BioShock for PS3

Let's look at it another way, Epic, makers of the most popular gaming engines going and company based in the roots of PC gaming have said the console market is the real market.

Probably because they could do nothing but rehash the same game over and over on the pc and when their latest (consolised) iteration didn't sell well they threw a hissy fit.
 
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I just read the article in question and he says...

Obviously he means console exclusive that is coming out on PC.

He means it's a xbox 360 exclusive that what he said, it's in black and white, I already gave you a link to google, pretty much everyone on the planet (up until the announcement of the PS3 version of Bioshock) have predominantly called it a 360 exclusive, common sense tells you that obviously these people mean it's an exclusive within the console market, the terminology 'exclusive' on games that are coming out on a single console format and the PC platform has been used since as far back as I can remember, yet on the PC it's allways been different, they (the industry) very rarely class a PC game independently exclusive if it's also available on 'a' console as well, look,

Google : Bioshock PC exclusive
http://www.google.co.uk/search?hl=en&q=Bioshock+PC+exclusive&start=10&sa=N

I've searched 10 pages in and I can't find one single link that says it's a PC exclusive without also mentioning it being a 360 exclusive in the same sentence,

Google : Bioshock 360 exclusive
http://www.google.co.uk/search?hl=en&q=Bioshock+360+exclusive&start=0&sa=N

here you'll see that there are hundreds of links that class Bioshock as a 360 exclusive without even mentioning the PC, the reason why I'm showing you this is to prove to you that this is not something we've just concocted in your heads in the last 24 hours, up until the announcement of the PS3 version it's was widely accepted that Bioshock was a 360 exclusive regardless of the fact that it was also available on the PC, the google links prove that alone with high profile websites stating that Bioshock is a "360 exclusive".
 
So I assume it was just a timed exclusive like many of the GTA games have been in the past because if it wasn't I'm sure Microsoft could sue. It's been out on PC and 360 so long now I don't think it's going to hit Microsoft sales.
 
Yup, he says in black and white that...

...which, to anyone with an ounce of sense, means Xbox 360 "console exlusive".

Not "exclusive, period".

yes of course that makes sense, I don't think anybodies trying to say that it's an "exclusive, period", but nonetheless it's still classed as a 360 exclusive regardless of the fact that it came out on the PC, I already said the following in my post "common sense tells you that obviously these people mean it's an exclusive within the console market", the problem is people on here can't that accept that Bioshock is predominately called a 360 exclusive, nothing can change that, end of the day we're arguing over semantics, it's just silly.
 
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yes of course that makes sense, I don't think anybodies trying to say that it's an "exclusive, period", but nonetheless it's still classed as a 360 exclusive regardless of the fact that it came out on the PC, I already said the following in my post "common sense tells you that obviously these people mean it's an exclusive within the console market", the problem is people on here can't that accept that Bioshock is predominately called a 360 exclusive, nothing can change that, end of the day we're arguing over semantics, it's just silly.
Yeah I agree, because you've just said pretty much everything I've said all along; that there is a difference between a console exclusive and an exclusive. Unfortunately, not everyone seems to think so...

What bugged me was the certain people saying that such games are exclusives because "the PC market is considered a separate market, and not in competition with consoles", some expanding that to also exclude the Wii as well. This is blatantly and obviously not the case as I have demonstrated.
 
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What bugged me was the certain people saying that it's said that way because "the PC market is considered a separate market, and not in competition with consoles", some expanding that to also exclude the Wii as well. This is blatantly and obviously not the case as I have demonstrated.

tbh I wanted to join in on that part of the discussion but I didn't really have a concrete opinion on the matter so in a bid to further educate myself on the topic I created a thread in neogaf called 'Gaming wise, is the PC in direct competition with consoles.....', hopefully there be some interesting replies that will help me decide whether I believe they are competing for the same market, if I come across anything interesting to counter your belief that they are ultimately striving for the same market place then I'll quote it on here or you can just find the thread on the gaf if you want, it's certainly an intresting topic.
 
tbh I wanted to join in on that part of the discussion but I didn't really have a concrete opinion on the matter so in a bid to further educate myself on the topic I created a thread in neogaf called 'Gaming wise, is the PC in direct competition with consoles.....', hopefully there be some interesting replies that will help me decide whether I believe they are competing for the same market, if I come across anything interesting to counter your belief that they are ultimately striving for the same market place then I'll quote it on here or you can just find the thread on the gaf if you want, it's certainly an intresting topic.
Sounds like a sensible idea to me. I just hope you're open to evidence that the PC gaming segment of the market is in competition with the console segments of the market, as well as evidence to the contrary.

