BulletStorm - Official Thread

Strange thing is we both have open nats according to GFWL. I will have another crack at it tomorrow, its shame we couldnt get it working the anarchy mode was very fun when i had a quick mess around.
Open NAT is not enough re-read my post & check all of it then it will work & yes Anarchy mode is brilliant it adds around 50 hours gameplay in co-op you will laugh out loud & have a great time that along with SP makes Bulletstorm a great game.

Sadly no sequel as it did not sell many copies at all on any platform due to the wrong release date & being a new IP few bought it @ full price.

All the DLC is also great & adds a whole lot more I bought it all at release back in 2011 & got almost 75 hours out of it in all.
 
:eek: there is an "official" thread.

I must say this is one of the best purchases for £3 I have made.

Just a real fun, decent looking game. Currently playing with the game pad, but really need to switch to the mouse + kb I think.
 
Just completed this having only started after lunch, really good game IMO and a lot better than I was expecting. I'd definitely recommend it to anyone who likes casual FPS, in fact I'd say it's one of the best FPS games I've played in a while.

+Decent graphics
+Consistent i.e. doesn't take itself too seriously
+Skillshots are MUCH better than the achievements you get in most games, because they actually have a meaningful benefit in the game (skillpoints), so I actually felt like I had an incentive to go for them
+Good fun, what's not to like about pulling some dude towards you and then kicking him onto a catcus? Should feel gimmicky but because the game is actually built around the mechanics rather than them just being tacked on at the end, it works really well.
+Decent performance, 60-120fps.
+Decent boss fights for the most part
+Very good value at £3.75

-Campaign maybe a tad short at 7hrs
-Gets a bit annoying at times when it comes into interactive cutscene mode and you can't run
-Could have used a wider variety of baddies
-Don't get to a have a proper fight with the final boss just Simon Says stuff
-Teammates don't seem overly effective, in cutscenes they can one-shot the enemy from half a mile a way, but in standard combat they seem to just be firing water pistols
-Did get a glitch on the final level where I had to reload the last checkpoint because a wave of enemies didn't get triggered for some reason so my teammate was trying to hack a door for minutes with nothing happening.

All in all a very good modern take on Painkiller, apparently BS2 has been canned which is a shame IMO.
 
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