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AMD’s DirectX 12 Advantage Explained – GCN Architecture More Friendly To Parallelism Than Maxwell

Proves Nvidia DX12 driver sucks. Nvidia ruled DX11 now its AMDs turn with DX12.

The AoTS performance is a reflection of the 3Dmark API test results. Both Nvidia and AMD are getting similar drawcall performance in that test and it seems to have translated accurately into real DX12 gaming performance. Only one game but will hopefully be confirmed as more games come out.
 
So AMD makes a card that can do DX12 better than Nivida can, but there are no DX12 games out
AMD are not as good at DX11 and there are lots of DX11 titles out

By the time DX12 is mainstream, both AMD's and Nvidia's cards will be outdated

How exactly is this a win for AMD?
They are faster at something that doesn't exist and slower at something that does.
 
So AMD makes a card that can do DX12 better than Nivida can, but there are no DX12 games out
AMD are not as good at DX11 and there are lots of DX11 titles out

By the time DX12 is mainstream, both AMD's and Nvidia's cards will be outdated

How exactly is this a win for AMD?
They are faster at something that doesn't exist and slower at something that does.

Because DX12 is not DX 9 10 or 11.

All those came out with no cards, none, available that supported their features. Devs had no need to support them soon because the massive majority of new features they add in would be used by almost no one who buys their games. When these API's are supported by a significant portion of people who will actually buy their games then they start to add features and only when the majority have cards that support it do they switch over to the new version entirely.

DX12 is entirely 100% different to every previous DX version. The past almost 4 years of cards from both companies support DX12 already, that means DX12 has a level of support from existing hardware that DX9/10/11 achieved maybe 2-3 years after they were available.


The first proper full games using DX10 lets say came 12-18 months and weren't standard for maybe 2 years after launch. DX12 will have the first games within months and likely before Pascal is out the majority of AAA titles will be launch with DX12. I think Feb-July more AAA titles will have DX12 than don't and the next gen cards from both companies are unlikely to launch before July next year.

On top of that, the new cards will be almost none of the market, the last 3-4 years of cards will continue to be used by 100's of millions of users after the new gen comes out and 1-2% move over to them quickly, the rest won't. So DX12 performance on existing cards is extremely important.

Ignore Maxwell V2 vs Fury, think GCN 1.0/1.1 cards vs Fermi/Kepler cards where AMD have significant more DX12 features and support. Millions more people have Fermi/Kepler 7970/290's than anyone has Fury's or 980ti/Titans.

Fury may/may not be better than the 980ti in a lot of DX12 games, it's incredibly likely that a 7970 will absolutely spank everything Fermi/Kepler. Frankly way more people own 7970's and game on them today, and 680gtx/780gtx than will ever own 980ti/Furys.
 
I don't understand why there's any sort of argument about the architecture etc.
I have no issue with a 290X besting a 980TI in DX12 (Although I'd expect them to reach parity, which is a great result for a 290X)

I have a problem with Nvidia's DX11 besting their DX12. It's almost stupidly clear that's not meant to happen?

AMD has crap drivers and no dev relations?:p
 
So AMD makes a card that can do DX12 better than Nivida can, but there are no DX12 games out
AMD are not as good at DX11 and there are lots of DX11 titles out

By the time DX12 is mainstream, both AMD's and Nvidia's cards will be outdated

How exactly is this a win for AMD?
They are faster at something that doesn't exist and slower at something that does.

Because it's incredibly naive to think that things will stay as they are now. Fury and Fury X have only just come out, and if they beat Nvidia's Titan X and TI in DX12 that means sales are ahead.

To not think that DX12 will not become the next best thing is incredibly naive. It's not like we're talking about AMD's 8 core CPUs that were not supported by Windows this is Direct X, always the future in gaming.

When the Radeon 5870 came out it was a DX11 card and DX11 had only just released along with one game that had some minor tesselation. They sold by the bucketload. People don't buy GPUs for right now they want value and longevity going into the future. If the AMDs are clearly better which would you buy? AMD? or Nvidia hoping that devs keep using DX11 instead?

Give it a year and DX11 will be a distant memory.
 
