Think of going SLI, and was just wondering, what the SLI
experience is like nowadays.
I used to have SLI, 2-3 years ago, and was wondering, have there
been any improvements.
Do we still have micro-stutter for example, not that I ever saw
it anyway...
Also, do new games fully embrace SLI technology straight away, or is
it still a case of waiting for a driver to implement it ?
experience is like nowadays.
I used to have SLI, 2-3 years ago, and was wondering, have there
been any improvements.
Do we still have micro-stutter for example, not that I ever saw
it anyway...
Also, do new games fully embrace SLI technology straight away, or is
it still a case of waiting for a driver to implement it ?