I have provided a lot of evidence to that effect in this thread; ranging from the fact that NPD Group considers PC gaming "14% of the total market" (not counting digital download sales), to the fact that people at Valve Corporation consider the PC platform an active and prosperous competitor to the various consoles. :)

Edit: Just took a look at your thread over there, looks like you've created a ****storm lol. Just in case anyone is interested the thread is here, and there's a definite feeling so far that the PC is a competing platform.
 
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Sounds like a sensible idea to me. I just hope you're open to evidence that the PC gaming segment of the market is in competition with the console segments of the market, as well as evidence to the contrary.

I have provided a lot of evidence to that effect in this thread; ranging from the fact that NPD Group considers PC gaming "14% of the total market" (not counting digital download sales), to the fact that people at Valve Corporation consider the PC platform an active and prosperous competitor to the various consoles. :)

Edit: Just took a look at your thread over there, looks like you've created a ****storm lol. Just in case anyone is interested the thread is here, and there's a definite feeling so far that the PC is a competing platform.


yes I do believe that (bold), but to what extent though is my quandary, it's hard to claim that they are completely different markets but you could argue that the publishers/Dev's are aiming at completely different customers within the same market place, people may see the PC/Console industry as one big market place all equally in competition with each other but then the Dev's/pubs may actually see us as separate target audiences (PC gamers/console gamers) which I'm sure they do in many cases, personally I feel Valve are aiming more at expanding their revenues on both the PC gaming platform and the console platform independently as separate markets, I don't think they need to compete against the console market directly because they already are developing games for the biggest platform, that being the PC platform,

For them (Valve) I feel it's more of a case of trying to continue widening the costumer base on an already installed platform (the PC), millions upon millions of people already own PC's, Steam for example has a wide selection of games that can play even on the most basic of PC's, now the widening of that market on a platform that many people already own may infringe upon the console market but only very marginally, I don't feel it's in 'direct' competition as such, yes they are competing for the same market in the sense that it's a 'gaming market' regardless of platform, but, does increasing that 14% PC gaming market share mean they are stealing costumers and taking revenue away from the console market, I'm really not so sure, can't both markets co-exist and grow independently.
 
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it's hard to claim that they are completely different markets but you could argue that the publishers/Dev's are aiming at completely different customers within the same market place, people may see the PC/Console industry as one big market place all equally in competition with each other but then the Dev's/pubs may actually see us as separate target audiences (PC gamers/console gamers) which I'm sure they do in many cases
It's pretty obvious that publishers and developers view gamers in different target audiences because even the individual consoles are aimed at different demographics (more so in the case of the Wii).

personally I feel Valve are aiming more at expanding their revenues on both the PC gaming platform and the console platform independently as separate markets, I don't think they need to compete against the console market directly because they already are developing games for the biggest platform, that being the PC platform
I wouldn't say they're expanding as a seperate market at all. They're releasing the same games (using The Orange Box as my example) in the same quality for both PC and consoles, and they're making huge profits from both. They might be a primarily PC developer, but it's a single market and any smart company will expand into it to increase profits.

For them (Valve) I feel it's more of a case of trying to continue widening the costumer base on an already installed platform (the PC), millions upon millions of people already own PC's, Steam for example has a wide selection of games that can play even on the most basic of PC's, now the widening of that market on a platform that many people already own may infringe upon the console market but only very marginally, I don't feel it's in 'direct' competition as such, yes they are competing for the same market in the sense that it's a 'gaming market' regardless of platform, but, does increasing that 14% PC gaming market share mean they are stealing costumers and taking revenue away from the console market, I'm really not so sure, can't both markets co-exist and grow independently.
I'd say both markets can't grow independently, but mainly because I don't see two markets at all. Before The Orange Box Valve were mainly limited to the ~14% (not counting digital downloads) of the market that is PC gaming, and they're simply being smart by spreading their product to a wider audience and getting a bigger share of the pie for themselves.

Aside from that they're also establishing their brand and reputation (which is regarded as one of the best in PC gaming) in other platforms, and this will help them massively as they release more titles on consoles.

It's pretty simple to me, and I'm sure Valve see it exactly how I've just described. According to the interviews with Doug Lombardi that I have been reading and linking to, Valve are very confident in the PC market as it is but there's just nothing stopping them from expanding.
 
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Ok whats actually being said here because im kinda lost sorry to come across as being ignorant but could some one exsplain in laymans terms please.
short and sweet.

thx

I know i qutoted a post a while back when i thought i knew what was being said but im kinda lost now.
 
Ok whats actually being said here because im kinda lost sorry to come across as being ignorant but could some one exsplain in laymans terms please.
short and sweet.

thx

I know i qutoted a post a while back when i thought i knew what was being said but im kinda lost now.

Some people believe that a game can still be referred to as exclusive for a console even if it comes out for the PC at the same time.

