Soldato
TA even supports 3440x1440p!
I’m loving this remaster but it is just highlighting just how good Total Annihilation was in my mind, that came out in a year after Red Alert and STILL looks better than this remaster lol. It also has stuff this game still doesn’t such as construction waypoints and ultra widescreen support, if they ever want to release a remaster for that bad boy they just need to add a zooming camera.
I think everyone's pc did struggle with it at the time. I remember I bought the game during a summer trip to Kilkenny (from Spain) and when I got home my computer did not run it. I had a 486DX4100Mhz from AMD and moved to a Pentium II 266 and 128Mb of Ram shortly after (and then 256Mb of Ram!) so it could run properly.Is the TA remaster not Supreme Commander: Forged Alliance? I loved C&C, and really enjoyed the multiplayer. But I did have some mega experiences of TA as well. My PC at the time struggled to run it though.
That respawning turret is so annoying. Even if you stick a mammoth tank on it it easily gets destroyed by constant attacks from NOD
It took me years until I could play TA in all its glory as my PC couldn’t handle it at the time.Is the TA remaster not Supreme Commander: Forged Alliance? I loved C&C, and really enjoyed the multiplayer. But I did have some mega experiences of TA as well. My PC at the time struggled to run it though.
I havent played it but this might be of helpNod mission 9 - Reinforce Egypt.
Once you recover the base in the bottom left of the map, is there a way to keep the commando alive? The AI sends over an airstrike that targets him wherever he seems to be, and SAM sites and Rocket troopers are too slow to respond.
I havent played it but this might be of help
Any one having the issue were you cant queue up units in the building tab, its on the options but it wont allow it.
A link to the patch details?The game is been patched, so some stuff will get fixed I guess.
Lots of negative feedback on reddit/steam for AI airstrikes so hopefully they get toned down a bit.