See the BF genre still has a long way to go to meet my dreams of a BF game.
At the moment the game is very one dimensional. It's mostly infantry based and you have a little bit of game play in the skies.
I want a game where you have truly grand battles. So big inf battles on the ground, then you can have huge dogfights in the sky (I'm talking a huge amount of sky here, to fly from one side of the map to the next maybe 10-15 mins)
You could have obj that impact what is happening on the ground. For example, AA on the ground the inf fight over, this has an impact on the Air battle as the air raids have another obj that would help the inf.
Then I want massive game play on the seas. Warships, subs etc.... a huge sea map with obj again which impact on the air superiority and inf battle on the ground. For example, if you team is losing the sea battle more warships are able to pound the infantry. You could maybe have a game dynamic where you have inf bunkers. The more bunkers the more inf tickets you have. Bunkers can be captured by position inf, bombed by planes and pounded by warships.
Att, def, capture etc...
This is what I want.!