I entered the OCUK Racing Series, mainly just to have a go with the Vive, but I'd been thinking about it before then tbh. The step down in visual fidelity in Vive was offputting at first, but as you say the feeling of being in the car definitely adds to the experience/immersion. I'm going to look at a Rift on Tuesday and if it's as advertised I'll be buying it. I'm aware there is a super sampling modifier in Project Cars but haven't heard anybody say it has much impact overall, will the Oculus debug tool for SS tell me anything before I get the rift? Will be playing AC as well, and probably a bunch of other stuff when i get into it tbh. I had a go on the Star Wars Battlefront Rogue One X-Wing VR mission on PSVR at christmas and was giggling like a schoolkid, so I know I'm going to enjoy it.
Current system:
Geforce 980Ti
Intel Core i7 950 3.06GHz (Bloomfield) (Socket LGA1366)
Gigabyte GA-X58A-UD3R Intel X58 (Socket 1366) DDR3 Motherboard
GeIL 12GB (3x4GB) DDR3 PC3-12800C9 1600MHz VALUE PLUS Triple Channel
Samsung SSD
Not overclocked, but CPU is watercooled (AIO 240m rad) to help a little when load increases. When I used the Oculus website it said my CPU wasn't good enough, but I have no issues in SteamVR test...don't want to have to drop in another £600 on Mobo/CPU/RAM if I can help it. Original plan was to build a new PC in November using Black Friday deals where possible, but if I can make this one last another 2 years until the next gen headsets come out that would be great. I don't really have too many issues with it right now. (Running triple x24" screens, but these will be sold to get some money back toward the rift once I'm happy with it).