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Ashes of the Singularity Coming, with DX12 Benchmark in thread.

OK so not a million miles away then, though your cpu is probably a good 15% quicker if not more.

I'm sure if there is a problem with a-sync Nvidia will deal with it somehow...even if it means heavily optimising a driver for just this game

You can't optimise DX12 drivers in that way. they are supposed to be dumb and have minimal involvement. So Oxide disabled a-sync functions and let the rendering engine serealise it as with thier DX11 pathways for Nvidia hardware.

From the things said, it is the way the hardware architecture is setup. the Work dispatching units are not independent of a block of processing cores. so if one core needs to send work to another, it takes context switching to do this.

Where as with GCN, the work dispatching units are completely independent of the processing cores and each other. But they are also connected to each other thought L2 cache. so they can work independent of each other and send work to any free block of processing cores. While also directly communicating with each other.
 
OK so not a million miles away then, though your cpu is probably a good 15% quicker if not more.

I'm sure if there is a problem with a-sync Nvidia will deal with it somehow...even if it means heavily optimising a driver for just this game

how do you optimize for a missing feature?
 
Ah, that would be why then. most tests i saw had MSAA set to 4x, TAA Med.

the 980ti getting around 60 with that from what i saw.

well, I've reinstalled and put new drivers on, re-run at high @ 1080p and got avg. overall of 60, 73 with small batches, can't remember the other two off the top of my head but will upload the pic later

http://www.extremetech.com/gaming/2...-singularity-amd-and-nvidia-go-head-to-head/2

extreme tech put the 980ti at overall 48.3, small batches 61.5, so I'm getting about 20-25% higher scores overclocked to 1499
I've checked their settings and mine are the same

anyone with a FuryX got this to overclock and compare :D ?
who wants to start a bench thread?
 
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all of this knickers in a twist because AMD is matching NVidia.... really oO

I keep seeing comments about nVidias "underwhelming" results compared to AMD in DX12 yet no one has actually linked to something showing anything other than the top end cards pretty much matched which is entirely expected...
 
how do you optimize for a missing feature?

Around it I would guess, do something to mitigate the lack of functionality?? I've been with AMD years and years, and have only just switched to Nvidia, but one thing I know about Nvidia is they hate being beaten
 
No performance improvement for fury x with new drivers in dx12 mode. did not check dx11, since that one is irrelevant
 
No performance improvement for fury x with new drivers in dx12 mode. did not check dx11, since that one is irrelevant

I actually did gain few fps with my Fury X. Can be margin of error aswell. Though now I can use MSAA 4x. Previous drivers gave me pink (sexy) screen when I used MSAA.
 
all of this knickers in a twist because AMD is matching NVidia.... really oO

I keep seeing comments like this from you, yet no one is actually saying much. In fact Andy is trying to get a bit of benchmarking going. Maybe you could have a go with your 980 if you have the game :)
 
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I'd join in, but I refuse to inflict Windows 10 on my poor rig, it's done nothing to deserve that D: Maybe after SP1 ^_^
 
We need a benchmark thread. The results in here vary quite widely due to people using different settings.

I was planning to start a thread once the game hits Beta, it's currently Pre-Beta. Of course, happy to leave that to Kaap if the community would prefer that he manages it. :)
 
I was planning to start a thread once the game hits Beta, it's currently Pre-Beta. Of course, happy to leave that to Kaap if the community would prefer that he manages it. :)

Kaap keeps on top of them very well.

I might well get this but not my kind of game really.
 
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