Call Of Duty: Modern Warfare / Warzone (Battlenet ID's in OP)

Hmm not graphics drivers, but it seems this issue is happening with some people....
To be fair I didnt have this problem only until recently.
 
Yep. I would love to see the sales figures since the introduction of the DMR 14.

I can't see them getting rid of it any time soon which is shocking really as it breaks Warzone for Modern Warfare only owners.
Having a paid Warzone option which allows everyone to level up only in Warzone would be best but can see why its been done like this - to generate a shed load of cash. Very clever actually, wish id have come up with it :D

Eh? You can level up all guns in Warzone. I don't own CW or MW but have a nearly maxxed DMR, Type63 & Mac10.
There is zero need to buy either game.


Hmm not graphics drivers, but it seems this issue is happening with some people....
To be fair I didnt have this problem only until recently.
I've had issues since CW integration but not what you describe. I fixed it by using DX11. You can try it by adding the custom argument -D3D11 into the launcher.
 
I don't normally post to complain about games, but..

The "nerfs" changed nothing. Every game its still dmr / mac 10 overkill.

If they arent going to lower the DMR damage and insist it plays as a sniper type, it needs to have similar recoil to the dragunov and use sniper ammo. 40 round mags of almost recoilless death is making me want to use a riot shield everygame.

The damage of the mac doesnt bother me as much, but it absolutely needs more recoil and spread due to the rate of fire.

Gun metas never really bothered me, yeah I hated the firey shotty rounds, but the dmr/mac10 meta is so toxic for the game.
 
I don't normally post to complain about games, but..

The "nerfs" changed nothing. Every game its still dmr / mac 10 overkill.

If they arent going to lower the DMR damage and insist it plays as a sniper type, it needs to have similar recoil to the dragunov and use sniper ammo. 40 round mags of almost recoilless death is making me want to use a riot shield everygame.

The damage of the mac doesnt bother me as much, but it absolutely needs more recoil and spread due to the rate of fire.

Gun metas never really bothered me, yeah I hated the firey shotty rounds, but the dmr/mac10 meta is so toxic for the game.

It's just whining at this point. Seriously. The MP7 is better than the Mac imo. I ran the DMR last night and there's definitely an extra shot needed at most ranges. Combine the extra shot needed with the recoil whilst trying to hit a side stepping hopping diving target and I'd say the thing has no advantages now.
 
Folks sorry to ask again, I would be grateful for any insight into this, can anyone check to see if you are experiencing the same?

For example:

https://www.reddit.com/r/modernwarf...xture_quality_set_to_high_but_operators_dont/


Yes I have been having this problem in the last few days. I hadn't changed any gfx settings or drivers but did drop my texture quality down to normal from high to see if that would help. I still had some blurry texture pop in. Haven't a clue what's going on. Performance for me has been poor, with lots of terrible lag last night.
 
Yes I have been having this problem in the last few days. I hadn't changed any gfx settings or drivers but did drop my texture quality down to normal from high to see if that would help. I still had some blurry texture pop in. Haven't a clue what's going on. Performance for me has been poor, with lots of terrible lag last night.

Glad to hear I wasnt the only one.
But bizzarely its ok now, albeit with texture streaming off.
I still dont understand this feature exactly, does it mean we are missing our on very high textures if we disable this?
 
DMR14 is still way too overpowering. Me with my scoped Kar98 (with glint) I got one shot in then someone with a DMR returned fire and spammed about 8 shots on me, no scope glint. 3 hit killing me
 
DMR14 is still way too overpowering. Me with my scoped Kar98 (with glint) I got one shot in then someone with a DMR returned fire and spammed about 8 shots on me, no scope glint. 3 hit killing me

Countering static camping snipers is its strength. It's weakness is fast moving up close targets.

You're basically whining that you can't one shot someone from your spot on the hill.
 
Glad to hear I wasnt the only one.
But bizzarely its ok now, albeit with texture streaming off.
I still dont understand this feature exactly, does it mean we are missing our on very high textures if we disable this?

Well I rolled back my drivers to 445.87 and turned texture steaming on and all seems much better now. I can't tell if that has made the difference or if the problems of the last few days were at the developer's end. Maybe they've paid their bills and got the lecky restored fully!
 
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