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Not necessarily. Just because it's using that much VRAM doesn't it needs it.
For me though, i do hit a VRAM issue with a GTX580no AA for me, just FXAA.
Buy a GTX680 and watch as Nvidia manage to have a 2GB 680 use 20% less VRAM than a 3GB 580 at 2560x1600 4AA on close quaters.
Different GPUs use different amounts of VRAM. Not by much but the 6 series cards do seem to eb more efficient than previous gens.
Then just play the game and stop messing about.
Have you had a look at this thread?: Battlefield 3 total system resource benchmarks.
Million discussions on this.
Basically, even 2GB cards have some form of caching going on as excess VRAM is available. 3GB will cache even more as more is available. It doesn't mean it will go to page-file.
I alt tab loads as well and I never have even come close to exceeding 2GB on full Ultra 1080p.
2GB is way more than enough for 1080p. Arguably 1.5GB is OK as well if you disable Aero.
It also won't go to the page-file on 1950~ usage. I run at this level and higher while benching max settings @ 5760*1080 continuously and suffer no page-file streaming slowdowns.
It turns into a discussion thread with comments like:
Which are frankly completely factually incorrect. (as confirmed by everyone above)
Messing about or not, if that causes performance issues then you stop doing it or live with it.
As the thread I linked was for something similar I thought you might have a passing interest.
Just wait until Gregster sees this thread and that comment Matt.
Your comments aren't factually correct because you've applied a generalisation which doesn't hold true.
In fact if you want to apply an extreme at 5760*1080 full Ultra I still don't page file stream or crash so I'm not sure why yours was crashing. Perhaps a problem your end which the extra VRAM is masking.
Simple solution - don't fiddle with the page file when there's no need to. Especially if it's causing the game to crash when otherwise it's OK..
I think 2-4GB will be large enough and it won't crash. But as I say I don't know why you'd need to change it anyway unless you have one of those small 60GB SSD's??
It can increase as much as it likes it won't become an issue by streaming data from the page-file. The crashes you had historically sound like a combination of the application / Windows spazzing out due to the page file settings you used.
Fair enough on the 16GB / 60GB SSD comment.
Sorry I'm a little lost - not being funny or anything (honest!) but what are you exactly trying to prove now? Or are you just testing to see if you can shrink the volume of your page file to save space?
I played Bf3 single player last night (and finished it at last) for around 4 hours. I had AB monitoring VRAM whilst I was playing and in those 4 hours, the max vram which was used was 2026MB in 3D and the max vram used in non 3D was 2012MB. This is full settings @ 5760*1080. I also turned off my page file to see if I could break my 2048 available but it didn't. I have my .exe set to disable aero in BF3 also.
So many forums I have read recently regarding vram issues and so many times people have been badly advised to buy 4GB Nvidia cards or 3GB AMD cards to play at 1080P with full settings, purely on the basis of answers to the question "Will I need 2/3 or 4GB cards to play BF3 at 1080P. Replies are "Full settings you will need 3GB minimum as my card uses 2.4GB" (do a google search to find many forums with those kind of answers). If somebody is staunch team Green, the 4GB cards are loads more than the 2GB cards and bad advice can cost the OP's lots of money for even worse performance.
Sorry to go off on one Matt but this is the one point of vram that angers me.
I do wish people would do some research sometimes.
You're not getting the crashes anymore because you've probably corrected your page file settings.
It was to do with you until you edited your post out Matt.
And no, I would imagine Gregster's figures are from MP.
Mate you weren't running out of video memory before. You may have thought the symptoms of it were but they weren't.
Errors boxes are just whatever they're coded to say. A 580 running out of VRAM is more believable but not a 6950/70 or 670/680.
Yeah they've probably changed something. It just wasn't VRAM running out. I mean that's pretty clear - 1800MB still have 200MB spare...
I firmly believe it was due to a combination of Windows and BF3 and maybe some other unknown variable (as Tommy had the same set up and didn't suffer) causing the issue.
Who knows.