When the Radeon 5870 came out it was a DX11 card and DX11 had only just released along with one game that had some minor tesselation. They sold by the bucketload. People don't buy GPUs for right now they want value and longevity going into the future. If the AMDs are clearly better which would you buy? AMD? or Nvidia hoping that devs keep using DX11 instead?

You didn't obviously have interactions with Nvidia Focus Group members in that period of the HD5000 series who went on how Nvidia had better DX10 drivers,most games were the DX10 and were the better brand,and then went on how Fermi would be the next best thing and it would be better to wait for them,over getting an HD5000 series card. Rollo was infamous.

The same was said when the 9000 series got to dx9 first over the fx,but when Nvidia got to dx10 and had a tier of dx12 support first it was important....but when AMD supported another tier better its not important. The same with DX11.3 and so on.

You are not going to change their opinions on it,its probably a waste of breath.

In the end,it wouldn't surprise me initial DX12 support in games will be targeting the level of the consoles anyway - both the consoles use GCN1.1 based hardware anyway.

So I expect anything Maxwell or GCN1.2 which brings additionally to the table regarding DX12 will probably take a while to support.
 
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AMD has crap drivers and no dev relations?:p

Yeah AMD have the worst I mean when using the TX I got driver crashes and BSODS all the time but because it's Nvidia that means it's really high quality but when using the Fury X I got zero BSODS or drivers crashes, Really good performance but because that's AMD it means they are utter garbage.

OCUK Forum Logic or lack there of.
 
Yeah AMD have the worst I mean when using the TX I got driver crashes and BSODS all the time but because it's Nvidia that means it's really high quality but when using the Fury X I got zero BSODS or drivers crashes, Really good performance but because that's AMD it means they are utter garbage.

OCUK Forum Logic or lack there of.

:p
 
I never had any problem with my 290 or my 290X but have had a few problems with my Fury X but its a new card/driver and OS so its was expected. Hopefully the next driver will sort it out.
 
People are forgetting that DX12 development is already in full swing due to the Xbox One using it. It will be the standard for any new console game which will in turn make it into PC games. With MS giving away Windows 10 the uptake is enormous so devs have no reason to stick with DX11 with any new project.

Certainly by middle of next year I expect most new games to be DX12.
 
People are forgetting that DX12 development is already in full swing due to the Xbox One using it. It will be the standard for any new console game which will in turn make it into PC games. With MS giving away Windows 10 the uptake is enormous so devs have no reason to stick with DX11 with any new project.

Certainly by middle of next year I expect most new games to be DX12.

Lol, games that have been in development for years are not suddenly going to use it...

If they do, it will only be the codebase and none of the features.
 
DX12 games will start to come out near the end of this year but I expect any newly started or planned projects to switch to DX12.

Another potential bonus for AMD cards is that the Xbox One has an AMD APU with GCN tech. Almost definitely Microsoft would have optimized DX12 and Windows 10 for GCN to give some benefit to their console.

I am definitely getting a boost in some games such as Farcry 4 by simply moving to Windows 10 so something is improved driver wise even for some DX11 games. Need to test more games to verify though.
 
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People are forgetting that DX12 development is already in full swing due to the Xbox One using it. It will be the standard for any new console game which will in turn make it into PC games. With MS giving away Windows 10 the uptake is enormous so devs have no reason to stick with DX11 with any new project.

Certainly by middle of next year I expect most new games to be DX12.

Absolutely. It will actually be a PITA to code with DX11 once DX12 takes off.

Back in the past things were different. Now? they are coding for a PC basically so it should make the transition far better.

Bottom line? it seems AMD hedged their bets and planned on the future and Nvidia, as usual, stuck with what was easier for now.

Must say this all makes me feel a lot happier that I chose Fury X over a 980ti or Titan X.

It's all about the future with hardware.
 
Absolutely. It will actually be a PITA to code with DX11 once DX12 takes off.

Back in the past things were different. Now? they are coding for a PC basically so it should make the transition far better.

Bottom line? it seems AMD hedged their bets and planned on the future and Nvidia, as usual, stuck with what was easier for now.

Must say this all makes me feel a lot happier that I chose Fury X over a 980ti or Titan X.

It's all about the future with hardware.

What are you basing these assumptions on? As I have seen nothing as of yet to indicate this, maybe in time when we get more benchmarks and games.
 
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