COD4 MW2 MAX PLAYER COUNT 8V8

Console users are happy to pay for the right to play online, via XBL though, while some PC gamers are happy to pay for a dedicated server.
(and many servers are free put up by GSPs such as Jolt, Wireplay etc).

Exactly, if they already pay for XBL they're not going to want to pay again are they? Microsoft sure as hell won't pay for them either.

As for the servers supplied by providers like that, they're loss leaders to advertise their own product, they couldn't support an entire game in the same manner without people buying the products.
 
Exactly, if they already pay for XBL they're not going to want to pay again are they? Microsoft sure as hell won't pay for them either.

So leave it up to MS to provide the online experience then, build a system that can support 16vs16 and then let gamers bitch at MS over the issues with it.
 
So leave it up to MS to provide the online experience then, build a system that can support 16vs16 and then let gamers bitch at MS over the issues with it.

Sadly the world doesn't work like that, IW can't just make the game and expect MS to provide the equipment to make half of it work.

The reasoning it has happened this way is simple.

Cripple PC - High reward, low negative repercussions

Upgrade console - Low reward, huge costs, massively impractical

You don't like it, I don't like it, most people here don't like it. That doesn't make the reasoning behind doing it any different.

There was always somebody who was going to be upset, previously, IW tell us this was casual PC gamers finding dedicated servers hard/complicated (and IMO, IW themselves, with their lack of control over the community). At some point they will have analysed this a lot and come to the conclusion that changing things in the manner they have done, will upset less people than will be balanced by the rewards on offer to them.

It sucks for us but I really think their reasoning behind it is likely to be fairly sound from their point of view. Lets face it, they're not going to spend millions on doing all of this stuff if some dude sat at his computer on a saturday afternoon could pick it all to pieces and do it twenty times better.
 
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IW tell us this was casual PC gamers finding dedicated servers hard/complicated

Dedicated servers have been around for many years and almost all major games use them.
TF2 is pretty casual as a game, and it has dedicated servers.

The easiest way to simplify things is to provide a very good server browser interface
 
theres only one reason to make this iw.net, to control there game more and charge you for future content that is the only logic for pc.

why would you take already working good system and break it up and make a worse system than you already have. its for money and money alone.

they will charge you for futute maps packs or any other content they can get you to buy within reason. i understand why there doing it but it still doesnt make it right.
 
Dedicated servers have been around for many years and almost all major games use them.
TF2 is pretty casual as a game, and it has dedicated servers.

The easiest way to simplify things is to provide a very good server browser interface

I don't disagree with you on that, IW obviously do though and they claim to have a lot of people who claim exactly that complaining to them.

What they've done is really quite **** for us as PC gaming enthusiasts but sadly, we're not a major revenue stream compared to other sections of the gaming world, so we hold relatively little weight when it comes to decisions like this.
 
they wont though.
the majority is the average consumer.

The average consumer does not play COD4 or MW2 on the PC, The ones that do play it on the PC will want dedicated servers on average, so knowing that why bother making it in away on the PC that not please the PC community.

That's like offering just DVD quality film on DVD & BlurRay.
 
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Check the other thread, the nerd rage is amusing.
I see, I'm not associated with that debate. What interestest me is the quality of the game now.


Probably because IW.net has other advantages (anti-piracy, micro transactions) for them and they want to funnel all users towards it. Maybe intergrating dedicated servers to that wasn't worth the cost to them?

Activision is involved, of course it is all about the $$$ now. It is quite possible that the hardcore gamer just isn't what they consider important anymore. Only guessing.

Could very well be. It may well be they see the cost of upsetting a chunk of their user base to be worth the benefit that IW.net will bring them.

Well, they cite a mountain of complaints about the existing setup as their reason for changing. Sadly none of us have any way to check the validity of such a claim.

The trouble is, as I mentioned before, despite how loud we might shout, we are a small minority of the audience for this game, so in the grand scheme of things, if they can gain something out of it (be that more average customers, more control through IWNet, whatever), upsetting us probably won't really be a very big deal for them.

I know I sound naive, I probably am, but there is room in a world that measures success in profits for a little compassion. Dice have showed the PC community compassion in their reply to axing dedicated servers for example.

I don't expect I will change anything by shouting, but that isn't going to stop me. We have no numbers to suggest there are more casual gamers to "hardcore" gamers in the PC CoD world, so I don't see why I should be removed from the picture entirely. Again, I understand the business model, this may be a more sound investment, I just think the way they have dealt with we "hardcore" gamers and even the response to our concerns is quite insulting.

The franchise has taken a step back and unfortunately fallen under my standard. They have lost my business, maybe they will sell two more for my loss, but that doesn't comfort me as a gamer. That's the only point I'm making, I wish they would have included me and my fellow hardcore gamers, I am as yet unconvinced this will be more beneficial than including both camps for IW either.
 
have i woken up to the year 1999? talk about taking a huge step back lol, PATHETIC is what im thinking
 
IW tell us this was casual PC gamers finding dedicated servers hard/complicated

Give me a break, if somebody was actually that thick I think theyd struggle to install the game. Its obviously all about total control and the ability to make money from selling map packs. Infinity ward owe us nothing, but Id have thought they might have just a tiny bit of loyalty towards the pc, afterall its pc gamers who supported them from the start. Trouble is money talks, and even when they make a fortune, its never enough.
 
Have to admit though... the thought of millions of people pirating this game does make me feel warm and fuzzy inside having read Kotiks recent rantings.
Another nail in PC Gamings coffin though, but at least we'll have somthing else to spend our money on than £300 graphics cards.
 
I see no point owning a high end gaming machine these days if all the latest games are being dumbed down. Better off with a budget gaming machine. My machine from early 2007 still plays most games today maxed out.
 
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