Associate
- Joined
- 12 Aug 2005
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- 1,025
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- Team 10
Yea I can agree with that. PhysX is all about the GPU being TOLD where the objects are going to be rendered.SteveOBHave said:The issue lies with the GPU being told where the objects are going to be...
Just thought, surely that'd put more strain on the bandwidth or the cards?