/memeon Its funny cause its true/memeoff
So you playing on the US or EU server ??
/memeon Its funny cause its true/memeoff

I've played both, depending on how I'm feeling that day, today I played EU for example, a couple of weeks ago I did a week on the US servers as the time of day that I was playing then was more conducive to US play timesSo you playing on the US or EU server ??
Discovered a great way to play the night maps. Just load up with a Looting 2 backpack which has two safe pockets, a shield, and possibly a bit of healing / shield regen... and no weapons. Yes NO WEAPONS!
This takes almost nothing to craft, and you can spawn in knowing that a) You don't care if you die, and b) You have two safe pockets to save valuable blueprints or loot even if you do die.
Then you dash to the high loot areas and try to fill your pockets, and find blueprints. I walked away with a Wolfpack blueprint in one run.

Yeah I'm finding constantly having to swap between inventory, workshop and traders painful now when I just want to jump into a quick round.I love this game but crafting a whole kit during rounds is killing it for me.
I'd like to see something like three loadout templates you can create.I wonder if the Devs couldn't implement some form of auto inventory highlighting option such that we could build a set of loadout which we like and then when out scavenging any items which would help to add to that build if we are below a certain amount of them in our loot stack get highlighted. kind of auto shopping list!
yes it's nothing which can't be done on a spreadsheet but the moment a game becomes more about managing a spreadsheet i start to lose interest.

That room is like loot haven on Blue Gate. Usually get a weapons case, 2 security lockers, 4 blueprint cases. Often tends to be a big fight for it!Anyway I walked into a tiny little room at the bottom of blue gate somewhere and 3 dead raiders there.
absolutely. the important thing is the "bones" of the game are good, all the rest can be tweaked and improved as the game goes on.I'd like to see something like three loadout templates you can create.
Then between rounds you one click the template you want to use, and if you have all the items or materials to craft them in your stash then it creates the loadout.
It would still need a warning box for dismantling materials to craft items for your layout (with obligatory "don't show this message again" check box), and I wouldn't expect it to buy items from traders for you.
But it would go a long way to reducing the repetition between rounds.
I don't think it's essential, but it would definitely be a real quality of life feature.
I think there's a lot that still needs polishing, like needing to back out of scrappy's menu after he says your inventory is full, because he can't tell that you've now made space.
Or the clanky vaulting and jumping and weird collisions that happen every now and then on rocks and other ledges.
Then there's the lack of access to the workbench when you ready up, requiring you to back out of a couple of pages or attempt to 'upgrade' a weapon just to access the workbench menu (which you can't do if both guns are already lvl four).
I'm still really enjoying the game, but there is definitely work that needs to be done that should have been highlighted and addressed during play testing.
absolutely. the important thing is the "bones" of the game are good, all the rest can be tweaked and improved as the game goes on.
and it is so ridiculously popular at the moment that I can imagine the Devs shouldn't have too much of a case to make to continue supporting it for the foreseeable. Between this and Helldivers 2 I am personally in a happy place gaming wise
You can get the cores from downed rocketeers when it's the "husk graveyard" event. I got mine from the battlegrounds area on the dam map.I took down a Rocketeer with just an upgraded Ferro today. Then I tried to take one down with a wolfpack and got wiped out. Just need one more core to upgrade a workstation - then Ironically I will be able to craft wolfpacks.