the new map on the cte looks great but needs some fixing, too many cavalry and the terrain makes it hard to shoot a lot of the time with all the slopes and bits of rocks people bump up and down on.
The horses are a mare if you don't keep an eye out, but 2 or 3 of you with sub-machineguns or lmgs will shred them quickly. Also they have a tendency to set off anti tank mines (sometimes without even having to shoot the mines as the get close to you). It's very easy to trap them.
Some sections of some maps are almost unplayable due to the lighting effects as well, Ballroom Blitz indoors in the corridors has some mad glare effect going on that makes it look like someones at the end of a corridor with a massive torch. People just seem to randomly appear due to this and its really off-putting. You would think being able to see down a corridor during the day is something that nobody could manage to **** up, then dice enters the fray...Presumably this was tested and nobody seen any issues with it? ...ok
Neigh lad, you can't rein me in!Ha!....
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It's quicker accelerating at least and has a 360 degree turret, plus anti infantry weaponry on the flanker variety that other tanks can't match. The light tank is absolutely deadly in the right hands. I know of someone who uses it with the external cam almost exclusively and a high-fov & giant screen; nobody can get close to her with tnt because she doesn't have a blind spot and can swivel that turret around very quickly, plus also see over obstacles with the external cam.There's an update soon, apparently Tuesday given the waffle online. ed..update today actually.
What i'd like to know is when are dice going to make the light tank relevant again. Its always been a bit of a weird tank as its classed as a "light tank" yet i'm pretty sure other tanks are barely any slower than it. Ever since dice brought in that chamond tank the light tank has been practically worthless, its outclassed in every way by the others and you don't see too many people using it anymore.
It's quicker accelerating at least and has a 360 degree turret, plus anti infantry weaponry on the flanker variety that other tanks can't match. The light tank is absolutely deadly in the right hands. I know of someone who uses it with the external cam almost exclusively and a high-fov & giant screen; nobody can get close to her with tnt because she doesn't have a blind spot and can swivel that turret around very quickly, plus also see over obstacles with the external cam.
It's been in from the start. There's two ways you can do it. Press crouch toggle when sprinting but movement speed is slower after. Or tap shift crouch while sprinting.
Yeah, tank to tank it is outclassed, but I would argue it excels against infantry and infantry is much more numerous on the battlefield. Obviously 2 of the 3 light tank configurations are 360 degree turrets, the howitzer configuration is so unpopular it isn't really worth mentioning; well it would be good if you had a chance of half your shots hitting. I'd like to see a flamer light tank option which can also take out heavier tanks and blind them, with the caveat that you have to get up close.2 versions of it have a 360 turret, the mortar version is more like barely 180. The flanker variant is ok as long as you don't come across other tanks, which in this game is unlikely unless you're spamming rounds from long range to give yourself some breathing room. Tank to tank its totally outclassed by everything else, could do with a bump in speed or a bit less of a fall off on its main cannon rounds to give it more of a chance against other armour.