Arma 2's performance - some kind of bad joke ?

^This, on my previous system, (q9550, 4gb ddr2 gtx 280). At stock the fps was pretty low, clocked the cpu to 3.8ghz and got noticeable gains. Never tried it on my current rig though.
 
the biggest problem with arma2 is load textures the biggest difference you can make to itt is use an ssd no more problems with waiting for your HD to load textures
 
Just do what i did.....buy the game on Steam for £3, and forget about it until both CPU/GPU's evolve to the point where they can batter the abysmal code into submission and deliver 120fps @ 1080p 8xAA..:p

I havent even bothered to download it yet, 3wks after buying it...one day though..one day..:D
 
That could be your problem, from what I've read ARMA2 is extremely demanding on the cpu and you really want to be packing over 4ghz

I run at 4ghz just to try catch the lowest fps but really stock 2.6 is more then enough for any mission Ive played recently.
Ive tried to see how much cpu it uses, its not close to maximum, maybe most 60% at stock i7



Arma is not as optimised as arrowhead as far as I know, they have done a lot of work since 2009.
Its possible ACE improves fps, Im not sure but most definitely there is low fps mods as a lot of people struggle.

I think low or no grass mod might make the biggest difference?

If you want low cpu use then play just other players only (known as TVT), a lot of Arma is vs bots (CO) which uses up a ton of cpu


Playing recently my system is showing over 5 gig usage when running Arrowhead on win7. Try loading gamebooster to clear out memory hogs.
This reminds me of BF2 and how it could lag badly if forced to use a pagefile at all, I recommend that avenue as the most likely if you excel in every other regard. Calling textures from disk to graphics card for real time rending is extremely bad for fps
 
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the game isnt badly coded i always get annoyed when people cant run a game and blsme it on the code , the engine has been in development for years.
This game is very demanding as it not only has to deal the the ai etc you can see but the WHOLE map and its huge !
Ie if you are at the most southern part of the map , all over the map even at the far north the enemy are moving and doing thigs , thats why the game is never the same anytime you play it as it is a huge living world.
Normal game like crysis 2 etc is the same the computer is rendering things that are pre scripted and only things you can see..
The AI in arma 2 is superb!
apart from the driving Ai ;)
its realistic if an emeny is shooting at you or your group if you all fire in there general direction why will stop shooting , its all about firepower you dont need to kill them , they will disengage as you have superior fire power ...........
an exellent game and shows what a pc can do and a console will never do .
i have had a few console owning m8 try and play the game , with typical run and gun console crap , only to get shot in a field cause they were in the open , and they turn round and asked what happened! i could see anyone ..... fantastic!!
 
I have much lesser system and set up correctly runs fine on normal setting with a few tweaks, i think people forget this is not a fps shooter.

rippling saved me a lot of typing :D
 
To echo what rippling says, the game is incredibly complex, so if you're expecting CoD performance, dream on. I got a boost of around 15fps from overclocking my CPU to 4GHz. I also run from SDDs, which although don't help with performance does smooth texture loading.

That's not to say that the game's performance isn't annoying at times - what's frustrating me at the moment is some of the texture LODs not loading in. You approach an object but it doesn't sharpen up. My SSDs are running fine, so I don't know what's going on - I think they've tweaked some stuff in the 1.59 update that has adversely affected my setup. :(
 
I just replaced my configuration files with JakSpyders, everything seems to be set to very high and I get.... 34 FPS.

Nothing has changed since last night, thank you very much sir! Also, if you are willing to upload the files for other users, then that would be great. :)

Thank you very much!
 
People saying it runs poo because of it being incredibly complex, well explain to me why it runs like **** when i just slap one unit in the editor with no modules or anything... there is nothing going on the in the world, just me running about watching my frame rate jump all over the place for no apparent reason.

Its an old engine and it shows, BIGTIME.

the game isnt badly coded

If you need a 4ghz CPU and SSD hard drive to get a smooth experience, its badly coded

If walking around in an empty world in the editor with no other units or scipts running causes your frame rate too fluctuate massively, its badly coded

If simply walking up to an area with a few building causes huge frame rate to drop massively, its badly coded.

If texture pop in happens all the time, its badly coded

Don't even get me started on the laughably bad netcode where players warp all over the place at long distances and where its impossible to sit in a vehicle controlled by someone else and move around smoothly...

Its a poorly optimised game even when you consider the scope of it, there is no two ways about it.
 
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I got my I5 2500k at 4.7ghz and I get a steady 60fps near constantly.

