Out of interest, what did the absolute top-end card used to cost before the early part of this decade, 6-700?
I paid 400 pounds for a AMD HD5870 in 2009 - at the time the fastest single card.
Now it's a 1000+ pounds
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Out of interest, what did the absolute top-end card used to cost before the early part of this decade, 6-700?
Out of interest, what did the absolute top-end card used to cost before the early part of this decade, 6-700?
Buying into the high-end is a complete waste of money. It's just souped-up console ports now. The days of devs taking advantage of far superior PC hardware is over.
Devs want to their games across as many platforms as possible, even porting their games onto gimped hardware like the Switch.
Two years into next gen console hardware cycle will give us an idea of what PC gamers could've been playing 5/6 years ago as the hardware/performance was there.
Anyway, these are just games and quite frankly aren't that bloody important in all face of things.
Cyberpunk 2077 and Star Citizen (as much as it can be anyway) are PC first, consoles second.
Don’t bother. All you need is Stadia which is much better than next gen consoles and even PCStar Citizen is **** though and not worth dropping 4 figures on a GPU.
As for Cyberpunk, is it? I remember The Witcher 3 being down-scaled, graphically, to port onto consoles. Plus Cyberpunk is being ported to PS4/Xbox, so inevitably there will be compromises to the PC version.
With GPU market in such a poor state, i'm on two minds whether just to buy Project Scarlett (i already have some Xbox games too) along with Gamepass and call it a day.
Will wait to see how things turn out.
Don’t bother. All you need is Stadia which is much better than next gen consoles and even PC
I hope Nvidia price the 3080 Ti £3000. Those buying 4 digit cards deserve it, milk their stupidity even more.
Are these sorts of graphics cards really a commodity item though? It's only serious hobbyists like most of this forum that buy high end gaming cards, the market is nothing like that of phones, laptops, smart speakers, tvs, etc. High end gfx cards I have always considered a bit of a luxury item, as for the majority of people onboard gfx (or in the old days) a cheap card is sufficient. A lot of people don't even use desktop PCs at home these days.What I detest is a vendor trying to push a commodity GPU (mass produced consumer electronics) as a luxury item or brand. That **** needs to be shut down right away
I think you will find the reverse is true. Lol.More tiresome pish talk from you TNA.
You're like the mental patient that doesn't know they are mental.
When I can double the perf of an overclocked 980Ti at a sensible price I’m in, if a graphics card vendor wants upwards of £1k then I want triple the perf otherwise nope not interested.
What I detest is a vendor trying to push a commodity GPU (mass produced consumer electronics) as a luxury item or brand. That **** needs to be shut down right away
Cyberpunk 2077 and Star Citizen (as much as it can be anyway) are PC first, consoles second.
"I've heard a number of people say that [it's a next-gen game]," quest designer Patrick Mills told Game Informer. "The current console generation is what we're aiming for. We are aiming for Xbox One, PlayStation 4, and of course PC as well," Mills clarified.
When talking about existing console limitations the CPU is the killer as developers have to limit thing's like the of NPC's that appear at any one time (there's a video on Digital Foundry via YouTube which looks at the Jaguars performance and clock for clock and core to core it's slower then the Q6600!).They are not quite the same - Star Citizen is the only next gen game. Cyberpunk is good, but it's still bound by existing console hardware limitations - i.e. 8-10gb RAM, Mechanical harddrives and slow memory bandwidth etc. Star Citizen makes use of next gen systems already - like needing to run on a nvme SSD as the game uses that fast speed to constantly stream assets in real time.
But when a console's CPU has way less overheads compared to Windows on a PC more of that power can be used for games.When talking about existing console limitations the CPU is the killer as developers have to limit thing's like the of NPC's that appear at any one time (there's a video on Digital Foundry via YouTube which looks at the Jaguars performance and clock for clock and core to core it's slower then the Q6600!).
So there will be a huge boost with next gen consoles then.When talking about existing console limitations the CPU is the killer as developers have to limit thing's like the of NPC's that appear at any one time (there's a video on Digital Foundry via YouTube which looks at the Jaguars performance and clock for clock and core to core it's slower then the Q6600!).