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**Assassins Creed Unity Performance Benchmark Thread**

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Haven't seen anyone do a thread for this so I decided to kick it off before it releases in Europe and the UK tomorrow.

Reports from the US (as its been released on the 11/11/2014 over there) is that the game can't been run smoothly at 60fps with maxed out settings on any single gpu.

Theres also been reports of issues with FXAA aswell as 4XMSAA+ , over 3GB+ usage at 1080p with the 780-780Ti hitting a vram wall if you don't lower enviroment detail.
 
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Whats wrong with it? Game not released yet so no results. Am sure once released tomorrow we will start seeing this improve into a bench thread.

He was doing funny, try to keep up with the "in" jokes

Africanos tried to tell Gregster "that's not how you bench", which considering the massive flaws in his own tools and process is pretty funny in itself

Didn't see it around so I decided to kickstart the process , no need to be aggressive. :p

He's only repeating back to you something you said to someone else, so you might want to take your own advice :D
 
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He was doing funny, try to keep up with the "in" jokes

Africanos tried to tell Gregster "that's not how you bench", which considering the massive flaws in his own tools and process is pretty funny in itself



He's only repeating back to you something you said to someone else, so you might want to take your own advice :D

I actually like Gregsters benchmarks.

I remember mentioning "that's not how you bench" somewhere can't find the thread though to look up why I did.

Btw I'm not familiar with the trust system was waiting for those pointers you mentioned

Ought to be good, if its locked to 30 FPS... ;)

Yeah cinematic experience :)
 
I actually like Gregsters benchmarks.

I remember mentioning "that's not how you bench" somewhere can't find the thread though to look up why I did.

Btw I'm not familiar with the trust system was waiting for those pointers you mentioned



Yeah cinematic experience :)

Trust gave me your email, i emailed you and you ignored me :D
 
Tonester was joking and I am sure Nik got the joke :D

You have more time on your hands then me hehehe :D

So do your magic Gregster , this one is going to hit a few hundred pages I think.

IMO Ubisoft is trying to cover up the AnvilNext engines flaws (modded version of the 2007 Anvil Engine) with thousands of NPC and long draw distances.

Its debatable ofcourse as its not as good looking as Ryse but its got more going on
 
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