Arc Raiders

weeks and weeks of looking for a wolfpack bp and the seeker bp , popped onto a steller night raid and in 4 rooms found 2 wolfpack bp , seeker bp , bettina bp and trailblazer bp lol.

i do question just how random these are as i hadnt found 1 bp for 3 days
 
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I definitely think they upped the BP drop rates. I got literally nothing for weeks then all of a sudden I'm getting at least one per game.
 
I definitely think they upped the BP drop rates. I got literally nothing for weeks then all of a sudden I'm getting at least one per game.

I reckon it's dynamic. I've gone for days without BPs, then I'll load in to a game and find 5 in one building, then none for days again.
 
Well I have finally hit level 75 today and running out of things to do.

Expeditions done
hit level 75
All benches fully upgraded
Scappy maxed out
All quests completed

Play time is 101.3 hours

With regards to BPs I am on 42 out of 75 so still got away to go
 
I read there were rumours of them changing up the matching to have a bit more less passive players all grouped together.
I definitely seem to have noticed a difference. Got griefed in extract train other day, and then on Spaceport some sniper taking pot shots at me while I'm trying to kill a rocketeer.

I would love if they just made PvE only maps, and maybe ramped the number of enemies up. I just don't have the skill now I'm old to take on pro PvP'ers.
 
10.4GB download

Patch notes below, stuck them in a spoiler as its quite long

January Update 1.13.0​

January 27, 2026

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Raiders,

Trouble is brewing in the Rust Belt.

Heavy sandstorms have been battering the surface. Flocks of birds have been spotted around Buried City, gathering around chimneys for what many assume to be nefarious reasons. And to top it all off, maverick Raiders have been spotted hunting ARC for sport, and single-handedly taking on entire squads.


What’s New?​

  • Solo vs Squads
    • Solo vs Squads is a new matchmaking option for our experienced and highly skilled players who enjoy the PvP aspect of the game. Solo Raiders level 40 and above will get the "Solo vs Squad" toggle above matchmaking to join the Squads queue and tackle squads of Raiders head-on. When opting in, players will receive +20% bonus XP at the end of the round on both successful extract, and defeat.
  • Trophy Display
    • A new long-term project which requires players to hunt increasingly dangerous groups of ARC to submit their parts for rewards. Raiders will be able to build a new Display Case over 5 different steps (same as for the Candleberry Project) and each level will add a new item to the Display Case.
    • The rewards for completing each step include blueprints as well as Raider Tokens, and full completion also brings additional rewards including a Howl emote, a guitar and 300,000 Coins. There is currently no fixed end date and it will not be impacted by Expedition resets.
  • Bird City
    • Flocks of birds have moved into Buried City, building nests in the empty chimneys. We got some reports of them storing shiny trinkets inside so make sure to inspect them. This new permanent map condition will be applied to the Buried City map only which will cycle in and out of rotation weekly. There will be more bird traps and ziplines present on the map. Raiders can expect more combat in, on, or around the rooftops, including more flying ARC, and more players in proximity.
  • New Items
    • 2 new types of Epic Augments
  • 7 New Quests
Generic article card image
Headwinds: Ready to go against the odds?
January 26, 2026

Patch Highlights​

  • Open Parties
    • The option to set your party to open so your Embark and platform friends can join you seamlessly (even when you're in round to wait in the lobby to join your next match).
  • Squad Invites
    • Added the option for squadmates to invite others to the party as well as the party leader.
  • Achievement fixes.
  • Stella Montis Seed Vault extract fix.
  • Mouse smoothing option added.
  • Gamepad rebinding.

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Content and Bug Fixes​

Achievements​

  • Fixed issue causing progress towards Enemy of my Enemy achievement to not get tracked.
  • Fixed issue causing Hook, Line, and Sinker achievement to not track correctly.

