Call of Duty: Black Ops IIII

Caporegime
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Can't help feeling that cod is in its last days, singing its swan song.

Infinite warfare and WW2 down to 12mil sales a piece compared to blops3 at 26mil sales. AW at 21mil and ghosts at 28mil. Indeed the last 2 iterations of cod have been the poorest performing in terms of sales in over 10 years........

Doubtful, but this could be a large blow going forward for the series, Treyarch are the dev team of choice these days, if they **** up? Don’t see much hope

Don’t forget I don’t think we get digital sales numbers for title so there’s a lot of those to account for if you base it on the rumoured digital/physical sales splits.
 
Soldato
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https://charlieintel.com/2018/04/19...4-leaks-indicates-mp-is-similar-to-overwatch/

New Multiplayer information has been confirmed by more than one source so I can now talk about that more publicly. As of two days ago Multiplayer was in the worst state you have ever seen a Call of Duty multiplayer mode. Sources who have play-tested the mode claim that it is less like a call of duty mode and more like a Call of Duty Overwatch or a Call of Duty Lawbreakers. The Lawbreakers reference is incredibly apt considering what he told me next. Remember how I said the game was simultaneously boots on the ground and advanced movement? Well I can elaborate on that a little more too. The game was going to take the “hero” or “specialist” system from Black Ops 3 and take it to the next level. Perks were basically removed completely, and had instead been morphed into a strange kind of Kill Streak. Normal Killstreaks as we know them, for example harrier jets or chopper gunners, didn’t in fact exist in this version of Black Ops 4. Instead you got highly powerful perks. One of which was a Movement Alteration. It literally changed your movement from Boots on The Ground to something very strongly resembling Black Ops 3’s advanced movement systems.

This fell flat with playtesters. They didn’t like it at all. It was deemed an unfair portrayal of Call of Duty, and something that wouldn’t resonate with fans in the slightest. So, as of the last play test, things are changing. Actual Killstreaks are being entered into the game and the hero systems are being scaled back a little bit. What this does mean is that the game is in fact beginning to resemble more and more the state of the game in Black Ops 3. What this means for the future of BO4 I do not know. Currently my information does not stretch to what the mode will become, only to what it very recently was. With the community reveal only weeks away I am truly concerned for Call of Duty Black Ops 4, and even more concerned for Treyarch as a development studio. This is tighter than it has ever been.

No idea how much of that is true but if it then it looks like this game could be a complete disaster. And if it is true the question is: what the hell are Treyarch and Activision playing at?!
 
Caporegime
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Posters from the event:

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Clearly the specialists from Black Ops 3.

My theory is this game takes place before Black Ops 3 and the MP simulation and is our specialists before they all died.

Hype is through the roof.
 
Soldato
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Self healing and health increased to 150. Uuuurgh! I hope to God there is Hardcore or I won't bother. Really don't want to have to actually use an entire clip to kill one player.
 
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