to start whinging again. Perhaps you are regretful that you wasted money on arguably an inferior product?

The need to bash in nearly every thread is pedantic now, very, very boring, a 7950 outpacing the 660ti without having to drop IQ, must be confusing for skoda, because he's in the vast minority that thinks otherwise...

The general consensus isn't wrong here, it's not going to change either, no matter how much you type it out on a forum, the realism is the 7950>660ti, it's not AMD's fault Nvidia prices it higher than it's faster counterpart.

@HeX: I play GW2 and haven't noticed any lack of smoothness compared to the 680s not to say that your problem is PEBKAC but it is odd that it can manifest for some people and not others.

Reduce the oc on that 7870 by 100-150MHz and it may be smoother, game dependent, higher clocks doesn't necessarily equate to higher average fps, the high clocks may be contributing to 'choppier' gameplay- higher fps, but lower fps as well.
 
Now we know whats to come im not that excited about 13.1. If it has the farcry 3 fix though then that will be a pleasant surprise. The 13.2, or even 13.3 with memory management drivers will be where its at

Replied. ;)

Yep, I'm more interested to see what the new beta's will be next week.
 
Hope your wrong bud, I'm looking for the CrossFire checkerboard OSD bug sorted that appeared in the 12.11's.:(

Is that only on farcry 3? I have that corruption bug, it happens a lot around Amaki Village when you step out of your hut. I've heard that a possible fix is to disable 'uplay in game'. Though ive not had chance to try this yet myself.
 
It happens with other titles too matt, wouldn't be a problem as you can switch off the osd in AB and use your phone/tablet instead, but, Tridef(3D) uses an osd that can't be disabled, so it's a pita.

Afaik, the bug happened early on in the 7 series drivers, was fixed, but reared it's ugly head in the 12.11's.

Waiting on a fix so I can get back to the island again, fingers crossed it was just an oversight putting the beta together.

If it's not fixed, I will give the uplay disabling bit a go, thanks for the tip mate. :)
 
It happens with other titles too matt, wouldn't be a problem as you can switch off the osd in AB and use your phone/tablet instead, but, Tridef(3D) uses an osd that can't be disabled, so it's a pita.

Afaik, the bug happened early on in the 7 series drivers, was fixed, but reared it's ugly head in the 12.11's.

Waiting on a fix so I can get back to the island again, fingers crossed it was just an oversight putting the beta together.

If it's not fixed, I will give the uplay disabling bit a go, thanks for the tip mate. :)

I'd ask Thracks if he's aware of the issue on the other forum Tommy, if he's not you should submit a bug report.
 
Submitted a bug report on testing the 12.11's straight away, a few guys in the other forum posted up about it already, hopefully, he saw it.
 
Submitted a bug report on testing the 12.11's straight away, a few guys in the other forum posted up about it already, hopefully, he saw it.

Ah furry muff then. I do see a checker board thing myself in farcry 3, i guess thats the same thing.
 
I agree. AMD have seriously turned themselves around and shown they mean business, I guess that's what happens when you know you're just keeping yourself afloat. This kind of competition is excellent for us consumers, lower prices, better support, faster products. Keep it comin AMD and you may just convert another Nvidia fan boy right here!
 
Reduce the oc on that 7870 by 100-150MHz and it may be smoother, game dependent, higher clocks doesn't necessarily equate to higher average fps, the high clocks may be contributing to 'choppier' gameplay- higher fps, but lower fps as well.

Nothing to do with the OC, does the same at stock or max OC or anything in between.

It's not that the FPS is low or bouncing up and down, it's purely the frame latency.

I can be running around at a solid 60fps but it doesn't feel smooth. It's hard to describe, you're getting all the frames, but they aren't equally spaced, so it kind of feels like you're moving at one speed then it's slightly slower then slightly faster, then back to normal. It's subtle, but you can feel it.

Whereas on the Mrs's nVidia PC it just feels smooth, constantly.



I can't say I've noticed it in any other games, I don't own Borderlands 2 or Skyrim so I can't comment on those. But GW2 I can tell straight away.
 
Ah furry muff then. I do see a checker board thing myself in farcry 3, i guess thats the same thing.

I noticed it occurred over vegetation or when driving for me when it did happen. Setting 2x (down from 4x) msaa stopped that for me iirc.
 
I noticed it occurred over vegetation or when driving for me when it did happen. Setting 2x (down from 4x) msaa stopped that for me iirc.

I notice it when there's lots of vegetation or when you leave your hut in Amaki Village at the start. I don't use AA though at 1440p and i still get it. Not tried to disable uplay though, will try it later.
 
Can't say I have noticed this issue with stuttering, game feeling slow compared to nvidia when both run at the same FPS, although I am not particularly prone to it.

Far cry 3 is a wee bit stuttery every now and then, mostly when opening doors I will get bad stutter, not enough to put me of though.

And yes I have noticed that "checker board" effect with FC 3, although thought it was just a game issue at first....
 
@HeX, :cool:

Oh well, it was a thought, tried Radeonpro's dynamic vsync set@58fps?

Could be worth a try.

On the AMDstutter thread, I posted Skyrim locked@58fps with AB and it's smooth, disabling Skyrims vsync however, throws up higher latency times.

:)

If the new drivers sort out the checkerboard issue, or the betas bring more smoothness to FC3, I'll be giving radeonpro's dynamic vsync a spin, every little helps when it's needed.
 
RadeonPro has not won me over yet. I wouldn't ever want vsync disabled so i see no point in using it. Most games have triple buffering anyway (apart from farcry and black ops 2 it would seem) and any that don't i just use the trusty old D3D over rider. Plus RadeonPro doesn't have an fps limiter per say, all it does is disable vsync if fps drop below a certain point. I find using vsync, triple buffering and a fps cap of 58 provides latencies between 17ms and 25ms in all the games i play. I don't think you can get much better than that no matter what you use. Farcry 3 is the exception to that, but its problems are well documented.
 
RadeonPro has not won me over yet. I wouldn't ever want vsync disabled so i see no point in using it. Most games have triple buffering anyway (apart from farcry and black ops 2 it would seem) and any that don't i just use the trusty old D3D over rider. Plus RadeonPro doesn't have an fps limiter per say, all it does is disable vsync if fps drop below a certain point. I find using vsync, triple buffering and a fps cap of 58 provides latencies between 17ms and 25ms in all the games i play. I don't think you can get much better than that no matter what you use. Farcry 3 is the exception to that, but its problems are well documented.

Radeonpro does have frame limiter mate, it's called Dynamic Framerate Control.
Set the vsync to double and then enable dfc and set it to 60 or 120 and enjoy even smoother game play :-)
 
Radeonpro does have frame limiter mate, it's called Dynamic Framerate Control.
Set the vsync to double and then enable dfc and set it to 60 or 120 and enjoy even smoother game play :-)

What about if you want it to set to 58fps and for vsync to never disable. Is that possible? Cos when i tried it, it didn't work. FPS stayed at 60.
 
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