ARC​

  • ARC traversing obstacles has been improved.
  • Leaper
    • Leaper is now better at walking when it loses its legs.
  • Shredder
    • Dead Shredders are now properly labelled as scavengeable when pinged.
  • Snitch
    • Fixed an issue where Snitches would abort calling down ARC if players threw a Lure Grenade during the call.
    • Snitches will no longer make noise after they are destroyed.
  • Spotter
    • Fixed an issue where Spotters would follow players into buildings and get stuck.
  • Tick
    • When grabbed by the Tick, players will now have a brief window of time where they can dodge-roll to remove the Tick.

Audio​

  • Fixed an issue where emotes were missing voice lines in the store and customization preview.
  • Fixed voice chat cutting in some cases.
  • Improved voice chat connection.

Maps​

  • General
    • The types of containers that can spawn condition specific blueprints have been lowered during Electromagnetic Storm, Hidden Bunker, and Locked Gate.
    • Raised the chances of finding higher tier weapons in weapon cases.
    • Slightly lowered the chances of finding Matriarch and Queen unique parts in their armor pieces to make it a bit harder to get them without destroying them completely.
    • Fixed multiple containers across all maps that were not interactable.
    • Fixed a raider hatch timing bug and camera getting stuck when the interaction fails.
  • Dam Battlegrounds
    • Tweaked some of the cliffs around the raider outpost tower on the Dam where players tended to get stuck.
    • Adjusted the elevator shaft collision to prevent players from getting stuck on the Dam Control Tower.
    • Fixed collision issues inside the Pattern House on Dam Battlegrounds.
    • Fixed an issue where players could reach an unintended location in Water Treatment.
  • Buried City
    • Removed an invisible wall in a nook beneath the Buried City highway.
    • Removed the musical puzzle from Buried City - the guitar is now purchasable at Shani's.
  • Spaceport
    • Fixed an issue where rocks and grass would float in the air on Spaceport.
    • Adjusted ARC spawn location during Hidden Bunker on bunker antennas to try to make sure they can't spawn directly on top of the antennas.
  • Stella Montis
    • Fixed the Seedvault extraction glitch on Stella Montis that allowed players to remain in the extraction point after it had closed.
    • The Night Raid lighting has been updated with most lamps turned off.
    • Fixed 40 locations on Stella Montis where players would frequently get stuck.
    • Fixed the Bastion in Stella Montis being able to spawn out of bounds and attack players through walls.

Miscellaneous​

  • Various crash fixes.
  • Added an option for mouse smoothing.
  • Added a matchmaking delay option for stream sniping mitigation.
  • Fixed an issue that allowed players to play the guitar while using the zipline.
  • Made aim assist consistent across different framerates.
  • Fixed issues with inputs not always registering at framerates above 30.
  • Fixed an issue where one of the Macro set's helmet variants appeared incorrect in-game.
  • Fixed some trinket items not being placeable in trinket slots.
  • Fixed various clipping issues.
  • Fixed an issue that sometimes caused the sun lens flare VFX to show up even if the sun was behind thick clouds.
  • Fixed an issue where the selected codex entry was not always visible.
  • Fireworks boxes will get set off randomly after deploying Raider gets knocked out.
  • Fix some graphics settings resetting to default on restarting the game on PS5.
  • Lighting polish on various maps.

Movement​

  • Fixed an issue where player movement input would temporarily be unresponsive after having network connection issues.
  • Fixed an issue where players would fall off a ladder when attempting to descend shortly after climbing to the top.
  • Fixed an issue where players would automatically jump off a ladder when entering while crouched.

UI​

  • Added a new tab to the options menu that allows free rebinding of most gamepad buttons.
  • Fixed the display of VOIP trigger actions when playing with gamepad on PC, improved wording to make the current VOIP mode (push to talk vs. toggle to talk) more obvious.
  • Fixed an issue where the UI would sometimes display too low inventory value in the Expedition sign up.
  • Fixed an issue where weapons placed in Expedition-provided stash slots did not appear in the weapon upgrade screen.
  • Fixed an issue where item amounts didn't display for non-stackable items in Projects donation rewards and Trials rewards.
  • Added the option of ‘open party’ so Embark and platform friends can join seamlessly (even when in round to wait in the lobby and join the next match).
  • Added the option for squadmates to invite others to the party as well as the party leader.
  • A new display will be shown when a friend joins the party of a player that is topside.
  • For users who have Discord linked, you can also now invite Discord friends to play, or have Discord friends join you straight if you have open party enabled.

