Call of Duty: Advanced Warfare

Cod is only fun for me if the maps are medium sized, small amounts or no bs and it requires gun skill and has balance. Similar then to black ops 1, which unfortunately suffered bad lag/net code issues and second chance. I'd like to think treyarch will stick to this formula for their next release, but I don't hold up much hope.

It badly needs some other franchise to kick them off the top spot so they actually care about producing a good game rather than seeking ways to squeak out maximum profit which affects theirs design choices.
 
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I hope Treyarch make this game more like BO1 and not like the disappointment that was BO2.
I keep saying that I'd love a true COD beater to come along. A lot of other games have tried but always fail.
 
I was playing the pre-alpha of the new unreal game the other day. Really looking forward to it as it is like a classic arena shooter but on the new Unreal engine.

I am also playing BF4 now and it really does put AW to shame. That said if, in the unlikely event, they do release a CoD game without the issues I have mentioned in previous posts I will be happy to buy it. I think that the business model and design ethos will preclude that eventuality though to be honest. Such a shame because they are only a few steps away from creating a really fun and varied game.
 
I hope Treyarch make this game more like BO1 and not like the disappointment that was BO2.
I keep saying that I'd love a true COD beater to come along. A lot of other games have tried but always fail.

Imagine the money a developer could make just re-releasing a "remastered" MW or BO on the market place/PSN. I would pay anything to have a good FPS on my Xbox again.
 
Imagine the money a developer could make just re-releasing a "remastered" MW or BO on the market place/PSN. I would pay anything to have a good FPS on my Xbox again.

Isn't that basically what Call Of Duty Online is in China? Seems to be the best maps from the entire series thrown into one game. Something I'd REALLY like over here.
This is the map list:
Nuketown
Ambush
Bog (Known as Night Quagmire)
Bloc (Known as Forgotten City, removed in present version)
Overgrown (Known as Farm)
Chemical Plant (Modified version of Storm. Snow covered instead of rainy, and some changes inside the warehouse)
Estate Tropical (Estate with a tropical landscape)
Crash Tropical (Crash with a tropical landscape)
Favela Tropical (Favela with a tropical landscape)
Firing Range
Wet Work
Underpass (Removed in present version)
Desert Border (Afghan with a different name)
Killhouse
Crossfire
Meteora
Carnival
Rust (Map has been modified with a larger play area)
Freighter (Ice-covered version of Wet Work, removed in present version)
Shipment (Map has been modified with a larger play area)
Sandbox (Only for Crazy Dark Room)
Reservoir (Only for Crazy Dark Room)

Sounds pretty good to me!
 
For me it would be an awesome way forward for CoD to go to be honest.

I'd happily pay an annual subscription fee to play MP CoD with new maps as and when, and all the old maps.
 
So how does the spawning on domination work? It's getting a little annoying.

I kill someone take a flag/make it neutral, get killed and the killcam shows the guy I just killed, respawning right near the flag to come take it back/stop me. But when it's the other way around, someone kills me to take a flag, 9/10, I get spawned right across the map :confused:

Why are others getting to spawn right near the flag to take it back, but most of the time, I do not.
 
Imagine the money a developer could make just re-releasing a "remastered" MW or BO on the market place/PSN. I would pay anything to have a good FPS on my Xbox again.

I've said this for the past two years. It would be great for us who actually like the cod of old where you needed skill to do good. The old maps up to mw3 were amazing.
 
Finally.... Here's the release notes for todays PS4 Update....:D


We couldn't be more thankful for the great fan support and feedback to date, and these updates are only the start. We'll continue to update you on these improvements, and everything Call of Duty: Advanced Warfare, via our studio social channels: Twitter, Facebook, Google+, and Instagram.



Game Update: 3/11/15



In-Game Updates:

Full Royalty Character Loot Set unlocked.

Connectivity Optimizations
Connectivity and matchmaking improvements when in a party.
Added 15 Master Prestige ranks and Grand Master Prestige.
Added 15 more Daily Supply Drop Challenges.
Fixed a rare issue where players were not able to spawn into the game.
Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
Fixed a rare issue where players would spawn without a gun.
Players will now be shown a “Player does not own the map pack” message when a player without the Havoc DLC joins their party.
Added the ability for purchased Create-A-Class slots to appear in Private Matches.
Improvements made to the party chat system’s audio handling.



Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

Heavy weapons: increase player movement speed by 5%
Corrected scopes on the AE4.
MK14 - reduced recoil
ARX160 - increased magazine size
AMR9 - increased damage, decreased time between bursts
SN6 - reduced recoil
KF5 - mid damage range increased
Atlas 45 - mid damage range increased, max damage range increased
PDW - increased damage
Shotguns: reduced spread when using Gung-Ho
S12 - increased fire rate, increased damage
EPM3 - reduced recoil
Lynx - reduced recoil
ASM1 – slightly reduced initial fire rate



UI Updates:

Rare Supply Drop Error messages when opening fixed.
Added a display for how many free slots you have in the Armory from the “Redeem Items” menu.
Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
Fixed an issue where duplicates of unlocked items were showing in the New Items list.
Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
Adjusted kill feed speed from 4 seconds to 6 seconds.
Fixed a rare issue where players would experience a delay when viewing their Friends list in-game.



Challenges Updates:

Removed ability to earn more than one of a non-redeemable character gear from the Daily Supply Drop Challenges.
Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.



Emblem Updates:

Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.



Scorestreak Updates:

Sentry Gun turrets now die in one melee hit.
Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
The Vulcan laser scorestreak now fires longer.



Ranked Play Updates:

Added probation time for players who do not complete or disconnect from Ranked Play matches.
Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).



Broadcaster Updates

Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
Fixed a rare issue where HUD elements would get stuck on the broadcaster’s screen.



Game Mode Specific Updates:

S&D: Added UI to show if you were attacking or defending at the start of the round.
One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
Gun Game: Added a leaderboard for Gun Game.
Momentum: Adjusted spawn locations for the Drift map.
Uplink: Fixed an issue where the satellite drone could get stuck on the Clown Inn sign.



Map Specific Updates:

Fixed various out of map exploits across different multiplayer maps.
Fixed an issue where Orbital Care Packages were removed from areas of the map on Drift after the dynamic map event.
Fixed an issue where indestructible objects would show up on the Sideshow map.
Adjusted the A Bomb site location on Sideshow.
Fixed a performance issue with some of the dynamic map pieces on the Core map.
Adjusted spawns locations for the Drift map..
Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Sideshow map.



Exo Survival Updates:

Fixed various out of map exploits across different multiplayer maps.



Exo Zombies Updates:

Added ability for players to pause the game in single-player Private match.
Fixed an issue where players were not able to join a match together while in a party.
Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
Removed the ability for host to start the match before players were ready in a Private Match setting.
Fixed an issue for the 20/20 Achievement so weapons that are reacquired after leveling it up to level 20 still count towards the achievement status.
Exo Zombies intro movie is now skippable.
Fixed a rare crash issue in Exo Zombies.
Fixed an issue where certain camos were missing for the ARX160.
Fixed an issue where the pop-up messaging for Player 2 could only be closed by Player 1.
Fixed a rare issue where the After Action Report was showing the incorrect map information after joining a Private Match.
 
I know about the DLC but I'm just not interested. Their continued shoddy treatment of HC players means I'll probably never buy COD DLC again, I'm not spending money on DLC to only have the maps in the HC Moshpit.. Shame really as I would have bought the season pass for this game.
 
Same for me, I would have bought the DLC, but the fact that the DLC neve rgets put into general rotation for a long time means they can get lost, compound that with the problem that on PS4 we get it a month later as well, you have to wait ages.

The way they handle DLC needs a radical shake up in CoD. Spliting the playerbase wasn't too bad on the 360 generation, but now we have a playerbase spread over 360/PS3/XB1/PS4 it just doesn't work anymore.
 
I honestly think the best strategy would be to make the Season Pass a bit cheaper - £25 or £30 - and then just make it an or all nothing affair. If you don't have the season pass then you can't get the DLC. They also need to stop making the game for last gen consoles.
 
I had a search on Google and a few sites and YouTube uploaders all said it will apparently have boost jumping. I really hope they are trollin' as I won't be buying any future cod game with boost jumping.
 
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