
Watch this: can you spot what’s weird about this unreal train station?
It’s something to do with an engine (but not a train-related one)
And not a single bit of ray tracing in `sight`

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And not a single bit of ray tracing in `sight`![]()
I could be wrong but I'm pretty sure lumen uses ray tracing.....
EDIT:
Just had a google and yup it is a software accelerated form of ray tracing.
*sigh* - sense of humour is very much lacking i see; clue is in the final line.
*sigh* - sense of humour is very much lacking i see; clue is in the final line.
![]()
Watch this: can you spot what’s weird about this unreal train station?
It’s something to do with an engine (but not a train-related one)www.techradar.com
And not a single bit of ray tracing in `sight`![]()
Yeah man, it's a glimpse into the future atm nothing elselol performance, 7 frames per second
![]()
Watch this: can you spot what’s weird about this unreal train station?
It’s something to do with an engine (but not a train-related one)www.techradar.com
And not a single bit of ray tracing in `sight`![]()
It makes me wonder what games will be like in 2030. Funny to think how far it has came since 2001-2005.Lumen (and UE5) is exciting tech that, along with more open source scaling like FSR should drive Ray Tracing into the hands of pretty much all gamers on affordable hardware.
Shame games that will use it are a couple of years away at least.