The R9 290/290X execution has been awful if you actually look into it![]()
In that it's won top awards from most of the sites and forced nvidia to make huge price cuts and to release the 780ti?

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The R9 290/290X execution has been awful if you actually look into it![]()
Or Kaveri![]()
What about all the games that don't support Mantle? Which at the moment is 100% of all games released...
Correct,
If the FX8**** needs 2.0Ghz, Intel will need 30-40% less due to better IPC clock per clock performance.
This is good news for me as my i5 is struggling with 2 gpus in BF4 with 2 monitors in ultra. My ambitions is a third gpu and to keep the i5 if at all possible.
In that it's won top awards from most of the sites and forced nvidia to make huge price cuts and to release the 780ti?![]()
AMD insists that Mantle was not intended to be limited to architecture. The base Mantle merely relatively generic functions that could be supported by other architectures while a extended Mantle level adds support for specific functions currently Radeon. Mantle and could potentially become a standard with extensions, but nothing says that interest Nvidia or AMD that management will not cause it difficult to accept conditions.
Note that the AMD forum being closed to anyone, the output of the presentation linked to Mantle, we have crossed several employees of NVIDIA, one of the main architects of the GeForce GPU. AMD's competitor appears visibly as curious as us about Mantle!
Agh, you're going to ignore all the negative stuff about it? That's cool.
Nvidia didn't see the R9 290X and then crap out a 780Ti within a month, it doesn't work like that.
Nope, not just ignore all the positives like you![]()
And what about the thousands of games that don't use Mantle?
??? What about them?
Intel still batter AMD.... Not every new game will run on Mantle so as an 'All round' CPU Intel at are still going to be a better option.
Why buy AMD and have a CPU that performs very well in certain games and scenarios when you can run an Intel CPU and get good performance in every game and scenario.
Well, future games needs to be multi-threaded for the new consoles, so new engines will work pretty with the AMD stuff, so the difference won't really be there in new games.
Once AMD has higher core for core performance, the older games become moot as you won't need more FPS than you have![]()
New consoles only run at 1.6Ghz though so they only offer the same It's as a 3.2Ghz quad core...
So any half decent PC CPU we offer much higher throughput
New consoles only run at 1.6Ghz though so they only offer the same It's as a 3.2Ghz quad core...
So any half decent PC CPU we offer much higher throughput
Now if only they could put this into a game that needs it
YES RTW2, I'M LOOKING AT YOU.
New consoles only run at 1.6Ghz though so they only offer the same It's as a 3.2Ghz quad core...
So any half decent PC CPU we offer much higher throughput
Given that CA have promised us better CPU scaling for countelss titles now (going back to Empire TW) it's time to accept that the game programmers at CA lack to technically expertise to make proper use of a multi-threaded CPU.
That's not remotely how it works.