If they had a PvE only mode then the vast majority of players who just want a chill game will migrate to that leaving pretty much only people who want to agro others. That would completely destroy the unpredictability and drama that the game generates and turn it into either a generic shooter where every player is your enemy or a boring tree hugging flower picking contest.Why not ? What does it take away from those who wish to remain in a PvP competitive environment ? You can still try and negotiate / form a truce with other players or attack if you desire. If a PvE mode isn't forthcoming a portion of the playerbase will quit and never return anyway.
Sorry but this is just a ridiculous take.A lot of people are requesting this on social media. Of course, there's always some that retort with "but it will destroy PvP !". What they really mean is they won't be able to get their jollies killing lower skilled players. I'm sure it can't be just me, but in any game / genre that I'm good at I get more satisfaction pitting my skills against players of a similar standard or better. I don't understand the mentality of constantly preying on the proverbial "weak".
Or just leave it as it is. What a time to be alive. When killing other players in a game is seen as 'cruel'.Some humans are just cruel when they have the opportunity, there's no solving that, you can only mitigate it. I'd say the best you can do without ruining the other mechanics is add some risk to killing DBNO players in the escape area. Give players the ability to craft a cheap utility which is an explosive with a dead mans switch so when they die they have the option of triggering it. It goes off when they die or if the player wants to voluntarily set it off. It kills any enemy (kills, not DBNO) within a few meter radius. Balance it by needing the player to craft it, it take up quick use slot. Give it an animation so the person DBNO puts one hand in the air clearly showing a red trigger in their hands. Have it so DBNO players with the dead mans switch equipped can't move.
Now players wanting to be cruel can still be, but they face the same outcome as the people they kill. The person dying gets the satisfaction of revenge but still doesn't keep their stuff. The extraction becomes an exercise in game theory, best outcome is to trust the other person, not get revenge and just both extract with what you have. You can still DBNO players in the lift if all you want is security you wont be killed, as long as you promptly extract before they die.
These games are live services, their health depends on how they respond to the issues the game has, that includes player cruelty.


Smurfing says hello.Peeps don't engage in shooting others because they think they're 'weak' or lower level.
Smurfing says hello.
A lot of people are requesting this on social media. Of course, there's always some that retort with "but it will destroy PvP !". What they really mean is they won't be able to get their jollies killing lower skilled players. I'm sure it can't be just me, but in any game / genre that I'm good at I get more satisfaction pitting my skills against players of a similar standard or better. I don't understand the mentality of constantly preying on the proverbial "weak".
Just bought this as looks like it could be really fun!!
Though I have no real idea what I'm doing, if anyone fancies helping a newbie out - Scuddzilla#1644
eading on now for a bit if anyone wants to jump on To
I added you a while ago Tom but no response yet in game. I'll add you Scud.

If they don't do it then a lot of players will be out ....This would quite literally ruin the game. It's infuriating to even see it suggested honestly. If they do this I'm out and so will a lot of others be.
Whatboutery isn't a valid argument. Gaming is mainstream now compared to when griefing first began 20+ years ago. People have more choice as to what games they can play and will simply quit and move on.Preying on lower geared of lower skilled players online has been a thing since invention of online gaming. You not heard of smurfing?
Why would they be out? They came in knowing it was PvPvE.If they don't do it then a lot of players will be out ....
So are Embark damned if they, damned if they don't ?
There's a lot people on social media & Steam saying they will quit the game, or not buy it, unless a PvE mode is implemented. They think it's too heavily weighted toward the PvP side but would still like to immerse themselves in the game world / lore that Embark have built.Why would they be out? They came in knowing it was PvPvE.
There's a lot people on social media & Steam saying they will quit the game, or not buy it, unless a PvE mode is implemented. They think it's too heavily weighted toward the PvP side but would still like to immerse themselves in the game world / lore that Embark have built.
The term may not but the idea behind it does - the term is in wider use than just CS now. It’s basically better geared/skilled players farming noobs. It happens, and it’ll continue to happen in online games. My post was countering the assertion that it doesn’t happen.There's no ranked mode, smurfing doesn't work in this context.
Key word : element. Weird to buy a PvPvE game expecting it to be totally PvP.Weird to buy a game knowing it has non optional PvP element if you don't like PvP.