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I know what you're referring to, it's a poorly optimised mess of tessellation implementation.
But it's not like that tessellation disappears if you're using an Nvidia card.
It's pretty much the same situation as the GTX680 in Showdown in the end result, one vendor can't perform as well as possible due to a limitation in the card.
You can turn off the tessellation/use a less intensive setting.
I think it's sloppy and backroom aside, the end result is the same as Showdown.
No they did not, show me where AMD were given GPU Physx and did not take it up, go on, that your challenge for the day.
In any case i never said anything in this thread about Nvidia being the evil one, What are you having a go at me for? your just picking fights with random people, gregster.
They absolutely were given the chance to implement GPU PhysX - unfortunatly finding the relevant hard quotes, etc. after all this time will be hard and I don't remember specifics - but I have posted it on here before many years ago so if anyone wants to dig up my old posts on it its there somewhere (may have gone into archive by now as I can't find them at a quick glance).
The gist of it was nVidia were "prepared" to open up GPU PhysX to *anyone* aslong as they also ported CUDA - and ATI/AMD turned them down as they wanted to push their own compute system Stream. Somewhat ironic they then turned around and in the same breath stated that physx being proprietary had no future and that they were "commited" to open standards when their real concern was if they embraced CUDA it would kill off Stream - which died a death anyway due to their lack of putting support behind it.
At the end of the day no one actually took nVidia up on their "offer" so we have no way to know how serious they were about it tho beyond AMD the only other companies that would have been in any way interested at all would be intel and possibly sony and neither are really big players in this area.
Well thats great, so why did they not go ahead and do that?The gist of it was nVidia were "prepared" to open up GPU PhysX to *anyone* aslong as they also ported CUDA
Then why is GPU Physx and CUDA not just on the open market?
If Nvidia are not bothered about who uses it then why don't they make it Open Source?
You said; Well thats great, so why did they not go ahead and do that?
Because they had a temper tantrum after no one took them up on the offer and everyone they approached turned them down and so they basically did the "fine we'll keep it to ourselves and you'll regret it in the long term" routine.
I'm talking about the morality on how it's employed, big difference having to adjust settings in game, than having to wait for driver teams to add the override option from a driver level/get lawyers involved/patch out DX features.![]()
Good to see you guys are up to the usual and trashing a potentially interesting topic.
Thanks guys.
Good to see you guys are up to the usual and trashing a potentially interesting topic.
Thanks guys.
Maybe so but it's still just a variant of the same thing.
I don't want to see anymore Nvidia v ATI bashing.
It might actually happen.You're going to need to close the "Graphics Cards" sub-forum then![]()
They aren't the same though, Sleeping Dogs & AMD are a great example, yeah Extreme AA effects Nvidia cards badly, but it's an AMD evolved game and it's as optional as it gets, it isn't forced on anyone, and isn't much better than standard. The only reason that the setting runs so bad on Nvidia is because they abandoned the tech, nobody asked them to, they had it but got rid of it, AMD are under no obligation to cater to Nvidia, but they certainly don't try and force things they can do better.