When asked to explain this, some people believe that the PC market isn't a competitor to the console market which is why it can be referred to as exclusive.
 
yes I do believe that (bold), but to what extent though is my quandary, it's hard to claim that they are completely different markets but you could argue that the publishers/Dev's are aiming at completely different customers within the same market place, people may see the PC/Console industry as one big market place all equally in competition with each other but then the Dev's/pubs may actually see us as separate target audiences (PC gamers/console gamers) which I'm sure they do in many cases,


This is pretty much what I meant earlier when talking about whether they were in direct competition or not.
 
This has gone way off topic lol, but my 2Ps worth, lets say for example Sony had paid for exclusive rights to say the next GTA game. This would probably be done for 1 main reason, and that is to sell more PS3's, this would lead to an increase the user base, more game sales, more sales of stuff on PSN etc, etc. Now lets assume that there's quite a lot of interest in this game from a combination of 360/Wii/PC owners that would like to play this game, but they need a PS3 to, so the only option is to buy a PS3. Now lets say this same game is on the PC, that would mean that everyone who had a decent enough PC could also play the game, meaning that a good chunk of the non PS3 owners could play the game negating the need to buy a PS3. So although Console/PC games are not always aimed at the same groups, they still take market share off each other as they are still the Gaming market. Take Bioshock for an example of this (pre this announcement), i wanted to play this game so i had two options, one buy a 360 or two buy the PC version, i got the PC version, so the fact that there was a PC version and was only a console exclusive it affected the 360 market (in a very small way), as i did not have to buy one to play the game. A bit confusing i know but i hope you guys see what im getting at.
 
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More news on Bioshock for the PS3

2K Games Injects PLAYSTATION®3 System Owners with Genetically Enhanced Version of BioShock®

New York, NY – May 28, 2008 – 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that BioShock®, the "genetically enhanced" story-driven action game, is in development for the PLAYSTATION®3 computer entertainment system at 2K Marin. The PLAYSTATION 3 system title will be released in October 2008 with new features and content that heighten the award-winning experience.

BioShock for the Xbox 360® video game and entertainment system from Microsoft and Games for Windows® was released in 2007 and received numerous Game of the Year honors from prestigious organizations including Associated Press, the British Academy of Film and Television Arts (BAFTA), Game Informer, Spike TV's VGAs and Paste Magazine. BioShock's extension to the PLAYSTATION 3 system will bring exciting new content to this amazing title and reach many new players, while giving the title the opportunity to once again be named Game of the Year.

"Since BioShock for Xbox 360 and Games for Windows won countless 2007 Game of the Year awards, we are excited to see the impact of this stellar title for the PLAYSTATION 3 system when it debuts this fall," said Christoph Hartmann, president of 2K. "Over the coming months we look forward to revealing the new features and content that will make this a must-have game for its new audience, as well as for those who enjoyed it on the other platforms."

BioShock is a narrative-driven action experience that allows players to do the impossible as they journey through an amazing, immersive and terrifying world. Caught between powerful forces and hunted down by genetically mutated citizens, the player will come to grips with the mysterious and fascinating world of Rapture, a distinct Art Deco underwater utopia gone mad. BioShock not only challenges the players' capacity to adapt and survive, but brings to question their values and commitment to the inhabitants of Rapture. With smart and adaptive AI, no encounter ever plays out the same, while numerous customization options provide gamers with an experience that adapts to their playing style.

As one of the highest-rated titles of 2007, BioShock was unanimously praised by the editorial industry's top critics:

"While delivering a level of intrigue you rarely see in games, its most captivating element is its gameplay – which I can easily say delivers the most rewarding and adrenaline-filled experience I have ever had with an FPS." – Game Informer Magazine, 10 out of 10, Game of the Year

"There's ample flexibility in the game's linear storyline that makes a second run through Rapture's unique brand of madness an exciting prospect." – Associated Press, 4 stars out of 4

"Why settle for watching the hero in a film have a thrilling adventure when you can all but live a narrative this masterfully woven." – Paste Magazine, Game of the Year

"BioShock stands as a monolithic example of the convergence of entertaining gameplay and an irresistibly sinister, engrossing storyline that encompasses a host of multifaceted characters. This is an essential gaming experience." – IGN.com, 9.7 out of 10, Editor's Choice Award

"More so than any other game in recent memory, BioShock is dripping with atmosphere and intrigue, and it's one of those rare titles where story, dialogue and character development are just as important as the action sequences." – USA Today, 9 stars out of 10

BioShock for the PLAYSTATION 3 system will be available in October 2008 and is not yet rated by the ESRB. For more information on BioShock, visit www.bioshockgame.com.

Wonder what the new features are? They will have to be pretty good for me to re purchase this game though.
 
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