*** Battlefield 1 ***

Console owners ;)

It is also a concern for many other people who don't use key sites or take trips to Mexico / China.

£105 is not an issue for me as I am comfortable paying out for games I really enjoy. Hell I spent about £500 on CSGO (but made around 2.5k pure profit back) and put maybe £400 into War Thunder because I am in the position too.

The biggest problem I have with that price is not the cost itself, but rather paying extra to become part of a split community.

Thing is, buying the deluxe edition with premium bundled in isn't the only way to buy premium.

So in this regard, pointing out the pricing of this particular special edition is pointless. What we're really complaining about here is about premium in general and the way it splits up the community. Its been that way in every battlefield game that has had premium and has got no better / worse in that regard.

BF1 would have been a great opportunity for them to break away from the premium model, and give away all content for free and instead move to a micro transaction model to support the on-going development of the game. The game already supports custom appearances, custom camos, vehicle skins etc.. these would be ripe for micro transactions as they wouldn't affect balance and would be good perceived value for small amounts of money.

Having said that premium makes them so much money I can't ever see them stopping it. When viewed vs buying all the expansion packs separately, they are decent value for money. People who buy premium generally don't feel ripped off. They know what they are getting for their money and get what they expected. Those left disappointed are generally more disappointed in the game and having bought premium for a game they no longer want to play.

So because lots of people buy it, you're stuck in catch 22 where you are always going to have something that pleases lots of people, and makes the publisher lots of money. But splits the community :(
 
Also a lot of people didn't realise 50 percent resolution scale was equel to bf4 100 percent resolution scale in BF4.

So basically in old money terms (bf4) 100 resolution scale was basically 200 percentin bf1.
 
What we're really complaining about here is about premium in general and the way it splits up the community. Its been that way in every battlefield game that has had premium and has got no better / worse in that regard.

Couldn't agree more about DLC splitting the community.

I wonder if a different model would work better. A subscription battlefield where they were periodically updating the engine, and had maps, weapons and game modes for WW1, WW2, Vietnam, Cold war, Modern and future warfare simultaneously.

Each year they could release a new era with an updated engine, anti cheat, game modes, but simultaneously update the existing eras at the same time, so they were all at the latest build level. The direct financial feedback of the subscription model would quickly show the developer when they had messed up and needed to fix bugs/balance for an era as people would stop their subs.

Also you would be able to see which era/game modes your friends were playing, and jump from say a roman siege to WWII tank battle from the same launcher.

Done well, and properly supported I'd consider paying a sub.
 
Couldn't agree more about DLC splitting the community.

I wonder if a different model would work better. A subscription battlefield where they were periodically updating the engine, and had maps, weapons and game modes for WW1, WW2, Vietnam, Cold war, Modern and future warfare simultaneously.

I don't think the community is ready to pay a monthly sub like they do for games like WOW. Monthly subs are dieing out in the MMO arena as people aren't prepared to keep paying.

The best model for consumers has to be the model employed by Rockstar with GTA. Sell the base game for full price, and then release all the DLC free supported by micro transactions. Battlefield One already has in game currency in Warbonds. All you'd need to do is give the player lots and lots of content to buy with Warbonds that don't affect balance (and aren't pay to win) and you're onto a winner.

Create different weapon variants, skins, vehicle skins, appearance items, emotes etc.... and people will buy the warbonds to in turn buy the other stuff. You can of course not buy them, and just spend your warbonds you earnt in game.

Doubt it would make as much money as Premium though, as lots of the playerbase won't bother with customisation and just get the game for cheaper. So it probably wouldn't be better for the bottom line so won't happen.
 
You in for a treat :D

Watched the division one and a few other BF and they are all amazing. Also found a twitch stream of him explaining how he plans everything out.

tbh, even some of the fails and wins videos where there is no cinematic footage is just brilliantly edited.

May I ask what his profession is? Does he do stuff like this for a living, editing/directing etc
 
Watched the division one and a few other BF and they are all amazing. Also found a twitch stream of him explaining how he plans everything out.

tbh, even some of the fails and wins videos where there is no cinematic footage is just brilliantly edited.

May I ask what his profession is? Does he do stuff like this for a living, editing/directing etc

He does cinematic for EA with battlefield 4 other things I won't say without his word tbh

If you not already done so watch GTA cinematic and smoke screen two my favourite
 
Also a lot of people didn't realise 50 percent resolution scale was equel to bf4 100 percent resolution scale in BF4.

So basically in old money terms (bf4) 100 resolution scale was basically 200 percentin bf1.


So to run my 3440*1440 1:1 in BF1 I need 50% res scale?


Will the Deluxe Edition be available anywhere other than Origin?

Not that I can see :(
 
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