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CPR W3 on Hairworks(Nvidia Game Works)-'the code of this feature cannot be optimized for AMD'

I can send you a list via trust of the mods I use,if you want to get a rough idea of whats out there.

Sure thing, thanks :)

Weird thing is, they did. That was the 360/PS3 version. It actually looked way worse because Cry3 was the only way to even get it to run on those consoles. But with DirectX11 performance should be better on PC.

Ah yes, completely forgot about that! It is awful compared to the PC version :D
 
I very much doubt Nvidia have purposely downgraded the Kepler cards. It will have something to do with the tech that CD Project baked in to the game. Primarily tessellation.

That one is a fact.

However Nvidia would have known for ages that the game was performing sub standard on the 700 series and should have come up with a solution. They say they are looking in to it and will address it through drivers.

That’s fine, but why was it not addressed pre launch. Is there THAT much to do in the GPU arena that they didn't have time? :confused:

Also this game is a very compute heavy game. What with Hair works etc... are the 900 series faster than the 700 in this? It wouldn't surprise me.
 
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I have to say, Im impressed how well my single 970 is coping with this game at 1200p.

I have all setings maxed/on and it is smooth. I dont know what fps Im getting as I never measure, but it's an enjoyable experience.

Im probably one of the few to have this maxed out. From looking around the web at what other poeple are getting and it looks like im getting anywhere from 35-45fps. But if you dont measure it, you would never know.

Even in intense moments, it's enjoyable. I have a feeling an SSD really helps in this game. As a mate with a faster system to me (same gpu) but using HDD's in an array is saying with hairworks it stutters.

---

I nearly grabed a second 970 on Friday, based on looking at benchmarks. Glad I didnt. I'll wait untill there is a good deal on and grab one.
 
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Please provide the option to use TressFX in The Witcher 3: Wild Hunt

Dear CD Projekt RED,

We address you as PC customers and, above all, fans of your games. The Witcher 3 is a spectacular game, according to reviewer and gamer opinions all over the world. Your game breaks previous boundaries concerning story-telling and gameplay through a vast and detailed open-world. It exceeded the wildest expectations for many of us.

That said, we PC gamers would love to enjoy this game you made (and we purchased or will purchase) to its fullest. This would, of course, include the ability to play the game using realistic hair and fur to make the world you created even more immersive.

Unfortunately, this cannot be achieved by almost anyone with high-end PCs because the usage of nVidia's "Hairworks" is severely plummeting the performance for both AMD and nVidia users, for what appears to us as a "purposely inefficient" method forced by nVidia's "Gameworks" suite. As it stands right now, only the users with a $1000 "Titan X" are able to enjoy the game with advanced hair and fur simulation and sufficient framerates. This even leaves out nVidia's own GTX 980 and 970 users.

We believe this method is inefficient because the hair simulation creates a performance hit much larger than what we saw with 2013's Tomb Raider. Also by using other "hacks", such as limiting the tesselation levels in the drivers or editing a .ini file to limit "Hairworks MSAA" levels can give substantial performance gains to both AMD and nVidia users, without causing discernible visual difference.Moreover, nVidia does not provide the source code for Hairworks, leaving out the option for further optimization from your team or AMD's driver division.



In a recent interview with Richard Huddy from AMD, it has come to our attention that you are not contractually obligated to avoid using other technologies for hair and fur simulation. This way, using the much faster (and open for optimization) "TressFX" technology as an option to "Hairworks" would allow several thousands of other users to play The Witcher 3 with these features.

With this in mind, we are kindly asking you to consider the option to include "TressFX" in a future patch, so that both AMD and nVidia users can enjoy your game, the way you envisioned for us with such care and dedication.


Kind Regards,

Your loyal PC fans and customers.

https://www.change.org/p/cd-projekt...ion-to-use-tressfx-in-the-witcher-3-wild-hunt
 
Signed ^^^


Don't have the Original Crysis anymore, but as for running old games at 4K.

Dirt3 @ 3200 x 1800P with maxed out IQ, including 8x MSAA, i run V-Sync so its stuck solid to 60 FPS, it never falls below 60, i think at 4K it would still be around 60 FPS, unfortunately VSR on the 290 doesn't support 4K.

Replaying old games at 4K is interesting or even fun, or even at 1800P its only 20% from 4K it looks stunning, crisp and sharp, its really nice.

PS: notice that my apparently hot power hungry 290 is running at 63c with a ~50% fan profile :D

Racing.





Replay




 
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its nice to see, i think it could have been worded a little differently but ok :)
i guess asking for them to include tressfx is all they can do but like was said in video if the developers atleast had access to the source code of hairworks they could optimize it

if they had enough people supporting them maybe they would grow some balls to say we not including it in our game without the source code lol
but maybe i underestimate how big balls that takes!
 
Not with 618 signatures in 2 days, no.

Maybe if AMD had offered up some engineering assistance way back things would be different, instead they did nothing then cried when their competitor stepped up to the plate. This is the second big PC release in a row where AMD couldn't be bothered to work with the developer, and when that shows in the end product instead of holding up their hands they send out the PR man to either spin it or just outright lie.
 
Not with 618 signatures in 2 days, no.

Maybe if AMD had offered up some engineering assistance way back things would be different, instead they did nothing then cried when their competitor stepped up to the plate. This is the second big PC release in a row where AMD couldn't be bothered to work with the developer, and when that shows in the end product instead of holding up their hands they send out the PR man to either spin it or just outright lie.

Unfortunately this is the way AMD operates at the moment.
 
Not with 618 signatures in 2 days, no.

Maybe if AMD had offered up some engineering assistance way back things would be different, instead they did nothing then cried when their competitor stepped up to the plate. This is the second big PC release in a row where AMD couldn't be bothered to work with the developer, and when that shows in the end product instead of holding up their hands they send out the PR man to either spin it or just outright lie.

lol but it is gamers losing out, im not sure this mentality
people seeing AMD as crybabies/lazy or basically the judean people's front ^^;

it doesnt matter if you like AMD or not, if you think they are doing a good job or not, its bad for gamers that developers have to slap something they have little control of ontop of their game because of money

i could go further but i think its only going to get the usual troll replies on here anyway so :) hah!
 
Not with 618 signatures in 2 days, no.

Maybe if AMD had offered up some engineering assistance way back things would be different, instead they did nothing then cried when their competitor stepped up to the plate. This is the second big PC release in a row where AMD couldn't be bothered to work with the developer, and when that shows in the end product instead of holding up their hands they send out the PR man to either spin it or just outright lie.

Its is a row of Nvidia sponsored games since late last year that run poorly for even NV users that needs patch after patch which is also no coincidence that AMD cant get drivers out on release day which AMD can not get involved in the development at any stage before release if NV has sponsored that game which 90 % of them needed a patch from the developer before CF is even an option.

And yes that my opinion and i will agree to disagree.
 
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