Remember Arma 2 isn't a crappy game in a corridor, the island is massive, with cities and all sorts, ballistics and everything going on.

Your crappy cpu is holding you back, SLI/Xfire make no difference to fps.
 
I got my I5 2500k at 4.7ghz and I get a steady 60fps near constantly.

Remember Arma 2 isn't a crappy game in a corridor, the island is massive, with cities and all sorts, ballistics and everything going on.

Your crappy cpu is holding you back, SLI/Xfire make no difference to fps.

i cant speak for the OP but all this talk of "its got to calculate stuff going on miles away etc" doens't explain why i get massive frame drops just walking about an empty world in the editor.

vegetation and buildings = frame rate crippler
 
People saying it runs poo because of it being incredibly complex, well explain to me why it runs like **** when i just slap one unit in the editor with no modules or anything... there is nothing going on the in the world, just me running about watching my frame rate jump all over the place for no apparent reason.

Its an old engine and it shows, BIGTIME.



If you need a 4ghz CPU and SSD hard drive to get a smooth experience, its badly coded

If walking around in an empty world in the editor with no other units or scipts running causes your frame rate too fluctuate massively, its badly coded

If simply walking up to an area with a few building causes huge frame rate to drop massively, its badly coded.

If texture pop in happens all the time, its badly coded

Don't even get me started on the laughably bad netcode where players warp all over the place at long distances and where its impossible to sit in a vehicle controlled by someone else and move around smoothly...

Its a poorly optimised game even when you consider the scope of it, there is no two ways about it.

If your getting warping then your server hasn't been setup correctly.

If your getting texture pop ups install 1.59 patch.

Why is a game that pushes the boundaries of hardware "badly coded'? Would you be happy to play the Source engine forever more? oh wait... that was considered badly coded when it was first out.

Just because it doesn't run on your crappy machine doesn't mean its badly coded. Maybe, given the things the RV engine does your cpu just doesn't cut it.
 
i cant speak for the OP but all this talk of "its got to calculate stuff going on miles away etc" doens't explain why i get massive frame drops just walking about an empty world in the editor.

vegetation and buildings = frame rate crippler


It's the way it works, something on the lines of rendering and all the physics stuff in towns. If you want more detail go onto the BIS forums for more technical answer.

It's a massively cpu dependant game, as it does so many calculations, if you don't have a 3.8Ghz+ cpu then you will struggle in places.
 
If your getting warping then your server hasn't been setup correctly.

Nonsense, there are proven issues about the netcode and the warping issue has been on bohemia interactives list of things to fix since the days of the first Operation Flashpoint. Its nothing to do with server setup although im sure a badly setup server increases the issue.

Its netcode and there are countless threads on the main arma 2 forum as well as on other forums which end up with everyone admitting the core problem is to do with poor netcode and not server setup.

If your getting texture pop ups install 1.59 patch

Im running the latest patch

Why is a game that pushes the boundaries of hardware "badly coded'? Would you be happy to play the Source engine forever more? oh wait... that was considered badly coded when it was first out.

Because walking across a field should not result in my frame rate going from 60fps to 15fps. You even have PR: Arma devs admitting the game is poorly coded, i'll take their word over yours !

Just because it doesn't run on your crappy machine doesn't mean its badly coded. Maybe, given the things the RV engine does your cpu just doesn't cut it.

Crappy machine ?

I5 2500k @ 3.8ghz
Radeon 6970
6GB Ram

OK MATE
 
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it is crap if your getting 15fps min.

I get no warping, no veg popup and min fps of 30-40fps on full, with low AA.

Something sounds wrong with your setup. Go install Instant View Distance mod and fiddle with that, try turning off, HDR all post processing and turn down shadows et al to normal.
 
how do you turn off HDR ? its lowest possible setting is "normal" isn't it ?

surely you must get vegetation pop up as it only renders vegetation within a certain distance, thus as you run about you will see the vegetation drawing in ?
 
how do you turn off HDR ? its lowest possible setting is "normal" isn't it ?

surely you must get vegetation pop up as it only renders vegetation within a certain distance, thus as you run about you will see the vegetation drawing in ?

I don't get veg popup they fixed this in the 1.59 patch. Could be your drivers?

I can't check the HDR stuff as I'm on my mac atm.
 
I don't get veg popup they fixed this in the 1.59 patch. Could be your drivers?

I can't check the HDR stuff as I'm on my mac atm.

it's impossible not to get veg pop in as someone already said the game renders vegetation only for a certain distance which is quite short.
 
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