Call Of Duty: Modern Warfare / Warzone (Battlenet ID's in OP)

Finally got the game filters resolved.

No longer losing 35-40fps and the stuttering has totally gone. Perhaps hard to tell the difference one a forum post and a slight sharpen filter.

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i'm having some very weird problems with my pc and warzone. It runs at 2560*1080 on LG 34" ultrawide and at 75hz. Settings are generally on high to ultra and get between 100-120 fps in general, the last few days its been down to 60-70 for no apparant reason and lagging really bad, checked temps and all seemed fine, might go into it an hour later and its running fine again, im at a bit of a loss
 
i'm having some very weird problems with my pc and warzone. It runs at 2560*1080 on LG 34" ultrawide and at 75hz. Settings are generally on high to ultra and get between 100-120 fps in general, the last few days its been down to 60-70 for no apparant reason and lagging really bad, checked temps and all seemed fine, might go into it an hour later and its running fine again, im at a bit of a loss

I've also noticed a dip in FPS the past few days prior to messing about with GFE. There was a small update the other day so I was wondering if it was related to that?

@michty_me nice. What driver are you using now? 460.89 the Geforce experience filters crash the game after 20 mins or so. Temps are fine, nothing over 65c and not overclocked.
@Bradmax57 have you updated driver recently?

I'm still using 461.40 which is the latest driver. Just glad I managed to get it figured out, it was driving me bonkers!
Looks like a max of around 8fps with filters activated now.
 
What did the problem turn out to be in the end?

Copied from a help thread I created but basically added the game to program settings in NVCP then set power management to prefer maximum performance.
Nvidia also requested I set max frame rate to 1000.

Then in global settings set the following

• Ambient Occlusion – Off
• Triple buffering – off
• Threaded optimization - ON
• Vertical Sync – Off

Then in Help menu on NVCP, Enable debug mode.

Go to windows settings->System-> Display-> Graphics settings
Switch Hardware accelerated GPU Scheduling ON.

Reboot and it started working.
 
Copied from a help thread I created but basically added the game to program settings in NVCP then set power management to prefer maximum performance.
Nvidia also requested I set max frame rate to 1000.

Then in global settings set the following

• Ambient Occlusion – Off
• Triple buffering – off
• Threaded optimization - ON
• Vertical Sync – Off

Then in Help menu on NVCP, Enable debug mode.

Go to windows settings->System-> Display-> Graphics settings
Switch Hardware accelerated GPU Scheduling ON.

Reboot and it started working.
Thanks, might give this a try sometime. I'm getting used to no sharpening and not sure its worth the hassle changing loads of settings.
I would probably rather wait for a working driver again where filters can be used (as per 445.87)
 
Thanks, might give this a try sometime. I'm getting used to no sharpening and not sure its worth the hassle changing loads of settings.
I would probably rather wait for a working driver again where filters can be used (as per 445.87)

Yeah it was a bit of a faf if i'm honest but wanted to make sure I could get it working before fitting the 3080.
Geforce experience does state it is in beta so hopefully it does improve.
It took me some time to get used to going from my Desktop with RIS enabled back to my laptop with no sharpening every few weeks.
 
And of course adjust the settings so you can see campers in dark corners a bit better without just ramping up the gamma :p

I'm still to play around with what works best but I added 3-4 different filter groups with no extra loss of performance or stutter.
I wonder why there is a performance hit compared to AMD's RIS if people suggest that it is the same thing.
 
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