Soldato
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- 25 Nov 2011
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Technically I would say they demonstrated "slowdown avoidance" (in the absence of enough RAM) as opposed to performance improvement. Like you said in the second paragraph the only reason this happened is that they ran the game with 2GB of memory so that game data does not fit in VRAM. This forced the card to move data back and forth from system RAM, which the HBCC powers.
In reality this is a non-issue as cards come with enough VRAM for games to work properly. Nowadays 4GB is more than enough for 1080p gaming and 8GB is more than enough for 1440p. Cards that are capable of 4K like the 1080ti have 11GB.
As long as you have enough to store all game data, you don't need the HBCC, the game will run at full speed and the HBCC cannot "improve" the speed. Only in cases where you don't have enough VRAM would the HBCC become handy and that would just prevent the slowdown.
On the other hand, it makes for future-proofing your card. If you buy a 4GB Vega that is fast enough for 4K and a game with 7GB of data sets comes along, you should be able to play it at full speed (without slowdown) because of the HBCC.
The HBCC is really a feature for professional use where cards doing data crunching need to process huge data sets.
The system with HBCC off was running 4GB and the system with HBCC On was limited too 2GB it still showed 50% better avg and 100% better min FPS
They is more too this than just saying we have 8GB Vram XX game only needs 4GB Vram you should be good.. We need more tests shown but here is the demo running Deus Ex You can easy see the difference on screen. On the left is 4GB the games recommended Vram spec vs 2GB HBCC