Battleborn

Battleborn Open Beta preloading has started.

http://store.steampowered.com/app/394230/


If you can't find the preload button, it's here:
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Has anyone been playing this?

My AMD card is not liking this game at all even on lowest of the lowest settings the input lag and framerate is all over the place.

I can put the game on with everything max settings and still plays the same.

I put physx to low obviously but nothing else makes a difference.
 
tried it it is terrible. graphics okay but you can tell after 5 minutes it is going to be free to play in a few months or totally dead.

also overwatch is out soon so that will stomp it.
 
Gave Episode one a little blast last night with Thorn on solo. Hoping to get some more time in this weekend.

Seems okay so far, no performance issues on my system (i5 3570k ,970GTX), need to try some MP.
 
Multi player vs runs a lot smoother than story on my 280x.

Seems quite enjoyable on vs if you have the right character, some are really weak some are OP

Vs max settings runs better for me than story on min
 
Overwatch is a (v polished) TF2 style team deathmatch/pvp game. pure pvp and no pve (No co-op, no missions) - afaik...

Battleborn is a fps MOBA multiplayer and also has solo & co-op missions.

quite different games, but a similar "quirky" art style, thus the comparisons/confusion.


I tried a couple co-op missions last night and thought it was good Borderlands style fun, but also made me worry about longevity. It was good fun and I'd happily play all the co-op missions a few times, but after 2 or 3 runs I'm unsure what variety there is. The missions seemed quite linear so it didn't come across like they vary much (or at all) with different runs. They were a good length (one was a good 30+ mins with at least 3 or 4 bosses) - which is both good and bad, as it felt like a decent mission, but also less "pick up and play for 10mins". Your character evolves as you level through the mission, but it's just buffing various stats/abilities, not like you can just swap weapons and get variety that way - so, once you've chosen a character you're stuck with its weapons/attacks until you change character again... 45min mission with a character you find a bit meh after 5 mins isn't all that fun. So, I could see that getting boring... I guess it's the way it feels like Borderlands just without the gun loot (and thus arguable variety). Yeah, there's some loot to add some character perks like 10% more health or armour, but that's not like the fun of "ace, I've got a rare rocket launcher, lets see what it can do" that you had with Borderlands. With the character levelling and unlocks for each of the 25 toons, there's a LOT of grind, especially if the attacks/abilities/skills of each character doesn't substantially change over time. I'm not writing it off, just can't see it appealing after 6 months in the way Borderlands or Diablo 3 did/does.
 
Overwatch is a (v polished) TF2 style team deathmatch/pvp game. pure pvp and no pve (No co-op, no missions) - afaik...

Battleborn is a fps MOBA multiplayer and also has solo & co-op missions.

quite different games, but a similar "quirky" art style, thus the comparisons/confusion.


I tried a couple co-op missions last night and thought it was good Borderlands style fun, but also made me worry about longevity. It was good fun and I'd happily play all the co-op missions a few times, but after 2 or 3 runs I'm unsure what variety there is. The missions seemed quite linear so it didn't come across like they vary much (or at all) with different runs. They were a good length (one was a good 30+ mins with at least 3 or 4 bosses) - which is both good and bad, as it felt like a decent mission, but also less "pick up and play for 10mins". Your character evolves as you level through the mission, but it's just buffing various stats/abilities, not like you can just swap weapons and get variety that way - so, once you've chosen a character you're stuck with its weapons/attacks until you change character again... 45min mission with a character you find a bit meh after 5 mins isn't all that fun. So, I could see that getting boring... I guess it's the way it feels like Borderlands just without the gun loot (and thus arguable variety). Yeah, there's some loot to add some character perks like 10% more health or armour, but that's not like the fun of "ace, I've got a rare rocket launcher, lets see what it can do" that you had with Borderlands. With the character levelling and unlocks for each of the 25 toons, there's a LOT of grind, especially if the attacks/abilities/skills of each character doesn't substantially change over time. I'm not writing it off, just can't see it appealing after 6 months in the way Borderlands or Diablo 3 did/does.

Hmm that's a shame. There's more and more of these fps MOBAs are coming out and like the MMORPG genre I find it overwhelming to figure out which is the game for me.
 
I've tried it a bit and much like the closed beta I think it would be better if they focussed on one thing, either the Competitive multiplayer mode or the co-op story mode.
 
I didn't try the co-op in the closed beta (and didn't know it was available) - just 1 round of the mp and didn't have a clue what was happening, so didn't really enjoy it.

I'm probably sounding overly negative - I had fun on the 2 co-op maps I tried last night, to the degree I nearly bought the game straight after (as it's about £22 from CDKeys). But today, with reflection (and without beer), I do worry about the long-term enjoyment without it turning into an xp grind-fest without any cool loot once you're used to the characters and seen all the spells a hundred times. (and then there's the need to keep buying dlc to get more co-op maps as I'm unsure how many are in the base game). I'd say the game's worth about £20, but not Steam's RRP.
 
Melee heroes are way too strong, the screen clutter can be insane at times and it generally feels like a very shallow MP experience. Having said that the team play aspect of the game has keep me playing it for over 5 hours despite not liking it. It would be a worthwhile experience if it was F2P but being retail can't say it's worth it imo.
 
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