***ArmA 3 Thread***

Won't be going on there again as it looked like admin abuse...

Killed 'Michael' a few times in a row. With the last kill I got nuked...thanks

See it is still the same, blame an admin!

Do you even know if Michael is an admin, or are you just pontificating?

I don't think for one second Michael will be an admin on the mgt server as dave runs them all pretty tight..

Next time it happens on another server, and it will. You won't have anywhere to report the hacker, like you should have done with Michael instead of accusing admin..
 
See it is still the same, blame an admin!

Do you even know if Michael is an admin, or are you just pontificating?

I don't think for one second Michael will be an admin on the mgt server as dave runs them all pretty tight..

Next time it happens on another server, and it will. You won't have anywhere to report the hacker, like you should have done with Michael instead of accusing admin..

"Looked like admin abuse" does not = it was admin abuse.

Do you KNOW that Michael isn't an admin? No, by your own admission you don't, you only think he isn't. You may well be right of course, I wouldn't know. And even if he were...

I've been on plenty of servers that have been hacked, however last night was the first time I had been nuked as an individual every time I killed a specific player as others were. So I'm not surprised Marshstyles said it "looked like admin abuse, as I thought it was the most likely explanation as well.

By posting the abuse and the name of the abuser, (be them hacker, admin or the tooth fairy) constitutes reporting does it not?
Or is there other information that is required, does Arma have a steam id thing like CS used to have for example?

So please stop pontificating and putting words in peoples mouths :)
 
You said you would not be returning to the server as it looked like admin abuse, instead choosing to critisise on here instead of speaking to dave directly or asking him to check the logs etc.
 
You said you would not be returning to the server as it looked like admin abuse, instead choosing to critisise on here instead of speaking to dave directly or asking him to check the logs etc.

Another one that puts words into peoples mouths... I never said any such thing? Or are you replying to Marshstyles post which I thought you had replied to already?

Sorry Dave if any of my posts have caused you any offence or if you feel that I have in any way shape or form cast a cloud upon your server. I would like to extend that apology to you family and loved ones and to anybody else that knows you, or happens to be called Dave. If had only been made aware of your sensitive nature I wouldn't have posted at all and just pretended nothing had happened. Thankfully MarkeR & ColdAsIce were here to show me the error of my ways and give the opportunity to put things right.

Love & hugs
Bounty

Dear Rocket,
;)
 
Seriously, the only people who complain about admin abuse, have no idea what admin abuse is!

Do you honestly think that an admin would be so stupid to spend well over £150 a month on a dedicated server, spend hours and hours maintaining it, updating it etc, then to only nuke players after they kill him...:confused:


Actually, I would have a damn good idea that Michael isn't an admin, as Dave and almost of all the other admins communicate on here, be it dayz servers or wasteland servers, we help each other with scripting issues and also pass ban lists over to each other.

Maybe the next time yourself or Marshstyles report something happening on a server, then do a report and don't automatically assume it is down to an admin.
 
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Frankly I think Dave should abuse his powers, something along the lines of the only guy in the server allowed to wear a funky red hat. Also has the plus of if you see him blatantly abusing his power (ie running around with his hat on) it sure will line up nice in your sights :D
 
Frankly I think Dave should abuse his powers, something along the lines of the only guy in the server allowed to wear a funky red hat. Also has the plus of if you see him blatantly abusing his power (ie running around with his hat on) it sure will line up nice in your sights :D

Who me?! lol

BTW guys, running the latest GoT Wasteland mission

 
http://www.arma3.com/launch-countdown

Details of the final release. The stuff that in bold is new content we haven't seen yet (tanks, more APCs, arty, statics, few more civvie vehicles, a PDW and a jet). One thing to mention is the campaign WON'T be featured in the final release, but will be availiable later as free DLC.

A lot people on the BIS forums are up in arms over this news and the relatively short equipment list. However the daily dev branch updates (and thus I'm presuming the ~bi-weekly larger stable patches) are continuing after release so ultimately my feelings are pretty neutral about the lacking content. Especially after what happened in Greece last year.

What has got me thinking though with arma 3's development cycle and a lot of other games lately is that the whole alpha/beta/final/post final is getting a bit blurred. Makes me wonder is this strategy really for the best?

edit: more digging on the forums suggests there *might* be more than a single jet on its way not to long after release. Something to do with content not passing QA in time.
 
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What a bunch of self entitled **** we as gamers are.

I paid £20 (Wish I had bought the supporters edition now) at launch and have already had my moneys worth.

Out of all the "Beta" marketing campaigns we have saw, this has been the best one yet with changes actually being implemented and the game being shaped on user feedback.

The so called "AAA" publishers use "Betas" as marketing pre-order gimmicks.

The Arma 3 Alpha actually meant something.

Altis is 270 km2.

Did I mention Altis is 270 km2.
 
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Out of all the "Beta" marketing campaigns we have saw, this has been the best one yet with changes actually being implemented and the game being shaped on user feedback.

The so called "AAA" publishers use "Betas" as marketing pre-order gimmicks.

The Arma 3 Alpha actually meant something.

I agree that its been great to have the user feedback from an early stage. However the possible drawbacks to this are:

1) BIS have had X number teams at any one point simultaneously working on and co-ordinating different versions of the game, ie alpha/beta/final/post final. I don't know much about game development, so would a more traditional closed alpha/beta allow a dev team to focus more on any one stage at a particular time? Could some of the delays and shortcomings have been avoided by going down a more traditional route?

2) A lot of people jumped on the 20 quid alpha, which I'm sure at the time raked in a load of cash for BIS, but will there be any long term affects to this? How long will this cash support the development for compared to, say, waiting for a full release at 35 quid?

Don't get me wrong, I still have complete faith in BIS and they have made a great product so far. I do think the equipment list is a little limited but it is an Arma game after all. It just needs time to mature and I'm sure it'll get padded over the next few months (years?).

And yes, I'm sure Altis will be epic.
 
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I can't wait, I never cared for arma-verse series campaigns, they were generally really bad, seemed rushed and with default ai/lack of support for mods at times, didn't work well.

User missions, mods and multiplayer is where it's at! :)
 
What a bunch of self entitled **** we as gamers are.

I paid £20 (Wish I had bought the supporters edition now) at launch and have already had my moneys worth.

Out of all the "Beta" marketing campaigns we have saw, this has been the best one yet with changes actually being implemented and the game being shaped on user feedback.

The so called "AAA" publishers use "Betas" as marketing pre-order gimmicks.

The Arma 3 Alpha actually meant something.

Altis is 270 km2.

Did I mention Altis is 270 km2.

Sorry wait wait, is Altis the current BETA map? That does not feel like 270km2?
 
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