One thing that annoys me with games is annoyin bits you cant skip....
intro seemed to take forever before I could actually get to playing, then I realised that was the intro to get to the title screen.
Cutscene after cut scene I eventually managed to get into game and playing...
The game does indeed look rather nice, PS2 can still cut it

Slightly dubious effect is the reload blur, yeah you aint gonna be lookin miles ahead, but surely it shouldnt look as if everything bar the gun is underwater.
Im not a big fan of FPS games on consoles, in fact the only ones Ive played recently are timesplitters 2 and future perfect on multiplayer. These seemed to just work, they looked good, had a controlset that didnt seem crowbar'ed into the game and in multiplayer

Lets the flaming monkeys loose !
I started playin it on PS2 yesterday and it seems to have the magic that goldeneye (N64) did. There have been a coupla bits that could have been lifted straight outta goldeneye really. I do think a map would bring a lot to this game, find all the extra missions bits, yeah fine, better if you could see where you've already been tho.
Controls work rather nicely altho I still find myself tryin to jump :GRR:
You come across small walls that you could easily jump.... nope 200m's round the side please
There also seems to be a lot of "no no" areas in the game where you just come up against an invisible wall. This has happened a few times to me so far especially when trying to get into towers to snipe everyone. Shame really as it breaks up the gameplay a little
Im loving the effects on the huge explosions too, the farmhouse was a light with mayhem, that was my fave level so far.
I've not really played that far into the game as of yet, but from what I have seen it's a very promising game, definatley a mistake leavin out multiplayer, is this on any other platforms release? I think this is a huge loss for the game as I can see it shining in multiplayer with a few rule variations, or has the multiplayer been left out for a reason ? Would the engine/console be able to cope with say 4 player splitscreen, or would we have to loose bits to make it possible?
More to come when I've played a bit more
