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BF3 Beta FPS thread

Your welcome, it runs pretty smoothly some occasional horizontal line glitches though. It is a beta and i'm using the bf3 preview driver so i'm sure that will be ironed out by release. Minimums were very good even in the smokey areas :)
 
Could you post some full res screenshots from the 6990? Scaling the screenshots down will make them look better and I'd like to compare them natively. Thanks.
 
Had to compress them a bit to use imageshack and photobucket was resizing them, hope the quality is still ok as the originals were over 6mb each.









 
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My 570 seems to be coping fine with it, getting an average of 60fps on max graphics.

Thing gets hot though! Had to ramp fan speed up to 70% and getting 64C with that.
 
It seems to be the highest Hz at the appropriate resolution for most players. BC2 was the same. I'm not sure why. When you look in the config files for both games, it's actually put down as 59.999987hz. Maybe somebody more display-minded can explain why for us?

I have two refresh rates to choose from at most resolutions, doesn't seem to be a problem on my other rig either.

Certainly wasn't the case with BC2.
 
I've found that the best AA-to-performance ratio is to leave MSAA completely alone and just set Post AA to high. It eliminates all the aliasing really well. I'm still not sure what the actual difference is yet. I think MSAA is what is is, but Post AA uses FXAA. If you enable MSAA, it will override Post AA which won't actually do anything so you should leave either one completely off. This is completely anecdotal mind you.
 
I think you're probably right. I turned MSAA off completely, but seen very little aliasing, so Post AA must be FXAA or the like.
 
I've found that the best AA-to-performance ratio is to leave MSAA completely alone and just set Post AA to high. It eliminates all the aliasing really well. I'm still not sure what the actual difference is yet. I think MSAA is what is is, but Post AA uses FXAA. If you enable MSAA, it will override Post AA which won't actually do anything so you should leave either one completely off. This is completely anecdotal mind you.

That's what I noticed as well.

Using Post AA gives the best quality:performance ratio and allows you to boost other options with minimal performance loss.
 
I've found that the best AA-to-performance ratio is to leave MSAA completely alone and just set Post AA to high. It eliminates all the aliasing really well. I'm still not sure what the actual difference is yet. I think MSAA is what is is, but Post AA uses FXAA. If you enable MSAA, it will override Post AA which won't actually do anything so you should leave either one completely off. This is completely anecdotal mind you.

Best bit of advice so far for mid range cards, my fps has went up a lot now. I can run all ultra settings and seeing 45 average out doors and around a 60 average indoors, seeing as high as mid 70's. The game looks better now and runs smoother. More than happy now.

Just overclocked to 1000 on the core and seeing around an average of 50 outdoors. The game is butter smooth now but as usual smoke pulls down the fps to low 40s now and then.

I am thinking i may have been on the verge of running out of memory when msaa was applied as the frame rates were so much lower even at 2x and a little choppy. Most of the 6870's were doing ok at 1080p with msaa applied but i think running 1920x1200 which is not much more pixels was enough to push the 1gb to the max with msaa.

If there is higher graphics options in the finished game it wont bother me one bit as this game looks pretty sweet at the betas highest settings. I did see a post on another forum that said there was some twitter post that said these are the ultra settings but someone on here said there will be a maximum setting for even better graphics.
 
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everything maxed out@1920x1200 crossfired 6950's standard clocks i get 80-90 everywhere, funny thing is after a few games frames dropped to 50-70, its probably got something to with the stupid launcher that makes the game keep going into windowed mode after everygame finishes...mean crossfire keeps getting stopped and started
 
I've done some more testing, the average is 40-45 in 5 min benchmarks in random phases of the Metro Rush map. Minimums are around 30 fps (doesn't go lower than that) and max are around 50-55 fps.

Quite happy with the performance since it's on the edge of being barely playable.
 
I've done some more testing, the average is 40-45 in 5 min benchmarks in random phases of the Metro Rush map. Minimums are around 30 fps (doesn't go lower than that) and max are around 50-55 fps.

Quite happy with the performance since it's on the edge of being barely playable.

What settings and res are you running?
 
BF3 is the new MW3
dice sold out.

never been so utterly concerned with a game ever.
its in beta unplayable as a game, its arcade action for kids.
 
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