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AMD VEGA confirmed for 2017 H1

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Wooo! So what your saying is that AMD does indeed have the same feature that Nvidia has in the drivers which they call Adaptive vsynch.

That makes Vega an option then! :D

It generally works across all games if I set it globally?


Also have a look at this.
https://forums.overclockers.co.uk/t...d-for-2017-h1.18746880/page-331#post-30644415


RadeonPro

Dynamic Vsync Control (DVC) support. This feature controls how vertical synchronization is applied at rendering time, automatically turning it off when frame rate is below monitor's refresh rate to reduce stuttering and turning it on when framerate is above or equal to monitor's refresh rate, improving smoothness.

http://www.guru3d.com/files-details/radeonpro-rc1-download.html

http://www.radeonpro.info/

He (Mr. John aka japamd) stopped working on this to work on Raptr, not sure what hes up to these days.

I was using this with DayZ Standalone before i bought a FreeSync monitor, worked well too :)

Sorry for the off-topic.. most of this thread is anyway :p
 
Wooo! So what your saying is that AMD does indeed have the same feature that Nvidia has in the drivers which they call Adaptive vsynch.

That makes Vega an option then! :D

It generally works across all games if I set it globally?
Dude, I have an AMD card and I am telling it does not. I know it is easier to believe what one wants to hear, but it is not true.

If it were true, then why is it in a game like Dead Space where I get around 150-200fps and never dip below 60, that when I cap it to 60 I still gets tearing galore? If it was as easy as all these guys made it out, AMD would have an adaptive v-sync setting in the radeon settings, they do not. It is not the same thing. Does not seem to achieve the same thing. AMD have marketed Frame Rate Target Control as a way of capping frames to what you want to stop the card from working full pelt in order save energy and run with less noise. Simple as that.

I would love to be proven wrong, but even Panos who started all this never replied when I challenged him on the issue.
 
What is the current state of that? last time I looked into it dynamic vsync options on AMD were unfinished and seemed to have been abandoned by the respective parties.
I am going to give it a go soon and let you know if it fixes my issue with Dead Space.

First thing I was greeted with is Invalid Video Adapter. Does not know what my 290 is as it has not been updated in ages obviously, may still work though.
 
Don't know how this is still running, Adaptive VSync doesn't stop tearing anyway.:p

Provides a better experience if you don't have FreeSync or G-Sync and can mostly, but not always, match or beat the refresh rate with frame rate than having a static vsync on or off.
 
Don't know how this is still running, Adaptive VSync doesn't stop tearing anyway.:p

Yep to completely stop it you need Freesync/Gsync. Some are confusing the various techs in their heads and expecting things to work.

From NVIDIA
http://www.geforce.co.uk/hardware/technology/adaptive-vsync
Adaptive VSync
Nothing is more distracting than frame rate stuttering and screen tearing. The first tends to occur when frame rates are low, the second when frame rates are high. Adaptive VSync is a smarter way to render frames using NVIDIA Control Panel software. At high framerates, VSync is enabled to eliminate tearing. At low frame rates, it's disabled to minimise stuttering. For a superior solution, which eliminates stuttering, tearing and the addition of VSync-related input lag, see our G-SYNC technology page.

----------------------------
So. At low rates the tearing is experienced because the driver is focused on resolving stuttering, while on high fps is focused on dealing with tearing. Best solution for both Freesync/Gsync....
 
http://www.radeonpro.info/features/dynamic-vsync-control/

Dynamic V-sync Control or DVC feature dynamically turns display vertical synchronization on or off based on sustained frame rate vs. display’s refresh rate. When DVC is on, RadeonPro monitors frame rate in real time and when it is equal or greater than display’s refresh rate (e.g. 60 Hz), v-sync is kept on to avoid tearing and improve gaming smoothness, whereas when sustained frame rate is below display’s refresh rate, v-sync is turned off to reduce stuttering. Keep in mind some tearing can be visible while v-sync is off.

Did not work for me unfortunately.
 
