Soldato
not long to wait for reviews now and we can see how the 7600xt performs on the same game
monday for reviews then on sale the day after right?
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not long to wait for reviews now and we can see how the 7600xt performs on the same game
not sure hopefully someone can confirmmonday for reviews the on sale the day after right?
I’m assuming it’s going to be the same with the motherboards?On sale Tuesday from 2pm, reviews Monday 2pm.
Check this out, with the hwunboxed settings (RT6 + high quality) + DLSS on a 3090. 88% CPU usage on a 12900k with HT OFF, busiest area of the game. Now imagine what the usage would look like on a 6core zen 4There doesn't seem to be much relationship between the framerate and the number of cores.
Other factors like the L3 cache amount, IPC, clock rate and frequency of the RAM seem to count for more.
If those E-Cores on the 12900K were disabled, I doubt it would make a big difference.
I’m assuming it’s going to be the same with the motherboards?
Check this out, with the hwunboxed settings (RT6 + high quality) + DLSS on a 3090. 88% CPU usage on a 12900k with HT OFF, busiest area of the game. Now imagine what the usage would look like on a 6core zen 4
Well what do you expect, the game not to launch with 6 cores? You said games don't scale past 6 cores and im telling you they are. Scaling means getting higher fps with more cores. Well in spiderman and cyberpunk for example, you do, assuming you are not memory bottlenecked like zen 3 is.But hwunboxed already shown what the 5600x gets the mins look fine to me ? From what you saying it should be really bad I don't see it in the benchmarks he posted and it's at 1080p
Well what do you expect, the game not to launch with 6 cores? You said games don't scale past 6 cores and im telling you they are. Scaling means getting higher fps with more cores. Well in spiderman and cyberpunk for example, you do, assuming you are not memory bottlenecked like zen 3 is.
Looking forward to the reviews and I’m not even looking to buy.No doubt he'll do another with zen4 will be interesting to see I wouldn't personally buy 6 core chip in 2022
Marginal scaling is irrelevant, real scaling would look like the 2c/4t to 4c/4t result. Spider-Man in particular is not a representative game anyway but still scales poorly with cores, just like 99.9% of games past (or even at) 8c. The only real performance gains are due to cache & freq bumps for the higher core models (i.e. 12900K vs 12100F)Well what do you expect, the game not to launch with 6 cores? You said games don't scale past 6 cores and im telling you they are. Scaling means getting higher fps with more cores. Well in spiderman and cyberpunk for example, you do, assuming you are not memory bottlenecked like zen 3 is.
Throwing more cores at the problem isn't the solution, which is a bit surprising given the game will spread the load quite well across even 12 cores, but like most games it does appear to be primary thread dependent.
That means individual core performance is key and it's why the 12900K is so fast relative to the 5950X, for example. It's also why the 5950X, 5900X, 5800X and 5600X are all very similar, while the difference in performance between the 12th-gen Core processors can be largely attributed to L3 Cache capacity.
Looking at CPU utilization alone, we had expected the Core i3-12100 to crumble, but that wasn't the case and in fact it comfortably beat the 10-core Core i9-10900K, suggesting that IPC is king here rather than core count, within reason of course.
pretty sure they did a run with AIO as well cant seem to find the score thoughSeems like 6ghz all core is possible on the 7950X, but only with extremely high end cooling. Wonder if it's possible with water cooling?
pretty sure they did a run with AIO as well cant seem to find the score though
Then they don't know how to test. You are telling if I disable the Ecores and 2 pccores ill still be getting the same fps? I can try it, but im pretty sure i wontMarginal scaling is irrelevant, real scaling would look like the 2c/4t to 4c/4t result. Spider-Man in particular is not a representative game anyway but still scales poorly with cores, just like 99.9% of games past (or even at) 8c. The only real performance gains are due to cache & freq bumps for the higher core models (i.e. 12900K vs 12100F)
Marvel's Spider-Man Remastered PC Performance Analysis
Powered by Insomniac's proprietary engine, it's time now to benchmark Marvel's Spider-Man Remastered and see how it performs on the PC platform.www.dsogaming.com
Which reinforces what TechSpot (HUB) found..