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Battlefield 3 total system resource benchmarks.

And he told me earlier I was trying to justify my purchase :confused:

Gotta say, it's pretty brave to ignore what Nvidia themselves have said and then continue to bang on.

I'm glad though Tommy. It's over now, finito.

Oddly, even though I chose a very strange way of finding out how much vram it uses it all ends in the same way.

As we have strongly suspected for a very long time, 1gb is not enough. 1.2gb is also not enough. I also took note of Nvidia's mention of how vram usage can even go over 1.5gb.

Hilariously, this "texture streaming" is basically the paging file being used. This also explains the memory overload crashes, that have probably been patched out and now just allow the game to stutter like hell.

I tell you what else is worth taking note of in their guide.

To benefit from VSync without taking the performance hit, you can enable Triple Buffering, which should already be enabled by default in BF3. Otherwise the easiest way to guarantee the highest framerates, and to prevent any mouse lag, is to simply set Vertical Sync to Off. You can also disable Triple Buffering as covered in the Advanced Tweaking section.

They basically start explaining how to turn things off in order to gain acceptable frames.

Their section on texture streaming and input lag is also very interesting, as until you showed those benchmarks and information about texture streaming yesterday I had absolutely no idea what it all meant. I guess though in simple terms it really is as simple as the game using your paging file.

So I may have an odd way of going about things, but today has been very positive. We now know for sure that a minimum 1.5gb of vram is needed to run BF3 with ultra and 4XFSAA.

Good thing is that pretty much backs up the general advice being given on the forums, which is nice :)
 
I don't even think I'll bother to re do my tests for another day or two, what are you going to do after I post them and prove you wrong again?

ALXAndy, just in case you misunderstood my ":rolleyes:" was a comment on bhavv going on about a game he doesn't even own and wasn't directed towards anything you've said.

How can you even talk about doing the tests when you don't even have BF3!

Civ IS NOT BF3

Refuse to appologize and carry on believing that you are right and the rest of the world is wrong?

And you won't apologise either and carry on doing an ostrich head in the sand pose when you still refuse to believe your beloved Nvidia telling you BF3 NEEDS at least 1.5GB for full max ultra settings!
 
1st of all, we are not using WIN95/WIN-2000 or even XP, so the OS will not simply crash to a BSOD, 2ndly; V-RAM is going to get vital as games get more demanding, games will chew through 2gb easily, some (bf3) do that now (rendering the gtx680 useless in a year or so). The hd7970 uses more V-RAM for a good reason (also to future proof which nvidia have no interest in).

Basically, if your GPU with 2GB needs to use RAM/HDD/SSD to stay competitive is very bad news.
 
1st of all, we are not using WIN95/WIN-2000 or even XP, so the OS will not simply crash to a BSOD, 2ndly; V-RAM is going to get vital as games get more demanding, games will chew through 2gb easily, some (bf3) do that now (rendering the gtx680 useless in a year or so). The hd7970 uses more V-RAM for a good reason (also to future proof which nvidia have no interest in).

Basically, if your GPU with 2GB needs to use RAM/HDD/SSD to stay competitive is very bad news.

Nonsense.
 
I feel sorry for the poor deluded soles who actually think they are playing BF3 with their <1280MB cards.

It is now obvious from what Andy and others say that it just isn't capable of being played.
 
1st of all, we are not using WIN95/WIN-2000 or even XP, so the OS will not simply crash to a BSOD, 2ndly; V-RAM is going to get vital as games get more demanding, games will chew through 2gb easily, some (bf3) do that now (rendering the gtx680 useless in a year or so). The hd7970 uses more V-RAM for a good reason (also to future proof which nvidia have no interest in).

Basically, if your GPU with 2GB needs to use RAM/HDD/SSD to stay competitive is very bad news.

Sigh. I just got my 680 and looks like I will need to sell it to buy a card with more VRAM :(

Thanks for the heads up.
 
I'll take it off your hands, I need to upgrade from 570 sli, I can't run battlefield at all :(

This 680 won't be good enough either sadly, as in a year or so, it won't have enough VRAM :(

It does get the higher FPS in BF3 though but this counts for nothing as the 680 is VRAM limited sadly :(

(between 7970 and 680 higher fps)
 
I don't need to ask him because that picture you put up on his behalf says it all.

He runs two 1gb cards, seems the poor dear got upset because the thread is about BF3 and vram usage.

Yet, for all the banal ramblings he failed to run a BF3 benchmark.

Says it all really.

It really was very simple. Run a benchmark, disable your paging file, run it again and see what happens.

