Honest answer to a honest question thank you.
No probs.

Corrected my post as i linked the wrong petition, it seems there are two.
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Honest answer to a honest question thank you.
You obviously didn't read my last post. Here is a link http://forums.overclockers.co.uk/showpost.php?p=28099656&postcount=755
Bugger all to do with what we were talking about- R* not allowing the use of the known controversial techniques of certain specific GW's functions.
Bugger all to do with what we were talking about- R* not allowing the use of the known controversial techniques of certain specific GW's functions.
Googlefu 'Nvidia Game Works Witcher 3'
The headlines decide what's controversial and by the lack of the inclusion into GTAV is a fair pointer to why they used what they wanted and weren't dictated to what they had to put in-succinct difference, much like the lack of acknowledgement that those techniques are harming ALL gpu's performance not just AMD...
@Lambchop,
I'm not a mod mate, whether he's commented out with the vendor guidelines, it'l remain or be removed rtm it if you have issue.
TressFX works equally well on both AMD & Nvidia.
but why is Hairworks controversial and not TressFX? Why no/less **** storm over vendor locked features like HD3D/Mantel/3D Vision/sli/xfire etc. No wait its only Nvidia features that are bad and AMD can do no wronge.
If you don't like hairworks, don't use it its never required or forced, if you want TressFX talk to AMD and to a lesser extent a game developer.
GTAV has technologies from both camps and performs fine. It contains GameWork effects, it is part of GameWorks whether Matt says so or not.
Just because it doesn't have particular libraries which use tessellation that don't use lower tessellation levels to suit the needs of AMD's inferior scaling - makes it not so? Not sure how that works.
Why move the goal posts, it's so stupid.
I'd recommend to ask Rockstar if GTA V is a GameWorks title.
My point being GTA V uses AMD Technology, Contact Hardening Shadows - which looks fantastic. However, this does not make it an AMD Gaming Evolved title. Hence, it's best to ask Rockstar and they will confirm.![]()
but GTAV does use gameworks
http://blogs.nvidia.com/blog/2015/04/14/grand-theft-auto-v/
Maybe GTA V was running well because AMD actually gave us an on time driver![]()
Nvidia are calling ti a GameWorks title:
http://blogs.nvidia.com/blog/2015/04/14/grand-theft-auto-v/
Also, Rockstar DO consider it a Gaming Evlolved title, if you look at the bottom of this page:
http://www.rockstargames.com/V/info/pc/specs
EDIT: Just realised this was the same Nvidia link posted above.
I would like to know why every gameworks title has micro-stutters on my pc regardless of the gameworks features being disabled, is it just me or do other AMD GPU users have this issue?
GTA 5 and any other recent non-gameworks title all run very smoothly.
but GTAV does use gameworks
http://blogs.nvidia.com/blog/2015/04/14/grand-theft-auto-v/
Runs well on both vendors as far as I am aware?
Confusion overload, I may be wrong but if you take matts reply based from the original topic:
Probably explaining why it runs fine on AMD, because GW/GE aren't exclusive to GTAV
Pre 15.5 Beta, the 970 was running smoother than 290X![]()
Matt said GTA V wasn't a Gaming Evolved game, but there's a Gaming Evolved logo on the game's website. So is it or isn't it?
It is a gpu agnostic title, it isn't exclusive to any one vendor, it is simply using techs from both camps without favouring either.
GameWorks/GE exclusive titles are vendor funded, GTAV isn't either.
If that doesn't make it any clearer for you, pm him./
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