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the difference is artificial this could all easily be done with the havok physics engine by the cpu as it was in the past.
Forgive me for asking what might be a silly question. So why aren't game developers doing it then?
presumably because nvidia is paying them to use physxForgive me for asking what might be a silly question. So why aren't game developers doing it then?
What is the best card to buy for dedicated physx these days? I know people used to use older cards, is this still a good idea, i.e. a 8800GT or something?
What is the best card to buy for dedicated physx these days? I know people used to use older cards, is this still a good idea, i.e. a 8800GT or something?
This is one of the reasons why I will never buy AMD again in my life.
Cos intel does not sell gaming GPUs :/
I just went from a 460 to a 7850, my 460 is currently beeing RMA'ed and when i get it back ill sell it rather than bother with using it as a dedicated physx card as its all just extra icandy and barely any actual physics going on.People that come out with these comments obviously can see the future, fanboys get on my nerves.
I have AMD and even though I don't want nvidia at the moment it doesn't mean I wouldn't buy one.
but you dont need a gpu to do physics a cpu is more than capable its how it always was.
all a gpu needs to do is any additional particle effects it doesnt do the calculations.
looks like adding particles for the sake of it
so like is this the best fizzex can do?
if so then nvidia are daft for even showing it
I hope that isn't the finished game anyway, its like Borderlands but with every explosion, ever gun shot magnified 1000% and appearing across half the screen for no reason and textures, guns, robots, terraine looked pretty woeful.