What the hell @ the muzzle flash, looks like a gif with 3 frames.
1500 AI ... and he managed to kill... 0!! so gets the thumbs down in my book. I dont think he even see's 1 AI until the last 10 seconds before he dies.
The lighting is horrible especially on the ground cover, and there are laods of Z fighting issues with the particles. For a PC version this should be looking a lot better..
think all you guys are missing the point .. it`s not just how it looks lighting an all ..
put ya self in that guys postion !
that has to be the closest thing i`ve seen in PC games that made go omg that is WAR ..
an iam not taking anything away from guys who have served an being in truely life or death situtations like that , but as a civiy thats what i`d say it must look like an feel like .
remember the first time u stormed the beach in MOH it`s that feeling ..
it`s not a FPS shooter where u rack up the kills/points it`s about staying alive ..
All that walking to engage the enemy, it was bad enough in BF2 if you got left without transport at the start of a map. I know it's supposed to be a sim of war, but first and foremost it's a game and as such it should be entertaining and fun to play.
...surely nobody in the armed forces refers to people as "missile soldiers"

I totally agree, the voice acting and scripting leaves a lot to be desired... But then, I couldn't write an AI speech system that can shout 'Jacko, your eleven, two-hundred meters, **** with the RPG, drill him!' or something equally spontaneous in twenty different ways in any given situation instead of a generic line.![]()

