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CPR W3 on Hairworks(Nvidia Game Works)-'the code of this feature cannot be optimized for AMD'

Bugger all to do with what we were talking about- R* not allowing the use of the known controversial techniques of certain specific GW's functions.

What defines controversial techniques do you decide or random keyboard warriors? The vast majority of what in Gameworks works on AMD cards (I don't know about TXAA tbh).

It would be controversial if hairworks or gameworks as a whole simply didn't work on AMD cards but they do. Do you have to use hairworks ? no you don't.

Given the number of characters that can be on screen in a game like GTA plus the head ache of the customization options hairworks/tressFX would not be a option on current generation of cards for performance, bar maybe just your own character or just character in cutscnes.

I would love more games to have tech like hairworks/fur works/tressFX
 
Googlefu 'Nvidia Game Works Witcher 3'

The headlines decide what's controversial and by the lack of the inclusion into GTAV is a fair pointer to why they used what they wanted and weren't dictated to what they had to put in-succinct difference, much like the lack of acknowledgement that those techniques are harming ALL gpu's performance not just AMD...

@LambChop,

I'm not a mod mate, whether he's commented out with the vendor guidelines, it'l remain or be removed rtm it if you have issue.
 
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Googlefu 'Nvidia Game Works Witcher 3'

The headlines decide what's controversial and by the lack of the inclusion into GTAV is a fair pointer to why they used what they wanted and weren't dictated to what they had to put in-succinct difference, much like the lack of acknowledgement that those techniques are harming ALL gpu's performance not just AMD...

@Lambchop,

I'm not a mod mate, whether he's commented out with the vendor guidelines, it'l remain or be removed rtm it if you have issue.

but why is Hairworks controversial and not TressFX? Why no/less **** storm over vendor locked features like HD3D/Mantel/3D Vision/sli/xfire etc. No wait its only Nvidia features that are bad and AMD can do no wronge.

If you don't like hairworks, don't use it its never required or forced, if you want TressFX talk to AMD and to a lesser extent a game developer.
 
but why is Hairworks controversial and not TressFX? Why no/less **** storm over vendor locked features like HD3D/Mantel/3D Vision/sli/xfire etc. No wait its only Nvidia features that are bad and AMD can do no wronge.

If you don't like hairworks, don't use it its never required or forced, if you want TressFX talk to AMD and to a lesser extent a game developer.

'Switching it off' is a cop out mate.

I don't have a clue how AMD can harm Nvidia users using GW's, AMD does plenty wrong, that's why I'm running three Nvidia systems and zero AMD:p.

It's Nvidia writing GW's code causing massive impact on Nvidia performance, nothing to do with AMD.;)
 
GTAV has technologies from both camps and performs fine. It contains GameWork effects, it is part of GameWorks whether Matt says so or not.

Just because it doesn't have particular libraries which use tessellation that don't use lower tessellation levels to suit the needs of AMD's inferior scaling - makes it not so? Not sure how that works.

Why move the goal posts, it's so stupid.
 
GTAV has technologies from both camps and performs fine. It contains GameWork effects, it is part of GameWorks whether Matt says so or not.

Just because it doesn't have particular libraries which use tessellation that don't use lower tessellation levels to suit the needs of AMD's inferior scaling - makes it not so? Not sure how that works.

Why move the goal posts, it's so stupid.

Spot on.
 
I'd recommend to ask Rockstar if GTA V is a GameWorks title.

My point being GTA V uses AMD Technology, Contact Hardening Shadows - which looks fantastic. However, this does not make it an AMD Gaming Evolved title. Hence, it's best to ask Rockstar and they will confirm. :)

Nvidia are calling ti a GameWorks title:
http://blogs.nvidia.com/blog/2015/04/14/grand-theft-auto-v/

Also, Rockstar DO consider it a Gaming Evolved title, if you look at the bottom of this page:
http://www.rockstargames.com/V/info/pc/specs

EDIT: Just realised this was the same Nvidia link posted above.
 
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Nvidia are calling ti a GameWorks title:
http://blogs.nvidia.com/blog/2015/04/14/grand-theft-auto-v/

Also, Rockstar DO consider it a Gaming Evlolved title, if you look at the bottom of this page:
http://www.rockstargames.com/V/info/pc/specs

EDIT: Just realised this was the same Nvidia link posted above.

Confusion overload, I may be wrong but if you take matts reply based from the original topic:

I would like to know why every gameworks title has micro-stutters on my pc regardless of the gameworks features being disabled, is it just me or do other AMD GPU users have this issue?

GTA 5 and any other recent non-gameworks title all run very smoothly.


Probably explaining why it runs fine on AMD, because GW/GE aren't exclusive to GTAV

Runs well on both vendors as far as I am aware?

Pre 15.5 Beta, the 970 was running smoother than 290X ;)
 
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Confusion overload, I may be wrong but if you take matts reply based from the original topic:





Probably explaining why it runs fine on AMD, because GW/GE aren't exclusive to GTAV



Pre 15.5 Beta, the 970 was running smoother than 290X ;)

Matt said GTA V wasn't a Gaming Evolved game, but there's a Gaming Evolved logo on the game's website. So is it or isn't it?

Matt seemed to argue that GTA V had GameWorks in it, but Nvidia say it does.

So who do we believe AMDMatt or Nvidia & Rockstar?

Good to see Matt posting again now the drivers are out too. Communication was excellent just when users/customers needed it, give or take a couple of weeks...
 
Nvidia has huge lead in drawcalls over AMD, and that really shows in GTA5. When you start using advanced graphics with extended drawdistance you see amd losing gpu usage way earlier. Those modded drivers make huge difference to game smoothness even you might not see it directly in fps always.

It's like going uphill with 2 different cars under heavy load. One with V8 engine and one wth smaller engine. You most likely go same speed, but experience is very different.
 
Matt said GTA V wasn't a Gaming Evolved game, but there's a Gaming Evolved logo on the game's website. So is it or isn't it?

It is a gpu agnostic title, it isn't exclusive to any one vendor, it is simply using techs from both camps without favouring either.

GameWorks/GE exclusive titles are vendor funded, GTAV isn't either.

If that doesn't make it any clearer for you, pm him./

:)
 
It is a gpu agnostic title, it isn't exclusive to any one vendor, it is simply using techs from both camps without favouring either.

GameWorks/GE exclusive titles are vendor funded, GTAV isn't either.

If that doesn't make it any clearer for you, pm him./

:)

So why have Rockstar put the Gaming Evolved logo on it?
 
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