Wooo! So what your saying is that AMD does indeed have the same feature that Nvidia has in the drivers which they call Adaptive vsynch.

That makes Vega an option then! :D

It generally works across all games if I set it globally?
honestly i do not get why this specific feature is so important to you ?
if it was able to match vsync to framerate under 60fps yea why not, but all it does is turn it off, if your PC is good enough it will run Vsync ON most of the time, if your PC isn't good enough you probably play with Vsync Off most of the time ( with adaptive Vsync ON).
anyhow, personally i know i cannot stand it with games running around 60fps, the latency fluctuation would make me mad.
 
It's important to me as I do not own. Freesync/Gsync monitor. And not sure spending another £300-400 on a Freesync 2 monitor when they launch is something that rests well with me.

It's be nice and I need an upgrade, but I'd rather spend on the internals and then only on the monitor.
 
It's important to me as I do not own. Freesync/Gsync monitor. And not sure spending another £300-400 on a Freesync 2 monitor when they launch is something that rests well with me.

It's be nice and I need an upgrade, but I'd rather spend on the internals and then only on the monitor.
I would recommend a 1070 then.
 
I asked AMDMatt about Adaptive Vsync a couple of months ago, basically wanting RadeonPro features in the driver itself.. he replied saying he could not talk about future features of AMD drivers. Make what you will from that or even chase him up about it.
 
Lol ;)

Well let's be honest, I don't think as many people care about as you think. Nvidia is also secretive and people do not call them out on it do they. End of the day I just judge a product on price for performance, that matters a hell of a lot more than whether AMD leak info out or not. Am I incorrect? :)
that sums up AMD pretty well, I just hope that some day they'll realize how much money they lose because of acting so secretive. It's even more annoying when you see them do it again and again and not learning from their mistakes at all. I do wonder if they realize how much money they lost already because whoever wanted a decent card by now would have bought an NVidia one.

So companies should not keep secrets and there is no market for people wanting to buy gpus?

Every time I come in to this thread hoping for information I instead find this type of twaddle. There's another one for the Ignore List - only way to clean this thread up.
 
Loadsamoney is definitely stuck in those years and will forever be as far as AMD is concerned after buying two Fury's and never enabling the second one :p

I actually had my second one re-enabled for the past couple of months or so, as been going back through fakefactory modded HL2 and its Episodes, and the Metro games again, as Xfire works fine in those. :p
 
Provides a better experience if you don't have FreeSync or G-Sync and can mostly, but not always, match or beat the refresh rate with frame rate than having a static vsync on or off.

if your PC is good enough it will run Vsync ON most of the time

This.

If you are bouncing about within 60fps with 40fps avg but when it spikes up and down on his 970 or/and if he had 120Hz+ monitor then yes there would be minor tangible benefits on (arguably)smoother gameplay, but Adaptive Vsync on a 60Hz 1200p/1070 combo is almost irrelevant as the fps (generally)will be>60fps which means it will revert to Vsync anyway and you will still get tearing.

Some are confusing the various techs in their heads and expecting things to work.

I thought tearing 'wasn't that bad' until I reverted back to no FreeSync/G-Sync, then realised how much tearing I didn't notice in the first place.
 
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If you are bouncing about within 60fps with 40fps avg but when it spikes up and down on his 970 or/and if he had 120Hz+ monitor then yes there would be minor tangible benefits on (arguably)smoother gameplay, but Adaptive Vsync on a 60Hz 1200p/1070 combo is almost irrelevant as the fps (generally)will be>60fps which means it will revert to Vsync anyway and you will still get tearing.

Won't get tearing :p

If you are capable of well over 60fps then fair enough - in that case though you'd still want something like FastSync if you didn't have FreeSync/G-Sync.
 
I can confirm that Adaptive vysnc works well in the Nvidia drivers.

Fast sync tho.... Horrible. I tried it and there was a noticeable performance regression.
as far as i know for fastsync to work you need 3 times more fps than the refresh rate of your monitor, so if you have 60hz, lower settings to hit 180 fps.
 
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