Utility​

  • Fix zipline anchor point updating its position correctly when on a moving platform.
  • Changing augments in loadout now arranges the excess items in the stash better.
  • Fixed an issue where two players using a defibrillator at the same time would revive a downed player with full HP.

Quests​

  • Added additional interactions to the final objective in the ‘Groundbreaking’ quest.

Anti-Cheat​

  • A three strikes progressive ban system is in the process of being implemented. Bans will progress from 30 days, to 60 and finally a permaban for repeat offenders.

Known Issues​

  • The ‘Solo vs Squads’ matchmaking option currently does not have a pop up when the option becomes available to players when reaching or above level 40.
  • Cosmetics acquirable through Raider Tokens that have not yet been purchased may be missing from the customization menu.
  • One of the Marco set helmet variants may appear incorrectly in preview and in the menu but will appear correctly in game.
  • Players may occasionally not receive a skill point as indicated in the result screen. A reboot/playing another round fixes the issue.
See you Topside,
//Ossen
And the ARC Raiders Team
 
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Seems they are having some pretty major issues with their servers its basically unplayable at times.

Wasnt just me several other people in game saying it.

Gonna take a break from that game for a few hours or so.
 
I've just got game and going through first few runs for starter quests. So far only managed to complete 1 run out of 4 as ppl jsut jumping me. Assume they must know I'm a noob as I'm in beginner cosmetics (although assume people could do that to mask themselves?)

Is it like this all the time as so far not really enjoying it - or do I need to change play style to more stealthy to listen out for others? Maps seem empty of PVE Arcs also other than at extract lift and loot areas?
 
I've just got game and going through first few runs for starter quests. So far only managed to complete 1 run out of 4 as ppl jsut jumping me. Assume they must know I'm a noob as I'm in beginner cosmetics (although assume people could do that to mask themselves?)

Is it like this all the time as so far not really enjoying it - or do I need to change play style to more stealthy to listen out for others? Maps seem empty of PVE Arcs also other than at extract lift and loot areas?
Match making is done based by aggression levels and character level IIRC.

If you don't engage in PvP it will eventually settle down into peaceful servers (except right now, as I keep going up against PVP and low level players)
 
Match making is done based by aggression levels and character level IIRC.

If you don't engage in PvP it will eventually settle down into peaceful servers (except right now, as I keep going up against PVP and low level players)
Oh right OK thanks.

I did notice there's a feat to do damage to raiders to force you to PVP - so guess all the newbies have that to do :)
 
I've just got game and going through first few runs for starter quests. So far only managed to complete 1 run out of 4 as ppl jsut jumping me. Assume they must know I'm a noob as I'm in beginner cosmetics (although assume people could do that to mask themselves?)

Is it like this all the time as so far not really enjoying it - or do I need to change play style to more stealthy to listen out for others? Maps seem empty of PVE Arcs also other than at extract lift and loot areas?
Keep up with it and it will get better.

When I first played I got killed by players 4 times out of 6 games.

Carried on with the free loadouts and its got vastly better, hardly get any pvp encounters
 
Bah, matchmaking seems broken at the moment. Despite playing almost 100% passively, I'm getting placed with rats in all maps.
From what I've read the matchmaking gets reset with update. So just play friendly then after time you will be back in friendly servers. That seems the theory I hope so because I'm to old and slow for PvP.
 
From what I've read the matchmaking gets reset with update. So just play friendly then after time you will be back in friendly servers. That seems the theory I hope so because I'm to old and slow for PvP.
That sucks.

I took all my epic / legendary gear in to do some Queen farming and got shot in the back whilst I was preparing the Harvester. With the reduced spawn rate on legendary items on Matriatch and Queens now, I just won't bother.
 
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