Did any1 stop and think they might be testing the mobile version of BF3?
I think we should start a petition to EA/DICE so that they'll implement high-resolution textures.
The game looks horrible at the moment and I doubt anyone would want to play it in this state.
If they decide to release the game as it is and only fix bugs from BC2 like the occasional server lag caused by chatbox, flawed hitreg or bugged knife kills, I think MW3 is THE game to get later this year. And it sure as hell would look better right now. After all it uses the mighty IW engine that renders some of the most popular games of this decade.
Stop getting mad, it won't do any good to your mental state.
DG, I think the judge would throw the case out of the court after seeing these screenshots. I don't understand why Black and White is jizzing over this game so much.
Did any1 stop and think they might be testing the mobile version of BF3?
Troll
Yes i was flying my uav today and hit the breaks while thinking oh wow that must've been the mobile version of BF3. Then someone hit me from behind
Best bit's i ever did with the uav, was shooting a helicopter out the sky and killing two people while hiding the uav inside a house
Battlefield 3 developer DICE has again talked up the technical prowess of its Frostbite 2 engine, and teased the chaotic prospect of putting terrain-deforming earthquake into its new multiplayer mode.
Speaking to PSM3 magazine, lead multiplayer designer Lars Gustavsson confirmed the quakes seen in impressive single-player demos are "technically possible" in Battlefield 3 multiplayer games.
"We're still looking into ambient destruction in multi-player; it's still too early to say really," he told the mag.
"It's technically possible to have earthquakes in multi-player using Frostbite 2. We feel like kids walking into sweet shops with Frostbite - it has so many features we never knew we needed, and we're still figuring out how best to use them.
"It's just the start for this engine. So far, the only limit to the things we can do with it are our own creative restraints."
"We constantly evaluate where people are on the battlefield - and as we saw it in Bad Company 2, Medics were rarely equipped to be on the real frontline. It was the Assault class that people took to the front, so it seemed natural to combine the two."
I'm sure it will be bombs and such and not earthquakes doing the deformation of the ground creating areas to take cover, this would be cool.