Caporegime
- Joined
- 9 Nov 2009
- Posts
- 25,724
- Location
- Planet Earth
trust me too if you dont mind ?![]()
With the SR mods?
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trust me too if you dont mind ?![]()
I can send you a list via trust of the mods I use,if you want to get a rough idea of whats out there.
Weird thing is, they did. That was the 360/PS3 version. It actually looked way worse because Cry3 was the only way to even get it to run on those consoles. But with DirectX11 performance should be better on PC.
But why over tesselate a game when it makes literally no difference to the look of the game? 0,o
I very much doubt Nvidia have purposely downgraded the Kepler cards. It will have something to do with the tech that CD Project baked in to the game. Primarily tessellation.
As per Thracks: they are tesselating single pixels.
Also this game is a very compute heavy game. What with Hair works etc... are the 900 series faster than the 700 in this? It wouldn't surprise me.
Dear CD Projekt RED,
We address you as PC customers and, above all, fans of your games. The Witcher 3 is a spectacular game, according to reviewer and gamer opinions all over the world. Your game breaks previous boundaries concerning story-telling and gameplay through a vast and detailed open-world. It exceeded the wildest expectations for many of us.
That said, we PC gamers would love to enjoy this game you made (and we purchased or will purchase) to its fullest. This would, of course, include the ability to play the game using realistic hair and fur to make the world you created even more immersive.
Unfortunately, this cannot be achieved by almost anyone with high-end PCs because the usage of nVidia's "Hairworks" is severely plummeting the performance for both AMD and nVidia users, for what appears to us as a "purposely inefficient" method forced by nVidia's "Gameworks" suite. As it stands right now, only the users with a $1000 "Titan X" are able to enjoy the game with advanced hair and fur simulation and sufficient framerates. This even leaves out nVidia's own GTX 980 and 970 users.
We believe this method is inefficient because the hair simulation creates a performance hit much larger than what we saw with 2013's Tomb Raider. Also by using other "hacks", such as limiting the tesselation levels in the drivers or editing a .ini file to limit "Hairworks MSAA" levels can give substantial performance gains to both AMD and nVidia users, without causing discernible visual difference.Moreover, nVidia does not provide the source code for Hairworks, leaving out the option for further optimization from your team or AMD's driver division.
In a recent interview with Richard Huddy from AMD, it has come to our attention that you are not contractually obligated to avoid using other technologies for hair and fur simulation. This way, using the much faster (and open for optimization) "TressFX" technology as an option to "Hairworks" would allow several thousands of other users to play The Witcher 3 with these features.
With this in mind, we are kindly asking you to consider the option to include "TressFX" in a future patch, so that both AMD and nVidia users can enjoy your game, the way you envisioned for us with such care and dedication.
Kind Regards,
Your loyal PC fans and customers.
Not with 618 signatures in 2 days, no.
Maybe if AMD had offered up some engineering assistance way back things would be different, instead they did nothing then cried when their competitor stepped up to the plate. This is the second big PC release in a row where AMD couldn't be bothered to work with the developer, and when that shows in the end product instead of holding up their hands they send out the PR man to either spin it or just outright lie.
Not with 618 signatures in 2 days, no.
Maybe if AMD had offered up some engineering assistance way back things would be different, instead they did nothing then cried when their competitor stepped up to the plate. This is the second big PC release in a row where AMD couldn't be bothered to work with the developer, and when that shows in the end product instead of holding up their hands they send out the PR man to either spin it or just outright lie.
Not with 618 signatures in 2 days, no.
Maybe if AMD had offered up some engineering assistance way back things would be different, instead they did nothing then cried when their competitor stepped up to the plate. This is the second big PC release in a row where AMD couldn't be bothered to work with the developer, and when that shows in the end product instead of holding up their hands they send out the PR man to either spin it or just outright lie.