Counter Strike Source. Tips and Tricks?

anyone that says the pr0's use a low mouse sensitivity so they do to is just a wanabee

use a sensitivity your comfortable with, if it works for you who cares if nobody else can handle it
 
iJedi said:
I was goin to suggest shoot thru walls... like so

http://homepage.ntlworld.com/ste.haslam/sig/syko cs days.avi

but can you still shoot thru walls in source?

ive seen that vid before, pile of poo player vs some nubs.

cant remember if u can still shoot through walls, most probably you can, but to get some decent kills your going to be doing it everywhere, not just through the DD on aztec lol it also takes a lot of prediction as to where theyre going to be and a beginner player most definately isnt going to pick that up for a LONG time.
 
You can shoot through walls on source still but its far more limited and spamming is no longer worth it.

The doors on aztec for example, that doesnt really work anymore but if you know someone is there for definite then you can kill them even if they get back behind the door.

Definetly one of the improvments in source since it helps stop hacking too or at least make it more obvious

Sensitivity all depends on your mouse, mat and personal feeling of aim so its definetly going to vary. I like the idea of those new mice that can vary dpi on the fly, would be usefull for sniping maybe
 
Shoot first, forget the questions, aim for the head, if spraying look where they spray is GOING and move crosshair accordingly, try to shoot in short bursts, P90s give another 20 rounds in your clip but still only 2 reloads unlike most guns that have 3, crouching when being attacked will make you dead, when sniping crouch for better aim/accuracy, turn your mouse sensitivity down for easyer aiming but not so low that its a pain in the ass, turning things like HDR etc off with help your FPS on maps like nuke and millitia, make sure you use the right rates for EACH server - they do differ.
 
you can only wallbang on wooden boxes and doors now basically. Midd doors on d2 is probably the best example. Spamming the door there where awpers usually stand works well.

Also watching short A with awp is good as you can get them when they go past the doors.

Really its only worth using awps or rifles to wallbang tho. Anything else and you aren't going to hurt them.
 
Probably a lot of good advice has already been given. So I will just focus on sound.

If you haven't already, get yourself a set of decent comfy headphones. Doesn't have to be anything extravagant.

I find utilising sound to be one of the most important aspects of playing. Especially when your defending, hearing a rush allows you to call it early... giving your team mates good notice to back you up if need be.

Or when you suspect someone is nearby, walk it, and wait for them to make a noise that gives them away. Faking bombsites, by walking quietly is nerve wracking to do, but is effective in the right situation.

So aye, get good at predicting opponent actions from sound :cool:


Edit: AndyT, we (Surrounded) need to have some PCWs against tocuk sometime in the future :)
 
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Before sound is radar, anywhere there is no dots is a big potential risk. Obviously if you hear sound from there, you can fire with extreme prejudice even with friendly fire on.
That kind of decision making is what allows you to react faster then others which is as important as good aim most of the time.

Its a good idea to shadow a teammate but not crowd, watching the radar to see the map is properly covered is always good. As people die, the empty gaps get bigger and stealth, etc are more of a factor
 
chopchop said:
ive seen that vid before, pile of poo player vs some nubs.

hey mind your language :P thats me just me messin with fraps its not meant to be somekind of showcase of my skills... ill be the 1st to admit i suck at cs.... not played it in years, i found it was either full of cheats or wannabe pro players with egos so big i was surprised they could fit it down there 10meg broadband pipe.
 
DJammyRasta said:
anyone that says the pr0's use a low mouse sensitivity so they do to is just a wanabee

Not true. Dont you think theres a reason why all the pros use a low sensitivity? Its a piece of **** to hit people using a low sensitivity. I'm talking two swipes across your mousemat to turn 180. It really is easy - just that people cant get used to simply moving around and feel restricted because theyre used to turning large angles without lifting their arm. Once you get used to using your arm to move around you will soon get used to this flow when playing:

[1] See enemy.
[2] Move crosshairs towards enemy with arm.
[3] Adjust aim to head with wrist.
[4] It's so much more accurate its almost not fair to the guys using a high sensitivity ;)

It really does make it easier as long as you're used to the movement. Thats why its best to start at the default sensitivity then slowly move it down. Playing at a high sensitivity always used to keep my aim in check as well. Meaning for some reason i ended up walking around wiht my crosshair more at head height than with a high sensitivity. I guess with a higher sensitivity you're much more likely to jog your aim up and down wihtout realising it.

I'm sure the argument "what if people come up behind you" will come up. So what? If you're playing public, it happens. You'll die more from it. However if you're a good player and aware - it shouldnt happen too much. If you're playing a match it shouldnt happen at all (unless perhaps you're the last left). Not to mention if you're playing a match you probably shouldnt stand a chance against someone behind you.

The other argument against a low sensitivity is that its slower than using your wrist. Rubbish. You can move your arm from your elbow just as fast as you can your wrist. Of course having to turn a full 180 would be an exception - see above ;)

DJammyRasta said:
use a sensitivity your comfortable with, if it works for you who cares if nobody else can handle it

I would, however agree with that. Most beginners will of course go for a stupidly high sensitivity and wonder why they cant pin-point a guys head ;)
 
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Rednut05 said:
Hey.

Just brought Counter Strike Source today. Normally play BF2 and before that Raven Shield.

Basicly I'm looking for some tips and tricks as I'm new to it.

What are good ways to play, techniques, do's and do not's?

I'm sure I'm not the only person new to it so shoot.

David


cl_crosshairscale 10000 for a start, improved my game loads.

learn the weapons, how they react to different movement, single bursts from long range with AK/M4

If up close and spraying aim straight for chest head (obviously)

if medium range and spraying, aim at their feet, you will more than likely get a headshot.

from long range, with cl_crosshairscale 10000 just aim at the head and click once or twice = dead.

but most importantly, insult everyone you play with/against to be a true CS player
 
Scam said:
Not true. Dont you think theres a reason why all the pros use a low sensitivity? Its a piece of **** to hit people using a low sensitivity. I'm talking two swipes across your mousemat to turn 180. It really is easy - just that people cant get used to simply moving around and feel restricted because theyre used to turning large angles without lifting their arm. Once you get used to using your arm to move around you will soon get used to this flow when playing:


ive always has my sensitivity quite high, and i understand a lower sensitivity allows for more precision at range.. but a higher sensitivity allows for a better response in cqb where the badguy might come at u from 90 degrees and u need to flick your wrist to get to him before he kills u... in this situation u dont have time for dragging your mouse across your mousemate
 
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