Associate
- Joined
- 30 Mar 2007
- Posts
- 67
Hey all,
I'm having major problems playing certain Counter Strike Source maps. Most maps I play with 140fps no problem, but a select few I get the most ridiculous lag/choppiness. My spec is Q6600, 8800GTX, 2GB Ram, running at 1920 x 1200.
The maps I have trouble with are de_nuke, de_inferno (which are both playable, but with a ridiculous amount of choppiness and lag), and the worst which is totally unplayable is cs_militia. I have tried different servers etc, but no luck.
I do get some logs in the console when I play these maps, however, I get some of these errors on other maps so I'm not sure if this has anything to do with it. I shall post them below to see if any of you guys can recognize anything.
Any help appreciated
-----------
Counter-Strike: Source
Map: de_inferno
Players: 19 / 32
Build 3152
Server Number 123
SetConVar: No such cvar ( mani_tickrate set to 100), skipping
SetConVar: No such cvar ( mani_nextmap set to cs_office), skipping
No pure server whitelist. sv_pure = 0
CAsyncWavDataCache: 505 .wavs total 0 bytes, 0.00 % of capacity
Begin loading faces (loads materials)
End loading faces (loads materials)
Initializing renderer...
CMaterial:
recacheVars: error loading vmt file for maps/de_nuke/glass/glasswindowbreak070b_1112_-824_-344
Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
- Material : stone/infflrd_blend_dirt
- Surface center : 824 2904 124
CMaterial:
recacheVars: error loading vmt file for maps/de_nuke/glass/glasswindowbreak070b_1112_-824_-344
mystify_YOU connected
CMaterial:
recacheVars: error loading vmt file for maps/de_nuke/glass/glasswindowbreak070b_1112_-824_-344
-------------
Counter-Strike: Source
Map: cs_militia
Players: 18 / 32
Build 3181
Server Number 33
SetConVar: No such cvar ( mani_nextmap set to de_dust2), skipping
SetConVar: No such cvar ( mani_tickrate set to 75), skipping
No pure server whitelist. sv_pure = 0
CAsyncWavDataCache: 563 .wavs total 0 bytes, 0.00 % of capacity
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-700_-676_-175
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-988_260_-99
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-832_664_-95
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1208_-272_-187
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1116_-623_-119
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_1004_-1128_-95
Begin loading faces (loads materials)
End loading faces (loads materials)
Initializing renderer...
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-700_-676_-175
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-988_260_-99
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-832_664_-95
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1208_-272_-187
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1116_-623_-119
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_1004_-1128_-95
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-700_-676_-175
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-988_260_-99
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-832_664_-95
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1208_-272_-187
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1116_-623_-119
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_1004_-1128_-95
[zBlock] Notice: zBlock is installed on this server but is currently disabled! [zb_active 0]
MY$TIFY connected
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-700_-676_-175
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-988_260_-99
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-832_664_-95
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1208_-272_-187
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1116_-623_-119
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_1004_-1128_-95
Redownloading all lightmaps
I'm having major problems playing certain Counter Strike Source maps. Most maps I play with 140fps no problem, but a select few I get the most ridiculous lag/choppiness. My spec is Q6600, 8800GTX, 2GB Ram, running at 1920 x 1200.
The maps I have trouble with are de_nuke, de_inferno (which are both playable, but with a ridiculous amount of choppiness and lag), and the worst which is totally unplayable is cs_militia. I have tried different servers etc, but no luck.
I do get some logs in the console when I play these maps, however, I get some of these errors on other maps so I'm not sure if this has anything to do with it. I shall post them below to see if any of you guys can recognize anything.
Any help appreciated
-----------
Counter-Strike: Source
Map: de_inferno
Players: 19 / 32
Build 3152
Server Number 123
SetConVar: No such cvar ( mani_tickrate set to 100), skipping
SetConVar: No such cvar ( mani_nextmap set to cs_office), skipping
No pure server whitelist. sv_pure = 0
CAsyncWavDataCache: 505 .wavs total 0 bytes, 0.00 % of capacity
Begin loading faces (loads materials)
End loading faces (loads materials)
Initializing renderer...
CMaterial:
recacheVars: error loading vmt file for maps/de_nuke/glass/glasswindowbreak070b_1112_-824_-344Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
- Material : stone/infflrd_blend_dirt
- Surface center : 824 2904 124
CMaterial:
recacheVars: error loading vmt file for maps/de_nuke/glass/glasswindowbreak070b_1112_-824_-344mystify_YOU connected
CMaterial:
recacheVars: error loading vmt file for maps/de_nuke/glass/glasswindowbreak070b_1112_-824_-344-------------
Counter-Strike: Source
Map: cs_militia
Players: 18 / 32
Build 3181
Server Number 33
SetConVar: No such cvar ( mani_nextmap set to de_dust2), skipping
SetConVar: No such cvar ( mani_tickrate set to 75), skipping
No pure server whitelist. sv_pure = 0
CAsyncWavDataCache: 563 .wavs total 0 bytes, 0.00 % of capacity
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-700_-676_-175CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-988_260_-99CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-832_664_-95CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1208_-272_-187CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1116_-623_-119CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_1004_-1128_-95Begin loading faces (loads materials)
End loading faces (loads materials)
Initializing renderer...
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-700_-676_-175CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-988_260_-99CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-832_664_-95CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1208_-272_-187CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1116_-623_-119CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_1004_-1128_-95CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-700_-676_-175CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-988_260_-99CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-832_664_-95CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1208_-272_-187CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1116_-623_-119CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_1004_-1128_-95[zBlock] Notice: zBlock is installed on this server but is currently disabled! [zb_active 0]
MY$TIFY connected
CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-700_-676_-175CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-988_260_-99CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-832_664_-95CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1208_-272_-187CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_-1116_-623_-119CMaterial:
recacheVars: error loading vmt file for maps/cs_office/glass/glasswindowbreak070b_1004_-1128_-95Redownloading all lightmaps
Last edited:

Raid 0 doesn't help much in games appart from shorten loading time. Wont helpthe actual performance. Ram will help a lot though
That sucks. Surely their must be something wrong there? What average FPS do you get on the CSS video stress test?