Maybe he did, and didn't like what he found?

:confused: What's that got to do with op's BF3 results?

Nothing at all to do with what Andy's post set out to achieve!

Why didn't bhavv post it himself anyway?

Andy, not really worth pointing that out because it was already ignored by bhavv and certain others ages ago in the other thread and no doubt bhavv will ignore it again:


As I had said before, he specifically asked me to post the results here. Why? I don't know, perhaps because this was the ongoing thread regarding VRAM. Maybe he meant the other one about BF3 and VRAM, there's plenty of them lately for some reason.

To my knowledge, he doesn't own BF3 which is why he couldn't test in that game. He didn't post the benchmark himself since he got suspended on the forums and did that bench just last night afaik.

Anyway...
 
I'll take it off your hands, I need to upgrade from 570 sli, I can't run battlefield at all :(

Assuming that you have 8GB or more RAM, could you disable pagefile and run BF3 to prove that it doesn't crash with cards with 1.25GB memory?

So we can close this thread that approached the problem the wrong way around?
 
Does BF3 run as a 32-bit process? Or is it 64-bit? This affects how much data it can 'page'.

On my Win 8 environment the taskmanager says it is 32bit. But I've heard it is LAA (Large Address Aware) ?

Also another thing I found out, the Windows 8 Consumer Preview idle at the 'desktop/metro' UI already eats up around 350MB VRAM :eek: I think Windows 7 aero uses around 120MB VRAM?

Btw, as I've now got it in my head, is this correct:

- More ram usage than physically available in the system -> uses page file to store memory

- More vram usage than physically available on the gfx card -> 1. uses ram -> 2. uses pagefile ?
 
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Btw, as I've now got it in my head, is this correct:

- More ram usage than physically available in the system -> uses page file to store memory

- More vram usage than physically available on the gfx card -> 1. uses ram -> 2. uses pagefile ?

That is the theory.

In practice for the Nvidia optimised titles (Civ5, Crysis 2, Batman AC) something funky is going on. We have proven on this forum that Crysis 2, which uses 6GB Vram in DX11, running on a 2GB GTX680 card, is 20% quicker than a 7970 with 3GB Vram. I also need to add that on my 7970 runs, I have 64GB ram and no pagefile and I am still 20% slower, even with higher GPU/RAM clocks.
 
This 680 won't be good enough either sadly, as in a year or so, it won't have enough VRAM :(

It does get the higher FPS in BF3 though but this counts for nothing as the 680 is VRAM limited sadly :(

(between 7970 and 680 higher fps)

you've made a bet with your own hard cash that games won't use more than 2GB of VRAM in the next, whatever, 1 year? 2 years?

that's fine, good for you... if I was looking to buy a single card solution right now I probably would go for the 680 as it is the faster card

seeing BF3 use up to 1.8GB on my 3GB card, I, in my opinion, think that is too close for comfort and I've bet the other way and will be buying up as many cheap 3GB 580's as I can get my grubby little hands on, as for the price premium I don't see the benefit and ditto on the 4GB 680 as it will no doubt be over £500, which is basically double what 580 3GB's are going for but they aren't twice as fast

I'm also betting (with my own cash) that 780 will be 2x580 performance and as such if I already have 2x580 (or 3x580) then I'll still have little reason to upgrade to 780 and it'll take something like DX12 to prize them out of my system
 
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you've made a bet with your own hard cash that games won't use more than 2GB of VRAM in the next, whatever, 1 year? 2 years?

that's fine, good for you... if I was looking to buy a single card solution right now I probably would go for the 680 as it is the faster card

seeing BF3 use up to 1.8GB on my 3GB card, I, in my opinion, think that is too close for comfort and I've bet the other way and will be buying up as many cheap 3GB 580's as I can get my grubby little hands on, as for the price premium I don't see the benefit and ditto on the 4GB 680 as it will no doubt be over £500, which is basically double what 580 3GB's are going for but they aren't twice as fast

Possibly I will get caught out but what makes me feel safer is seeing the 680 v 7970 on a tri monitor setup.
 
Also another thing I found out, the Windows 8 Consumer Preview idle at the 'desktop/metro' UI already eats up around 350MB VRAM :eek: I think Windows 7 aero uses around 120MB VRAM?

For every game I play I set the Disable Desktop Composition/Disable Visual Themes flags on the .exe Properties Compatibility tab. Even in Windows 7 that is an extra 150MB of VRAM saved right there.

It turns Aero On/off quickly and painlessly automatically no matter where I launch the game from.
 
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