Soldato
Given this is a non-conventional card, I predict teething issues with games.
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Do you honestly think any money from Ryzen has had an affect on Vega's R&D?
It's still a product from 2-3 years of development, long before Ryzen was even tapped out.
Of course Ryzen resources didn't impact Vega R&D (as in money came in too late for that), but nobody really cared: AMD the past 2 years was all about Ryzen. It was in "deliver a good Ryzen or go bankrupt" mode. Seeing as how they've delivered - and at a very high standard - they can start putting in more R&D.
But if you ask me, what they need to do is put money toward deep collaborations with game studios to push DX12/Vulkan (like they are doing with Bethesda).
Everyone compares AMD cards to Nvidia cards and thinks 'AMD cards are so much worse, they consume more and provide less FPS'. But what they don't realize is that the game is rigged because of the playing field: it's not that they're so much worse, it's that they're competing in a different category.
Think of it like this: you build an off-road rally car, whereas I build a flat-road race car and we pit them against each other in a formula one circuit. Of course the race car will win! If we go to a dirt track though, the tables WILL turn.
If you look at what the RX480 is capable of in Doom/Vulkan, suddenly perf/watt isn't that bad now is it? Those extra GFLOPs are put to work and the 480 pulls ahead of the 1060. AMD need to get as many studios lined up and bring them on board. Basically sponsor properly optimized, pristine DX12/Vulkan implementations.
It's either that, or they need to give up their architecture and optimize for DX11.
It wont give its best on day 1. Not sure if that means bad value at first or a bargain from future development potential. But the advance hardware is handled by AMD themselves, it shouldnt be causing a negative with prior games, I dont see why it wont work fine but fine tuning is another matter.Given this is a non-conventional card, I predict teething issues with games.
Basically sponsor properly optimized, pristine DX12/Vulkan implementations.
It's either that, or they need to give up their architecture and optimize for DX11.
Agreed! I think its a little more deep than suggested and developers optimising for various strengths on cards is a lot less obvious than in the past of the days of 3DFX and early Geforce cards.i'm pretty sure it's a bit more complicated than just sponsor some implementations. They need to WORK with the people (just as they did with tomb rider, deus ex and supposedly prey). That's why nVidia is doing so well, they are not specifically sponsoring with money companies, they work with them.
i'm pretty sure it's a bit more complicated than just sponsor some implementations. They need to WORK with the people (just as they did with tomb rider, deus ex and supposedly prey). That's why nVidia is doing so well, they are not specifically sponsoring with money companies, they work with them.
my bad then.
yes you're right,even giving the knowledge is very important in this stuff. Documentation is nice and crap, but hands on is the bread and butter.
In the end, AMD need to prove that it's worth it. Can they build not one, but 5 examples - AAA titles - that perform like Doom? Where the RX480 is consuming 20% more but is also providing 30% more FPS (NOOMA - numbers out of my ...)?
That's how you prove your approach is superior and going DX12 is worth it. Because if you're getting the same performance as DX11 and Nvidia than you haven't really gone that extra mile now, have you?
Just a few info if it wasn't posted yet.
There well be some Vega topics in May, but hard launch probably in Jun.
AMD first ships the professional cards and they are clocked at 1525MHz (LiquidSky is building on Vega GPUs).
Seven AMD Vega GPU IDs have appeared in the latest Linux driver release:
https://www.pcgamesn.com/amd/amd-vega-gpu-linux
are we still "just around the corner"?
Any day/month now, last possible time countdown; anything before then, AMD released it earlyare we still "just around the corner"?
I think every base has been covered in this thread. We have had:since AMD didn't release vega with 500series in april, it will 100% be launched at computex taipei around 29th of May, + AIBs will have their cards there also, so there isn't much surprise left really.
plus it's better to have no info to manage the hype down for ppl to brace for reality.
Flopper is lurking in the cpu, ryzen thread and quite subdued by his standardsI think every base has been covered in this thread. We have had:
It is gonna be fast
It is gonna be slow
It is gonna be average
It is gonna be cheap
It is gonna be expensive
It is gonna be average
Only thing missing is Floppers take on Vega
Just a few info if it wasn't posted yet.
There well be some Vega topics in May, but hard launch probably in Jun.
AMD first ships the professional cards and they are clocked at 1525MHz (LiquidSky is building on Vega GPUs).
Seven AMD Vega GPU IDs have appeared in the latest Linux driver release:
https://www.pcgamesn.com/amd/amd-vega-gpu-linux