Those slides highlight perfectly why the benchmark is flawed, DX12 results end up slower on the 980Ti, pretty damn obvious soemthing is broken somewhere. Either the game engine or Nvidia drivers but since many of the AMd results are completely flawed I owuld go with engine problems primarily. NVidia have stated as much.
I was aiming more towards the Fury X getting a massive gain at 1080p in directx 12. And ending up with its performance where it should be. But nice diversion there

Also as i mentioned before, those situations are getting CPU bound for the reasons i stated in the post with the furyx vs 980ti. so at higher res/detail the cards can perform a little better.
But with the Directx12 situation and the nvidia cards losing a few fps, that can be explained like i mentioned earlier. It can be a case where DX12 is showing only up to date frames where as DX11 will be quinig up older frames so the fps can become artificially inflated.
You can check the above yourself by changing the 'Frames to render ahead' option in the NV control panel, if you set it to 1 or 0 from 3 (default) you will lose fps but gain responsiveness as the game will only show up to date frames.
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