Lower player count = less nade spam? I guess thats a good way at looking at it.
Depends if people can go on a TK fest at spawn now since we can't get kicked from the game?

Lower player count = less nade spam? I guess thats a good way at looking at it.
01:32 Josh111
PC Question... What will the max amount of players per map be for PC multiplayer on IW.net
01:32 Vince-IW
9v9
Wow. I only knew about the lack of dedicated servers, but on top of that, the refusal to accept why that was a mistake (people in Australia: "we have bad upload speeds", IW: "oh well"), the blind naivety that 100ms ping is fine, the ending of the game after a 25-kill streak (team objectives? Pah!), the inability to ban/kick in ranked matches, and the lack of mod support is all new to me, and all utterly terrible. Clearly no thought has gone into the PC side of multiplayer for this.
Did they gut all their former PC-side designers/programmers between MW and now? How on earth would these kind of decisions have made it through them if they haven't?
It's this funny green stuff called Money. Somebody somewhere thinks they'll sell more copies by hobbling the game in this way.
Personally, I'd like to beat some sense into the particular marketing exec in question with my keyboard! (the steel-backed one)
WHAT!!!! All crap console ports have stuff like that
02:54 Moriarte
Ignoring IW.net, is the PC version a direct port of the console version?
02:55 Mackey-IW
No, PC has custom stuff like mouse control, text chat in game, and graphics settings.
DLc sales, they made 10 million + on dlc for the first one.
If this system lets them sell it on the pc rather than having to do it free they will be in profit.
Did anyone actually use the lean ability? I never knew it actually existed in CoD4.