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Hey folks, some people are either going to be amused or angry with this post, but I'm being entirely serious.
It's been 3 months since release and not a single title has DLSS enabled in it, BF V has Raytracing now, but no DLSS? Surely it would support both?
My point is anyway, and this is what's going to get people a bit emotional one way or another, at what point do we say, no DLSS in games (which really should have been ready at launch on some titles as they used lauch graphic examples on stage) do we turn around and say, hey we've been mis-sold, we want our money back?
Is this reason enough to get a retailer to take the cards back? I doubt it would be, not even awesome retailers like Overclockers, and I bet you diamonds NVIDIA wouldn't take em back, but seems like utterly mis-sold. Also as an extra this so called improvement on NVENC which is actually no different to the 10 series cards.
Just to reiterate, they showed 4k charts on Final Fantasy (which i know is coming soonish) Ark, Shadow of Tombraider, Hitman 2, Wolfenstein 3, Shadow of War and Mass Effect. along with a few others.
I know PUBG had the files ready for the implimentation of DLSS but they quickly got removed.
I would argue that's a lie considering they included performance benchmarks more than 3 months ago.
You can argue all you want, you will get nowhere. Especially if you start citing benchmarks because that proves somebody is utilising the technology and therefore your entire argument is moot.
While you're at it, how do you fancy mis-selling claims for all the tech AMD incorporated into their cards over the years that never got used? What about the original Aegis PhysX add-in card?
FixedIt just about works.
@Panos
Sounding like a knob as usual. DLSS and RT can work together as shown by the star wars tech demo. I'm also sure BF 5 and SOTTR will also prove you wrong too
b) DLSS & Ray tracing are using the tensor cores. You can have one or the other not both. Already BF5 has showed that even for ray tracing the tensor cores aren't many enough to push performance. If you add DLSS workload on them, the games going to be slideshows. Already 2070 & 2080 are out of question for meaningless RT also.
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I searched around yesterday and Dice were hoping to have DLSS in BFV for the release according to one site. Note that it's not really fully released yet until the 20th so if they're going to do it lets hope it's before then, not sometime after.It's been 3 months since release and not a single title has DLSS enabled in it, BF V has Raytracing now, but no DLSS? Surely it would support both?
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That's not true. Turing gpus have dedicated RT cores and Tensor cores. When DLSS and RTX are used together we could see better RTX performance. When that will be, who knows?
https://en.m.wikipedia.org/wiki/Turing_(microarchitecture)
Except Dice have said they are doing the de-noising in software according to Digital Foundry (although this may have changed now) so they could use the tensor cores for DLSS. The question is what resolution will they need to upscale from to get decent performance, 480P? That won't look good on a 4K monitor.Tensor cores are used for de-noising Ray Tracing produced by RT Cores.
The Star wars tech demo was 1080@24fps video using the RTX6000.
No DLSS was used.