Command and Conquer 4

The trouble is that after Generals, C+C effectively turned into an arcade game that looks like a RTS.

On red alert 3, enemy planes take -- what -- 4 seconds from taking off in their base, to bombing your base. One bombing run can destroy your most important building -- the whole operation taking 6 seconds. So you end up actually 'twitch' ordering units around rather then taking time to think of the best response to the threat. Just send anything against the enemy, because if you spend 1.5 seconds choosing a unit -- it's too late.

It seems to actively encourage 'speed clicking' a standard setup of base. Basically the thing is just so fast and intense - but if I want to twitch I'll load Quake 3 not a RTS.

I much prefer RTS games where I get to pause, sip my coffee, think, and make strategic decisions. Where I can think 'I'm going to protect the West Entrance to my base with these 4 units so I can counter attack later and -- whoa -- I've had a good idea for a strategy I'll attempt'

In modern C+C you can not think for more then 2 seconds without clicking because you'll be destroyed. Just 'Build anything .. place it anywhere .. Oh, something has been destroyed. Well, who cares I'll build another one in 4 seconds -- and who cares where it's placed you haven't got time to decide just GOGOGOGOGO build any old units, throw at the enemy 'bar-room brawl' style - straight into the front door as you haven't got time to plan any attack beyond 'Just charge straight in', then build a load more of any old unit, then throw them into the mess - straight into the front door. And no, you don't have time to even actually watch the battle as you need to build more -- just go back to your own base and start building the next wave of any old effectively suicide units ready to lump into the enemy willy-nilly'. And yes, if you do anything else more 'cunning' - you just lose to his 'lump any old unit into the front door' strategy ... :(

Hardly fun.
 
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I much prefer RTS games where I get to pause, sip my coffee, think, and make strategic decisions. Where I can think 'I'm going to protect the West Entrance to my base with these 4 units so I can counter attack later and -- whoa -- I've had a good idea for a strategy I'll attempt'

Try Battle for Middle Earth you realy do need to make good strategic decisions and tatics to win

plus Battle for Middle Earth 2 is good as well not as strategic as the first one tho
 
EA killed the series, I liked CnC3 but soon grew bored of it, Red Alert 3 was utter pants and this looks like a big ol' pile of cat sick!
 
I've always had mixed experiences with the C&C series.

Command and Conquer - Fantastic game
C&C: Red Alert - Didn't really enjoy it, too much emphasis on the commando and stealth type missions for my liking
C&C: Tiberian Sun - It was a -good- game, however it had been hyped since the advert at the end of the first one, and didn't live up to that hype.
C&C: Red Alert 2 - Fantastic, best of the series IMHO.
C&C: Generals - Really bad game, didn't like it at all.
C&C3: Tiberium Wars - Great game, really enjoyed it again.
C&C: Red Alert 3 - Didn't like it at all, too cartoony and just not much fun.
 
Command and Conquer - Fantastic game, but brain-crushingly hard.
C&C: Red Alert - Absolutely spot on, puts the rest of the series to shame.
C&C: Tiberian Sun - Very good, not as good as the two before but certainly a lot of fun.
C&C: Red Alert 2 - Very good as well.
C&C: Generals - Things started to go downhill here. Generals was a decent game, but not a patch on what came before.
C&C3: Tiberium Wars - Very "meh". Nothing exceptionally bad about it, but nothing exceptionally good either.
C&C: Red Alert 3 - Awful, awful game, for the reasons stated by Britboy. Also, all strategy went out the window when they made the whole "amphibious bases". What's the point, seriously?

The new one looks like the final nail in the coffin. Having no proper base building killed Dawn of War for me, now EA are ****ing C&C over in the same way?!? :(
 
Currently playing generals and loving it, playing big skirmish maps with the computer set to brutal and its bloody hard.
 
I never really got into the first C&C, i think it was slightly before my time. Do the campaigns work with the hi res texture packs etc?

I thought red alert was amazing no other game has really matched it for me. I would love a remake of it with a more modern touch. Going back to it and not having the ability to queue building units or attacking move felt weird. I also enjoyed playing with friends on generals, never bothered with sp though.

I thought the rest were just 'ok'. Like others have said everything seems a bit too fast, the other day my mate managed to drive a load of engineers into my base then captured and sold half of it within seconds which pretty much won the game, needless to say i was not impressed!
 
The new one looks like the final nail in the coffin. Having no proper base building killed Dawn of War for me, now EA are ****ing C&C over in the same way?!? :(

Aww, I've not read the article as I'm at work, but DoW2 was decidedly dodgy to me because it was more of a strategy RPG than an RTS, I like my turtling dammit!
 
Turtling = Win.

I'll give C&C4 a fair try, but I agree with the sentiments that it might be the death of the series, which is such a shame. I don't think recent RTS titles have embraced the idea of 'if it ain't broke, don't fix it'.
 
I want is an up dated C&C: Red Alert 1 aftermath with all the war ships and being able to built walls around your base :(
 
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Command and Conquer - Bought after i played ra1. Wasnt much of a fan as single player seemed quite hard (at the time) and lack of skirmish. Enjoyed it more when i played it a few years later.
C&C: Red Alert - First CNC i played, really loved it. Single player missions got me hooked, not forgetting the good old skirmishes with those classic sounds :D
C&C: Tiberian Sun - 2nd best i think. Loved the SP + multiplayer. Spent a lot of time playing online with the same friend from RA2
C&C: Red Alert 2 - Best out of the series. Spent a lot of my school years playing this, doing good old "netgames" as me and a friend used to call them.
C&C: Generals - I think this was worse than ra2 / ts but i still liked it. The expansion made it a bit stupid as certain generals were stupidly overpowered, making mp boring.
C&C3: Tiberium Wars - Think i played this for about 3 hours total. Just couldnt find any interest to play it. Felt too different from the previous ones.
C&C: Red Alert 3 - Enjoyed this a lot more than C&C3. Still not as good as the classics but i having Proper Co-op Missions with objectives made this attractive to me (playing on lan with my bro)

C&C Renegade: How anyone could forget this. I really loved this game, Cnc universe with A Fps / Tps including vehicles. Shame the online support went for this, was good with stat tracking and stuff. Would love a modern day version (graphics wise)
 
I'd be happy if they remake C&C1 and red alert 1 with fancy graphics... They were pure gold.
Yeah, if it ain't broke... I personally have no quarrel with EA despite them setting Westwood on fire and urinating on each and everyone of its employees afterwards. It's business and and I for one am all for the conglomerate money making machine.

The franchise is still alive and kicking, we have a steady supply of new games, Battlecast Primetime (CNC TV), a solid community base and a community manager that gives a crap despite EA's constant death threats from stalwart gamers. Basically, I couldn't care who owns CNC, I love the franchise too much, so as long as the continuum keeps going, i'm game.

I apprehensively await CNC4 with optimism despite them screwing with the tried and tested mechanics we know and love.
 
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