See I don't.
//rant
CS wouldn't have been made in today's market. Not because things have moved on and gamers are used to something better or more involved, but because it's not casual friendly - it's draw lays in investing time and working your way up the learning curve. The same was true of Quake, RTCW, and most of the best online pc fps. We don't get that these days. These days we get a playing field that's been levelled to stop a steep learning curve putting off your average gamer. It's now common for movement to be slow and for it to just take a few bullets to kill, making it nice and easy to track and kill targets. Ironsights, which slow the game down even more and which are far less precise than a regular dot crosshair, add to the randomness and level the playing field further. Add a few perks and things to unlock to give a sense of progression and an incentive to play (all while hiding the shallowness of the core gameplay) and job done. All of this is fine btw, except I love pc fps and have nothing to play. I've had nothing new to play since TF2 was released 4 years ago. There's nothing on the horizon either